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cb3aa0b1b0
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Now the editor can properly handle without a restart when an already existing PropData gets re-serialized with the scene conversion tool.
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2021-08-11 20:33:41 +02:00 |
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aca6a61c3d
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Added a PropTextureCache singleton, and a PropTextureJob class.
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2021-05-17 22:27:10 +02:00 |
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d0d1a6148e
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Removed both merge_preferred and add_to_mesher, this solution will not work well enough.
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2021-04-27 13:29:18 +02:00 |
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269531addf
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What I wanted to do didn't work out, so I added back the removed methods, but with a better name.
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2021-04-27 13:12:51 +02:00 |
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eb3dba1929
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After lots of thinking I removed only_contains_mesh from PropDataEntry.
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2021-04-27 13:01:58 +02:00 |
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39892b4a7c
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Added 2 more virtual methods to PropDataEntry.
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2021-04-25 16:16:16 +02:00 |
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6f418a07d4
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Update the copyright texts for 2021.
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2021-04-19 10:12:27 +02:00 |
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1adae716dd
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Removed stray voxelman include.
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2021-04-19 10:12:23 +02:00 |
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f4bc70c94e
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Fix compile for 4.0.
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2021-02-06 11:54:57 +01:00 |
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0ed644e4a4
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Fix compile for 4.0.
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2020-07-29 00:03:05 +02:00 |
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415c49b2b8
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Removed PropDataEntity.
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2020-07-06 22:19:40 +02:00 |
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f9d94ee635
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Added PropSceneInstance, and added a processor for it.
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2020-07-06 22:02:22 +02:00 |
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59a874bd68
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Processor for PropDataProp.
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2020-07-06 20:54:05 +02:00 |
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c76a6c7282
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Implement processing PropDatalights.
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2020-07-06 20:46:00 +02:00 |
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27b9ec75c0
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Fix classdb warning.
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2020-07-06 20:12:44 +02:00 |
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217abb5491
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Now processors can stop PropUtils from evaluating their children.
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2020-07-06 13:30:21 +02:00 |
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fa401ce645
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Fixed processor_get_node_for's parameter, and now PropInstance will create hidden nodes as preview for using it in the editor.
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2020-07-05 23:08:24 +02:00 |
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895477ca74
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Fix get_node_for's parameters.
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2020-07-05 22:15:57 +02:00 |
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85670797de
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Removed PropDataProcessor, moved it's functionality into PropDataEntry.
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2020-07-05 21:55:08 +02:00 |
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4a10f1d0fa
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Cleanups to PropData's api.
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2020-07-05 15:13:43 +02:00 |
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a4a7949bc8
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Moved PropDataMesh to the mesh data resource module.
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2020-07-05 14:54:15 +02:00 |
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f456fa2e0f
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Fix compile.
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2020-06-27 18:29:03 +02:00 |
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3ede345c82
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Moved PropData from Voxelman to here.
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2020-06-27 17:03:29 +02:00 |
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e1f43af571
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Removed the old prop implementations.
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2020-04-04 17:19:19 +02:00 |
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53905b3cdf
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Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon.
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2020-04-03 09:23:01 +02:00 |
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