2022-11-16 00:30:49 +01:00
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tool
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extends PaintCanvas
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2022-11-16 14:18:00 +01:00
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var _mouse_down : bool = false
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2022-11-18 12:28:14 +01:00
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var _mouse_button_down : int = -1
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2022-11-16 14:18:00 +01:00
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2022-11-16 22:13:06 +01:00
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var _actions_history : Array
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var _redo_history : Array
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var _current_action : PaintAction
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2022-11-18 12:28:14 +01:00
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var _picked_color : bool = false
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var _selection_cells : PoolVector2iArray
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var _selection_colors : PoolColorArray
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var _cut_pos : Vector2i
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var _cut_size : Vector2i
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2022-11-18 22:34:42 +01:00
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var _mouse_position : Vector2
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var _canvas_mouse_position : Vector2
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var _cell_mouse_position : Vector2
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2022-11-16 22:13:06 +01:00
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2022-11-18 22:34:42 +01:00
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var _last_mouse_position : Vector2
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var _last_canvas_mouse_position : Vector2
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var _last_cell_mouse_position : Vector2
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2022-11-16 22:13:06 +01:00
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func handle_draw(local_position : Vector2, event: InputEvent) -> void:
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2022-11-16 14:22:24 +01:00
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var proj : PaintProject = get_paint_project()
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if !proj:
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print("!proj!")
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set_pixel(local_position.x, local_position.y, proj.current_color)
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2022-11-16 14:18:00 +01:00
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2022-11-16 22:13:06 +01:00
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func get_current_color() -> Color:
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var proj : PaintProject = get_paint_project()
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if !proj:
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print("!proj!")
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return Color(1, 1, 1, 1)
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return proj.current_color
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2022-11-18 22:34:42 +01:00
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func update_mouse_position(local_position : Vector2, event: InputEvent) -> void:
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2022-11-16 22:13:06 +01:00
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if event.device == -1:
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2022-11-18 22:34:42 +01:00
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_mouse_position = get_global_mouse_position()
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_cell_mouse_position = local_position
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2022-11-16 22:13:06 +01:00
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2022-11-18 22:34:42 +01:00
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_last_mouse_position = _mouse_position
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_last_cell_mouse_position = local_position
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func handle_left_mouse_button_down(local_position : Vector2, event: InputEvent) -> void:
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update_mouse_position(local_position, event)
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2022-11-16 22:13:06 +01:00
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2022-11-17 11:57:04 +01:00
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if current_tool == TOOL_CUT:
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2022-11-16 22:13:06 +01:00
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if !event.is_pressed():
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commit_action()
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2022-11-17 11:57:04 +01:00
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elif current_tool == TOOL_BUCKET:
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2022-11-16 22:13:06 +01:00
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if !_current_action:
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_current_action = get_action()
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var arr : Array = Array()
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2022-11-18 22:34:42 +01:00
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arr.push_back(_cell_mouse_position)
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arr.push_back(_last_cell_mouse_position)
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2022-11-16 22:13:06 +01:00
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arr.push_back(get_current_color())
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2022-11-18 13:42:01 +01:00
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do_action(arr)
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commit_action()
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2022-11-17 11:57:04 +01:00
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elif current_tool == TOOL_COLORPICKER:
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2022-11-18 22:34:42 +01:00
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var c : Color = get_pixel(_cell_mouse_position.x, _cell_mouse_position.y);
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2022-11-18 12:28:14 +01:00
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if (c.a < 0.00001):
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return;
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_picked_color = true;
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var project : PaintProject = get_paint_project()
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if (project):
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project.current_color = c
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tool_process(local_position, event)
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func handle_left_mouse_button_up(local_position : Vector2, event: InputEvent) -> void:
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if event.device == -1:
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2022-11-18 22:34:42 +01:00
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_mouse_position = get_global_mouse_position()
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_cell_mouse_position = local_position
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2022-11-18 12:28:14 +01:00
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2022-11-18 22:34:42 +01:00
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_last_mouse_position = _mouse_position
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_last_cell_mouse_position = local_position
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2022-11-18 12:28:14 +01:00
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if current_tool == TOOL_COLORPICKER:
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if (_picked_color):
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current_tool = get_previous_tool()
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_picked_color = false
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2022-11-18 11:29:07 +01:00
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tool_process(local_position, event)
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2022-11-18 12:28:14 +01:00
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func handle_right_mouse_button_down(local_position : Vector2, event: InputEvent) -> void:
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2022-11-18 22:34:42 +01:00
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update_mouse_position(local_position, event)
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2022-11-16 22:13:06 +01:00
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2022-11-18 12:28:14 +01:00
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if current_tool == TOOL_CUT:
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if !event.is_pressed():
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commit_action()
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elif current_tool == TOOL_COLORPICKER:
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current_tool = get_previous_tool()
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elif current_tool == TOOL_PASTECUT:
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commit_action()
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current_tool = TOOL_PENCIL
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2022-11-18 13:45:22 +01:00
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elif current_tool == TOOL_BUCKET:
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current_tool = get_previous_tool()
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2022-11-18 12:28:14 +01:00
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tool_process(local_position, event)
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2022-11-18 14:25:49 +01:00
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func draw_brush_preview() -> void:
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clear_preview()
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if current_tool == TOOL_PASTECUT:
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# for (int idx = 0; idx < _selection_cells.size(); ++idx) {
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# Vector2i pixel = _selection_cells[idx];
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# //if pixel.x < 0 || pixel.y < 0:
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# // print(pixel);
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# Color color = _selection_colors[idx];
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# pixel -= _cut_pos + _cut_size / 2;
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# pixel += cell_mouse_position;
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# paint_canvas->_set_pixel_v(paint_canvas->tool_layer, pixel, color);
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# }
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for idx in range(_selection_cells.size()):
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var pixel : Vector2i = _selection_cells[idx];
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var color : Color = _selection_colors[idx];
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pixel -= _cut_pos + _cut_size / 2;
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2022-11-18 22:34:42 +01:00
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pixel.x += _cell_mouse_position.x;
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pixel.y += _cell_mouse_position.y;
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2022-11-18 14:25:49 +01:00
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set_preview_pixel_v(pixel, color)
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update_textures()
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elif current_tool == TOOL_BRUSH:
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# PoolVector2iArray pixels = BrushPrefabs::get_brush(selected_brush_prefab, brush_size_slider->get_value());
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#
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# PoolVector2iArray::Read r = pixels.read();
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#
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# for (int i = 0; i < pixels.size(); ++i) {
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# Vector2i pixel = r[i];
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# paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x + pixel.x, cell_mouse_position.y + pixel.y, _selected_color);
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# //print_error("ad " + String::num(cell_mouse_position.x + pixel.x) + " " + String::num(cell_mouse_position.y + pixel.y));
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# }
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#
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# r.release();
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update_textures()
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elif current_tool == TOOL_RAINBOW:
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2022-11-18 22:34:42 +01:00
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set_preview_pixel(_cell_mouse_position.x, _cell_mouse_position.y, Color(0.46875, 0.446777, 0.446777, 0.3));
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2022-11-18 14:25:49 +01:00
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update_textures()
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elif current_tool == TOOL_COLORPICKER:
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2022-11-18 22:34:42 +01:00
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set_preview_pixel(_cell_mouse_position.x, _cell_mouse_position.y, Color(0.866667, 0.847059, 0.847059, 0.3));
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2022-11-18 14:25:49 +01:00
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update_textures()
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else:
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2022-11-18 22:34:42 +01:00
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set_preview_pixel(_cell_mouse_position.x, _cell_mouse_position.y, get_current_color());
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2022-11-18 14:25:49 +01:00
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update_textures()
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2022-11-18 12:28:14 +01:00
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#void PaintWindow::_draw_tool_brush() {
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# paint_canvas->tool_layer->clear();
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#
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# switch (brush_mode) {
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# case Tools::PASTECUT: {
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# for (int idx = 0; idx < _selection_cells.size(); ++idx) {
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# Vector2i pixel = _selection_cells[idx];
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# //if pixel.x < 0 || pixel.y < 0:
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# // print(pixel);
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# Color color = _selection_colors[idx];
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# pixel -= _cut_pos + _cut_size / 2;
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# pixel += cell_mouse_position;
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# paint_canvas->_set_pixel_v(paint_canvas->tool_layer, pixel, color);
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# }
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# } break;
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# case Tools::BRUSH: {
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# PoolVector2iArray pixels = BrushPrefabs::get_brush(selected_brush_prefab, brush_size_slider->get_value());
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#
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# PoolVector2iArray::Read r = pixels.read();
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#
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# for (int i = 0; i < pixels.size(); ++i) {
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# Vector2i pixel = r[i];
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# paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x + pixel.x, cell_mouse_position.y + pixel.y, _selected_color);
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# //print_error("ad " + String::num(cell_mouse_position.x + pixel.x) + " " + String::num(cell_mouse_position.y + pixel.y));
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# }
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#
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# r.release();
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# } break;
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# case Tools::RAINBOW: {
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# paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x, cell_mouse_position.y, Color(0.46875, 0.446777, 0.446777, 0.196078));
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# } break;
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# case Tools::COLORPICKER: {
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# paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x, cell_mouse_position.y, Color(0.866667, 0.847059, 0.847059, 0.196078));
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# } break;
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# default: {
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# paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x, cell_mouse_position.y, _selected_color);
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# } break;
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# }
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#
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# paint_canvas->update();
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#}
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2022-11-16 22:13:06 +01:00
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func do_action(arr : Array) -> void:
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if !_current_action:
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return
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_current_action.do_action(arr)
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update_textures()
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func commit_action() -> void:
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if !_current_action:
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return
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_current_action.commit_action()
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_actions_history.push_back(_current_action)
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_redo_history.clear()
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2022-11-18 11:26:20 +01:00
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update_textures()
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2022-11-16 22:13:06 +01:00
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2022-11-17 11:57:04 +01:00
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if current_tool == TOOL_CUT:
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2022-11-18 12:28:14 +01:00
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var ca : CutAction = _current_action;
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_cut_pos = ca.mouse_start_pos;
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_cut_size = ca.mouse_end_pos - ca.mouse_start_pos;
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_selection_cells.clear();
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_selection_colors.clear();
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_selection_cells.append_array(ca.redo_cells);
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_selection_colors.append_array(ca.redo_colors);
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current_tool = TOOL_PASTECUT
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2022-11-16 22:13:06 +01:00
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_current_action = null
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2022-11-18 22:08:53 +01:00
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func redo_action() -> void:
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if (_redo_history.empty()):
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print("PaintCanvas: nothing to redo");
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return;
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var action : PaintAction = _redo_history[_redo_history.size() - 1];
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_redo_history.remove(_redo_history.size() - 1);
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if (!action):
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return;
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_actions_history.push_back(action);
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action.redo_action();
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update_textures()
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print("PaintCanvas: redo action");
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func undo_action() -> void:
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if (_actions_history.empty()):
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print("PaintCanvas: nothing to undo");
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return;
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var action : PaintAction = _actions_history[_actions_history.size() - 1];
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_actions_history.remove(_actions_history.size() - 1);
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if (!action):
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return;
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_redo_history.push_back(action);
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action.undo_action();
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update_textures()
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print("PaintCanvas: undo action")
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2022-11-18 12:28:14 +01:00
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#void PaintWindow::redo_action_old() {
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# if (_redo_history.empty()) {
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# //print("nothing to redo");
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# return;
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# }
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#
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# Ref<PaintAction> action = _redo_history[_redo_history.size() - 1];
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# _redo_history.remove(_redo_history.size() - 1);
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#
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# if (!action.is_valid()) {
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# return;
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# }
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#
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# _actions_history.push_back(action);
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# action->redo_action_old(paint_canvas);
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# paint_canvas->update();
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#
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# //print("redo action");
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#}
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2022-11-18 22:08:53 +01:00
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2022-11-18 12:28:14 +01:00
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#void PaintWindow::undo_action_old() {
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# if (_actions_history.empty()) {
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# return;
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# }
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#
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# Ref<PaintAction> action = _actions_history[_actions_history.size() - 1];
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# _actions_history.remove(_actions_history.size() - 1);
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#
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# if (!action.is_valid()) {
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# return;
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# }
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#
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# _redo_history.push_back(action);
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# action->undo_action_old(paint_canvas);
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# update();
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# paint_canvas->update();
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#
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# //print("undo action")
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#}
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2022-11-16 22:13:06 +01:00
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func has_point(var pos : Vector2) -> bool:
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2022-11-16 14:18:00 +01:00
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if pos.x < 0 || pos.y < 0 || pos.x > size.x || pos.y > size.y:
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return false
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return true
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2022-11-16 00:30:49 +01:00
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2022-11-16 22:13:06 +01:00
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func get_action() -> PaintAction:
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var action : PaintAction = null
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|
2022-11-17 11:57:04 +01:00
|
|
|
if current_tool == TOOL_PENCIL:
|
2022-11-16 22:13:06 +01:00
|
|
|
action = PencilAction.new()
|
2022-11-18 01:26:33 +01:00
|
|
|
elif current_tool == TOOL_BRUSH:
|
|
|
|
action = BrushAction.new()
|
|
|
|
elif current_tool == TOOL_LINE:
|
|
|
|
action = LineAction.new()
|
|
|
|
elif current_tool == TOOL_RAINBOW:
|
|
|
|
action = RainbowAction.new()
|
|
|
|
elif current_tool == TOOL_BUCKET:
|
|
|
|
action = BucketAction.new()
|
|
|
|
elif current_tool == TOOL_RECT:
|
|
|
|
action = RectAction.new()
|
|
|
|
elif current_tool == TOOL_DARKEN:
|
|
|
|
action = DarkenAction.new()
|
|
|
|
elif current_tool == TOOL_BRIGHTEN:
|
|
|
|
action = BrightenAction.new()
|
|
|
|
elif current_tool == TOOL_CUT:
|
|
|
|
action = CutAction.new()
|
|
|
|
elif current_tool == TOOL_PASTECUT:
|
|
|
|
action = PasteCutAction.new()
|
2022-11-16 22:13:06 +01:00
|
|
|
|
|
|
|
if action:
|
|
|
|
action.paint_canvas = self
|
|
|
|
|
|
|
|
return action
|
|
|
|
|
|
|
|
func _on_tool_changed() -> void:
|
2022-11-17 11:57:04 +01:00
|
|
|
if current_tool == TOOL_COLORPICKER:
|
2022-11-16 22:13:06 +01:00
|
|
|
if _current_action:
|
|
|
|
_current_action = null
|
|
|
|
return
|
2022-11-18 14:12:09 +01:00
|
|
|
|
2022-11-18 12:28:14 +01:00
|
|
|
if get_previous_tool() == TOOL_CUT:
|
|
|
|
clear_preview()
|
|
|
|
|
2022-11-18 13:42:01 +01:00
|
|
|
_current_action = get_action()
|
2022-11-16 22:13:06 +01:00
|
|
|
|
|
|
|
func tool_process(local_position : Vector2, event: InputEvent) -> void:
|
2022-11-17 11:57:04 +01:00
|
|
|
if current_tool == TOOL_COLORPICKER:
|
2022-11-16 22:13:06 +01:00
|
|
|
return
|
|
|
|
|
|
|
|
if !_current_action:
|
|
|
|
_current_action = get_action()
|
|
|
|
|
2022-11-18 14:05:57 +01:00
|
|
|
if current_tool == TOOL_PENCIL || current_tool == TOOL_LINE || current_tool == TOOL_RECT:
|
2022-11-16 22:13:06 +01:00
|
|
|
var arr : Array = Array()
|
2022-11-18 01:26:33 +01:00
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
arr.push_back(_cell_mouse_position)
|
|
|
|
arr.push_back(_last_cell_mouse_position)
|
2022-11-18 12:28:14 +01:00
|
|
|
|
|
|
|
if _mouse_button_down == BUTTON_LEFT:
|
|
|
|
arr.push_back(get_current_color())
|
|
|
|
elif _mouse_button_down == BUTTON_RIGHT:
|
|
|
|
arr.push_back(Color(1, 1, 1, 0))
|
2022-11-16 22:13:06 +01:00
|
|
|
|
2022-11-18 14:05:57 +01:00
|
|
|
do_action(arr)
|
|
|
|
elif current_tool == TOOL_DARKEN || current_tool == TOOL_BRIGHTEN || current_tool == TOOL_CUT:
|
|
|
|
var arr : Array = Array()
|
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
arr.push_back(_cell_mouse_position)
|
|
|
|
arr.push_back(_last_cell_mouse_position)
|
2022-11-18 14:05:57 +01:00
|
|
|
arr.push_back(get_current_color())
|
|
|
|
|
2022-11-16 22:13:06 +01:00
|
|
|
do_action(arr)
|
2022-11-18 01:26:33 +01:00
|
|
|
elif current_tool == TOOL_BRUSH:
|
|
|
|
var arr : Array = Array()
|
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
arr.push_back(_cell_mouse_position)
|
|
|
|
arr.push_back(_last_cell_mouse_position)
|
2022-11-18 12:28:14 +01:00
|
|
|
|
|
|
|
if _mouse_button_down == BUTTON_LEFT:
|
|
|
|
arr.push_back(get_current_color())
|
|
|
|
elif _mouse_button_down == BUTTON_RIGHT:
|
|
|
|
arr.push_back(Color(1, 1, 1, 0))
|
|
|
|
|
2022-11-18 01:26:33 +01:00
|
|
|
arr.push_back(brush_prefab)
|
|
|
|
arr.push_back(brush_size)
|
|
|
|
|
|
|
|
do_action(arr)
|
|
|
|
elif current_tool == TOOL_COLORPICKER:
|
2022-11-18 12:28:14 +01:00
|
|
|
# Nothing to do here
|
2022-11-18 01:26:33 +01:00
|
|
|
pass
|
|
|
|
elif current_tool == TOOL_PASTECUT:
|
2022-11-18 12:28:14 +01:00
|
|
|
var arr : Array = Array()
|
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
arr.append(_cell_mouse_position);
|
|
|
|
arr.append(_last_cell_mouse_position);
|
2022-11-18 12:28:14 +01:00
|
|
|
arr.append(_selection_cells);
|
|
|
|
arr.append(_selection_colors);
|
|
|
|
arr.append(_cut_pos);
|
|
|
|
arr.append(_cut_size);
|
|
|
|
|
|
|
|
do_action(arr);
|
2022-11-18 01:26:33 +01:00
|
|
|
elif current_tool == TOOL_RAINBOW:
|
|
|
|
var arr : Array = Array()
|
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
arr.push_back(_cell_mouse_position)
|
|
|
|
arr.push_back(_last_cell_mouse_position)
|
2022-11-18 01:26:33 +01:00
|
|
|
|
|
|
|
do_action(arr)
|
2022-11-16 22:13:06 +01:00
|
|
|
|
|
|
|
func _forward_canvas_gui_input(event: InputEvent) -> bool:
|
2022-11-18 12:28:14 +01:00
|
|
|
if !is_visible_in_tree():
|
|
|
|
return false
|
|
|
|
|
2022-11-16 14:18:00 +01:00
|
|
|
if event is InputEventMouseButton:
|
2022-11-18 12:28:14 +01:00
|
|
|
if _mouse_down && _mouse_button_down != event.button_index:
|
|
|
|
# Ignore it, but consume the event from the editor
|
|
|
|
return true
|
|
|
|
|
|
|
|
if event.button_index != BUTTON_LEFT && event.button_index != BUTTON_RIGHT:
|
2022-11-16 14:18:00 +01:00
|
|
|
return false
|
2022-11-18 12:28:14 +01:00
|
|
|
|
|
|
|
# This seems to be the easiest way to get local mouse position,
|
|
|
|
# even though the event is available
|
|
|
|
var local_position : Vector2 = get_local_mouse_position()
|
|
|
|
|
2022-11-16 14:18:00 +01:00
|
|
|
if _mouse_down:
|
|
|
|
if !event.pressed:
|
|
|
|
_mouse_down = false
|
2022-11-18 12:28:14 +01:00
|
|
|
_mouse_button_down = -1
|
|
|
|
|
|
|
|
if _mouse_button_down == BUTTON_LEFT:
|
|
|
|
handle_left_mouse_button_up(local_position, event)
|
|
|
|
|
2022-11-16 22:13:06 +01:00
|
|
|
commit_action()
|
2022-11-16 14:18:00 +01:00
|
|
|
else:
|
2022-11-16 22:13:06 +01:00
|
|
|
if has_point(local_position):
|
2022-11-16 14:18:00 +01:00
|
|
|
_mouse_down = true
|
2022-11-18 12:28:14 +01:00
|
|
|
_mouse_button_down = event.button_index
|
|
|
|
|
2022-11-18 14:25:49 +01:00
|
|
|
clear_preview()
|
|
|
|
|
2022-11-18 12:28:14 +01:00
|
|
|
if _mouse_button_down == BUTTON_LEFT:
|
|
|
|
handle_left_mouse_button_down(local_position, event)
|
|
|
|
elif _mouse_button_down == BUTTON_RIGHT:
|
|
|
|
handle_right_mouse_button_down(local_position, event)
|
|
|
|
|
2022-11-16 14:18:00 +01:00
|
|
|
return true
|
|
|
|
|
2022-11-16 22:13:06 +01:00
|
|
|
if event is InputEventMouseMotion:
|
2022-11-16 14:18:00 +01:00
|
|
|
var local_position : Vector2 = get_local_mouse_position()
|
2022-11-18 14:25:49 +01:00
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
_mouse_position = get_global_mouse_position()
|
|
|
|
_cell_mouse_position = local_position
|
2022-11-16 22:13:06 +01:00
|
|
|
|
|
|
|
if _mouse_down:
|
|
|
|
if has_point(local_position):
|
|
|
|
#handle_draw(local_position, event)
|
2022-11-18 22:34:42 +01:00
|
|
|
_cell_mouse_position = local_position
|
2022-11-16 22:13:06 +01:00
|
|
|
|
|
|
|
tool_process(local_position, event)
|
|
|
|
update_textures()
|
|
|
|
update()
|
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
_last_mouse_position = _mouse_position
|
|
|
|
_last_cell_mouse_position = local_position
|
2022-11-16 22:13:06 +01:00
|
|
|
|
|
|
|
return true
|
2022-11-18 14:25:49 +01:00
|
|
|
else:
|
|
|
|
draw_brush_preview()
|
2022-11-16 22:13:06 +01:00
|
|
|
|
2022-11-18 22:34:42 +01:00
|
|
|
_last_mouse_position = _mouse_position
|
|
|
|
_last_cell_mouse_position = local_position
|
2022-11-18 22:08:53 +01:00
|
|
|
|
|
|
|
if event is InputEventKey:
|
|
|
|
if event.echo || !event.pressed:
|
|
|
|
return false
|
|
|
|
|
|
|
|
var scancode : int = event.get_physical_scancode_with_modifiers()
|
|
|
|
|
|
|
|
var undo : bool = false
|
|
|
|
if (scancode == (KEY_Z | KEY_MASK_CTRL)):
|
|
|
|
undo = true
|
|
|
|
|
|
|
|
var redo : bool = false
|
|
|
|
if (scancode == (KEY_Z | KEY_MASK_CTRL | KEY_MASK_SHIFT)):
|
|
|
|
redo = true
|
|
|
|
|
|
|
|
if !undo && !redo:
|
|
|
|
return false
|
|
|
|
|
|
|
|
var local_position : Vector2 = get_local_mouse_position()
|
|
|
|
|
|
|
|
if has_point(local_position):
|
|
|
|
if redo:
|
|
|
|
redo_action()
|
|
|
|
return true
|
|
|
|
|
|
|
|
if undo:
|
|
|
|
undo_action()
|
|
|
|
return true
|
2022-11-16 14:18:00 +01:00
|
|
|
|
2022-11-16 00:30:49 +01:00
|
|
|
return false
|
2022-11-16 14:18:00 +01:00
|
|
|
|
|
|
|
func _ready() -> void:
|
|
|
|
#temp
|
2022-11-19 19:29:11 +01:00
|
|
|
#resize(1, 1)
|
|
|
|
#resize(128, 128)
|
2022-11-16 14:18:00 +01:00
|
|
|
|
2022-11-16 22:13:06 +01:00
|
|
|
if !is_connected("current_tool_changed", self, "_on_tool_changed"):
|
|
|
|
connect("current_tool_changed", self, "_on_tool_changed")
|
|
|
|
|
|
|
|
_on_tool_changed()
|
|
|
|
|
2022-11-16 14:18:00 +01:00
|
|
|
func _draw() -> void:
|
|
|
|
draw_texture(get_image_texture(), Vector2())
|
|
|
|
draw_texture(get_preview_image_texture(), Vector2())
|