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https://github.com/Relintai/voxelman.git
synced 2024-11-20 10:47:19 +01:00
Implement isolevel support for the voxel editor.
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33030e485a
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@ -698,7 +698,7 @@ uint8_t VoxelWorld::get_voxel_at_world_position(const Vector3 &world_position, c
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return 0;
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}
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void VoxelWorld::set_voxel_at_world_position(const Vector3 &world_position, const uint8_t data, const int channel_index) {
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void VoxelWorld::set_voxel_at_world_position(const Vector3 &world_position, const uint8_t data, const int channel_index, const bool rebuild) {
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Vector3 pos = world_position / get_voxel_scale();
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//Note: floor is needed to handle negative numbers proiberly
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@ -726,19 +726,25 @@ void VoxelWorld::set_voxel_at_world_position(const Vector3 &world_position, cons
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if (bx == 0) {
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Ref<VoxelChunk> chunk = get_or_create_chunk(x - 1, y, z);
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chunk->set_voxel(data, get_chunk_size_x(), by, bz, channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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if (by == 0) {
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Ref<VoxelChunk> chunk = get_or_create_chunk(x, y - 1, z);
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chunk->set_voxel(data, bx, get_chunk_size_y(), bz, channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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if (bz == 0) {
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Ref<VoxelChunk> chunk = get_or_create_chunk(x, y, z - 1);
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chunk->set_voxel(data, bx, by, get_chunk_size_z(), channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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}
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@ -746,25 +752,33 @@ void VoxelWorld::set_voxel_at_world_position(const Vector3 &world_position, cons
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if (bx == get_chunk_size_x() - 1) {
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Ref<VoxelChunk> chunk = get_or_create_chunk(x + 1, y, z);
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chunk->set_voxel(data, -1, by, bz, channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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if (by == get_chunk_size_y() - 1) {
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Ref<VoxelChunk> chunk = get_or_create_chunk(x, y + 1, z);
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chunk->set_voxel(data, bx, -1, bz, channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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if (bz == get_chunk_size_z() - 1) {
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Ref<VoxelChunk> chunk = get_or_create_chunk(x, y, z + 1);
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chunk->set_voxel(data, bx, by, -1, channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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}
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Ref<VoxelChunk> chunk = get_or_create_chunk(x, y, z);
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chunk->set_voxel(data, bx, by, bz, channel_index);
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chunk->build();
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if (rebuild)
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chunk->build();
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}
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Ref<VoxelChunk> VoxelWorld::get_chunk_at_world_position(const Vector3 &world_position) {
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@ -1120,7 +1134,7 @@ void VoxelWorld::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_lights", "chunks"), &VoxelWorld::set_lights);
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ClassDB::bind_method(D_METHOD("get_voxel_at_world_position", "world_position", "channel_index"), &VoxelWorld::get_voxel_at_world_position);
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ClassDB::bind_method(D_METHOD("set_voxel_at_world_position", "world_position", "data", "channel_index"), &VoxelWorld::set_voxel_at_world_position);
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ClassDB::bind_method(D_METHOD("set_voxel_at_world_position", "world_position", "data", "channel_index", "rebuild"), &VoxelWorld::set_voxel_at_world_position, DEFVAL(true));
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ClassDB::bind_method(D_METHOD("get_chunk_at_world_position", "world_position"), &VoxelWorld::get_chunk_at_world_position);
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ClassDB::bind_method(D_METHOD("get_or_create_chunk_at_world_position", "world_position"), &VoxelWorld::get_or_create_chunk_at_world_position);
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@ -176,7 +176,7 @@ public:
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//Helpers
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uint8_t get_voxel_at_world_position(const Vector3 &world_position, const int channel_index);
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void set_voxel_at_world_position(const Vector3 &world_position, const uint8_t data, const int channel_index);
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void set_voxel_at_world_position(const Vector3 &world_position, const uint8_t data, const int channel_index, const bool rebuild = true);
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Ref<VoxelChunk> get_chunk_at_world_position(const Vector3 &world_position);
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Ref<VoxelChunk> get_or_create_chunk_at_world_position(const Vector3 &world_position);
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@ -95,15 +95,23 @@ bool VoxelWorldEditor::do_input_action(Camera *p_camera, const Point2 &p_point,
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if (channel == -1)
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return false;
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int isolevel = _current_isolevel;
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if (_tool_mode == TOOL_MODE_ADD) {
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pos = (res.position + (Vector3(0.1, 0.1, 0.1) * res.normal));
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selected_voxel = _selected_type + 1;
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} else if (_tool_mode == TOOL_MODE_REMOVE) {
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pos = (res.position + (Vector3(0.1, 0.1, 0.1) * -res.normal));
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selected_voxel = 0;
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isolevel = 0;
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}
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_world->set_voxel_at_world_position(pos, selected_voxel, channel);
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if (_channel_isolevel == -1) {
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_world->set_voxel_at_world_position(pos, selected_voxel, channel);
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} else {
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_world->set_voxel_at_world_position(pos, selected_voxel, channel, false);
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_world->set_voxel_at_world_position(pos, isolevel, _channel_isolevel);
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}
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return true;
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}
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@ -118,6 +126,13 @@ void VoxelWorldEditor::edit(VoxelWorld *p_world) {
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return;
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_channel_type = _world->get_channel_index_info(VoxelWorld::CHANNEL_TYPE_INFO_TYPE);
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_channel_isolevel = _world->get_channel_index_info(VoxelWorld::CHANNEL_TYPE_INFO_ISOLEVEL);
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if (_channel_isolevel == -1) {
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_isolevel_slider->hide();
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} else {
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_isolevel_slider->show();
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}
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spatial_editor = Object::cast_to<SpatialEditorPlugin>(_editor->get_editor_plugin_screen());
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@ -169,6 +184,8 @@ VoxelWorldEditor::VoxelWorldEditor() {
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_world = NULL;
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_selected_type = 0;
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_channel_type = -1;
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_current_isolevel = 255;
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_channel_isolevel = -1;
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_editor = NULL;
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_tool_mode = TOOL_MODE_ADD;
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}
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@ -176,6 +193,9 @@ VoxelWorldEditor::VoxelWorldEditor(EditorNode *p_editor) {
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_world = NULL;
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_selected_type = 0;
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_channel_type = -1;
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_current_isolevel = 255;
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_channel_isolevel = -1;
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_editor = p_editor;
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_tool_mode = TOOL_MODE_ADD;
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@ -219,6 +239,18 @@ VoxelWorldEditor::VoxelWorldEditor(EditorNode *p_editor) {
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set_custom_minimum_size(Size2(200 * EDSCALE, 0));
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_isolevel_slider = memnew(HSlider);
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_isolevel_slider->set_min(1);
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_isolevel_slider->set_max(255);
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_isolevel_slider->set_value(_current_isolevel);
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_isolevel_slider->set_custom_minimum_size(Size2(50 * EDSCALE, 0));
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_isolevel_slider->set_v_size_flags(SIZE_EXPAND_FILL);
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spatial_editor_hb->add_child(_isolevel_slider);
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_isolevel_slider->CONNECT("value_changed", this, VoxelWorldEditor, _on_isolevel_slider_value_changed);
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_isolevel_slider->hide();
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ScrollContainer *scs = memnew(ScrollContainer);
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scs->set_h_size_flags(SIZE_EXPAND_FILL);
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scs->set_v_size_flags(SIZE_EXPAND_FILL);
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@ -280,7 +312,16 @@ void VoxelWorldEditor::_on_insert_block_at_camera_button_pressed() {
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Vector3 pos = cam->get_transform().origin;
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selected_voxel = _selected_type + 1;
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_world->set_voxel_at_world_position(pos, selected_voxel, channel);
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if (_channel_isolevel == -1) {
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_world->set_voxel_at_world_position(pos, selected_voxel, channel);
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} else {
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_world->set_voxel_at_world_position(pos, selected_voxel, channel, false);
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_world->set_voxel_at_world_position(pos, _current_isolevel, _channel_isolevel);
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}
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}
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void VoxelWorldEditor::_on_isolevel_slider_value_changed(float value) {
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_current_isolevel = value;
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}
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void VoxelWorldEditor::_bind_methods() {
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@ -288,6 +329,7 @@ void VoxelWorldEditor::_bind_methods() {
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ClassDB::bind_method("_on_surface_button_pressed", &VoxelWorldEditor::_on_surface_button_pressed);
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ClassDB::bind_method("_on_tool_button_pressed", &VoxelWorldEditor::_on_tool_button_pressed);
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ClassDB::bind_method("_on_insert_block_at_camera_button_pressed", &VoxelWorldEditor::_on_insert_block_at_camera_button_pressed);
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ClassDB::bind_method("_on_isolevel_slider_value_changed", &VoxelWorldEditor::_on_isolevel_slider_value_changed);
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}
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void VoxelWorldEditorPlugin::_notification(int p_what) {
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@ -58,6 +58,7 @@ protected:
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void _on_surface_button_pressed();
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void _on_tool_button_pressed();
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void _on_insert_block_at_camera_button_pressed();
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void _on_isolevel_slider_value_changed(float value);
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private:
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VBoxContainer *_surfaces_vbox_container;
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@ -68,12 +69,16 @@ private:
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VoxelWorldEditorToolMode _tool_mode;
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VoxelWorld *_world;
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HSlider *_isolevel_slider;
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int _selected_type;
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int _current_isolevel;
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SpatialEditorPlugin *spatial_editor;
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EditorNode *_editor;
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int _channel_type;
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int _channel_isolevel;
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};
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class VoxelWorldEditorPlugin : public EditorPlugin {
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