.. |
config.py
|
|
|
nav_agent.cpp
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
nav_agent.h
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
nav_base.h
|
Backported from godot4: Added node for Navigation links .
|
2023-06-08 20:46:09 +02:00 |
nav_link.cpp
|
Backported from godot4: Added node for Navigation links .
|
2023-06-08 20:46:09 +02:00 |
nav_link.h
|
Backported from godot4: Added node for Navigation links .
|
2023-06-08 20:46:09 +02:00 |
nav_map.cpp
|
Backported from godot4: Fix closest possible navigation path position
|
2023-09-02 13:33:32 +02:00 |
nav_map.h
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
nav_obstacle.cpp
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
nav_obstacle.h
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
nav_region.cpp
|
Backported from godot4: Add more hints to navigation map cell size errors
|
2023-09-02 13:43:37 +02:00 |
nav_region.h
|
Ported from godot4: Make navigation mesh edge connections optional
|
2023-06-09 20:54:05 +02:00 |
nav_rid.h
|
Moved around more classes in core.
|
2022-08-17 16:01:01 +02:00 |
nav_utils.h
|
Ported from godot4: Rename Navigation uses of 'location' to 'position'
|
2023-06-09 10:28:31 +02:00 |
pandemonium_navigation_2d_server.cpp
|
Renamed neighbor_dist properties / getters / setters for the navigation server.
|
2023-06-12 08:37:57 +02:00 |
pandemonium_navigation_2d_server.h
|
Renamed neighbor_dist properties / getters / setters for the navigation server.
|
2023-06-12 08:37:57 +02:00 |
pandemonium_navigation_server.cpp
|
Backported from godot4: Fix NavigationServer free error print
|
2023-09-02 12:58:49 +02:00 |
pandemonium_navigation_server.h
|
Renamed neighbor_dist properties / getters / setters for the navigation server.
|
2023-06-12 08:37:57 +02:00 |
register_types.cpp
|
Removed the old navigation mesh generator and it's editor plugin.
|
2023-06-06 13:59:33 +02:00 |
register_types.h
|
Added include guards to all module register_types.h-s.
|
2023-01-15 13:27:08 +01:00 |
SCsub
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |