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https://github.com/Relintai/pandemonium_paint_experimental.git
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Always call tool_process in handle_mouse_button_down.
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@ -58,8 +58,8 @@ func handle_mouse_button_down(local_position : Vector2, event: InputEvent) -> vo
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print("TODO")
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elif current_tool == TOOL_PASTECUT:
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print("TODO")
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elif current_tool == TOOL_PENCIL:
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tool_process(local_position, event)
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tool_process(local_position, event)
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func do_action(arr : Array) -> void:
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@ -28,7 +28,7 @@ size = Vector2( 32, 32 )
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[node name="PaintProject" type="PaintProject"]
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size = Vector2i( 128, 128 )
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current_color = Color( 0.00784314, 0.835294, 0.564706, 1 )
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current_color = Color( 0.658824, 0.313726, 0.207843, 1 )
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color_presets = PoolColorArray( 0.67914, 0.117493, 0.0852439, 1, 0.129412, 0.113725, 0.384314, 1, 0.0666667, 0.796078, 0.196078, 1, 0.0666667, 0.796078, 0.196078, 1, 0.964706, 0.992157, 0.121569, 1, 0.00784314, 0.835294, 0.564706, 1, 0.0666667, 0.796078, 0.196078, 1, 0.658824, 0.313726, 0.207843, 1 )
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script = ExtResource( 2 )
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@ -50,4 +50,5 @@ script = ExtResource( 3 )
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size = Vector2i( 128, 128 )
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brush_prefab = 1
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brush_size = 3
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current_tool = 3
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script = ExtResource( 1 )
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