.. |
config.py
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
nav_agent.cpp
|
Backported from godot4: Add agent pause mode to NavigationServer
|
2023-09-04 19:04:29 +02:00 |
nav_agent.h
|
Backported from godot4: Add agent pause mode to NavigationServer
|
2023-09-04 19:04:29 +02:00 |
nav_base.h
|
Backported from godot4: Added node for Navigation links .
|
2023-06-08 20:46:09 +02:00 |
nav_link.cpp
|
Backported from godot4: Add NavigationServer API to enable regions and links
|
2023-09-04 20:22:28 +02:00 |
nav_link.h
|
Backported from godot4: Add NavigationServer API to enable regions and links
|
2023-09-04 20:22:28 +02:00 |
nav_map.cpp
|
Moved meshes to a new subfolder.
|
2023-12-10 15:22:09 +01:00 |
nav_map.h
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
nav_obstacle.cpp
|
Backported from godot4: Update navigation obstacle API
|
2023-09-04 19:55:32 +02:00 |
nav_obstacle.h
|
Backported from godot4: Update navigation obstacle API
|
2023-09-04 19:55:32 +02:00 |
nav_region.cpp
|
Backported from godot4: Add NavigationServer API to enable regions and links
|
2023-09-04 20:22:28 +02:00 |
nav_region.h
|
Moved the navigation relatred resources into subfolders.
|
2023-12-10 14:23:24 +01:00 |
nav_rid.h
|
Moved around more classes in core.
|
2022-08-17 16:01:01 +02:00 |
nav_utils.h
|
Fix logic in NavMap::sync().
|
2023-09-04 22:00:26 +02:00 |
pandemonium_navigation_2d_server.cpp
|
Moved the navigation relatred resources into subfolders.
|
2023-12-10 14:23:24 +01:00 |
pandemonium_navigation_2d_server.h
|
Moved the navigation relatred resources into subfolders.
|
2023-12-10 14:23:24 +01:00 |
pandemonium_navigation_server.cpp
|
Moved meshes to a new subfolder.
|
2023-12-10 15:22:09 +01:00 |
pandemonium_navigation_server.h
|
Backported from godot4: Add NavigationServer API to enable regions and links
|
2023-09-04 20:22:28 +02:00 |
register_types.cpp
|
Removed the old navigation mesh generator and it's editor plugin.
|
2023-06-06 13:59:33 +02:00 |
register_types.h
|
Added include guards to all module register_types.h-s.
|
2023-01-15 13:27:08 +01:00 |
SCsub
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |