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b02e73d17a
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Test setup for baked lights.
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2022-02-23 00:22:25 +01:00 |
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8eaa94f0dc
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Look for terraman 2d instead of just terraman.
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2022-02-23 00:15:25 +01:00 |
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875f338a88
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Notes.
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2022-02-23 00:08:29 +01:00 |
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56a786800b
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Remove normals and uv2 from the final mesh in Prop2DMesher's build_mesh. I haven't removed them internally yet.
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2022-02-23 00:05:16 +01:00 |
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3cb79bfffb
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Initial working prototype for TiledWall2D.
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2022-02-22 23:38:45 +01:00 |
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da8922e123
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Started reworking TiledWall.
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2022-02-22 21:41:09 +01:00 |
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828863d638
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Added a Transform2D property to PropDataEntry, and also changed the processor api to use Transform2Ds. I did not yet remove the 3D transforms, as it would break too much code right now.
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2022-02-22 19:05:10 +01:00 |
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bb6f76dbf0
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Removed job steps, as 2d will not need lods.
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2022-02-22 14:27:39 +01:00 |
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1b5d2102bc
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Fix a 2D2D.
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2022-02-21 22:13:52 +01:00 |
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104549adcc
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Add 2D postfix to the classes.
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2022-02-21 22:12:25 +01:00 |
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79366df39e
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Update the include guards.
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2022-02-21 22:07:03 +01:00 |
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9c076cb694
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Add 2d to the file names.
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2022-02-21 22:02:46 +01:00 |
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b95db8d786
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Started over. Added everythong from the props module again.
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2022-02-21 17:09:00 +01:00 |
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6f802fcf68
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Postfix every class with 2D.
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2021-11-24 14:00:16 +01:00 |
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ee35479d38
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Postfixed every file with 2d. And changed include guards.
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2021-11-23 18:19:01 +01:00 |
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4ba39e4438
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Fix compile.
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2021-11-23 17:11:38 +01:00 |
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0bb9bb898c
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Initial commit.
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2021-11-23 16:53:47 +01:00 |
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