..
doc
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
fileserver
Clang format all files.
2022-03-18 19:00:13 +01:00
icons
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
import
ResourceImporterWAV: Allow configuring loop mode on import
2022-07-25 17:42:23 +02:00
plugins
Removed the online docs link from the top of the script editor.
2022-03-23 23:29:58 +01:00
translations
Cleaned up more remnants of the mono module.
2022-03-23 23:10:27 +01:00
animation_bezier_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
animation_bezier_editor.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
animation_track_editor_plugins.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
animation_track_editor_plugins.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
animation_track_editor.cpp
Added StringName as a variant type, with eventually the help of 3c0059650d
.
2022-03-21 21:29:06 +01:00
animation_track_editor.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
array_property_edit.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
array_property_edit.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
audio_stream_preview.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
audio_stream_preview.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
code_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
code_editor.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
connections_dialog.cpp
Added StringName as a variant type, with eventually the help of 3c0059650d
.
2022-03-21 21:29:06 +01:00
connections_dialog.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
create_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
create_dialog.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
dependency_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
dependency_editor.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
dictionary_property_edit.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
dictionary_property_edit.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_about.cpp
Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
2022-03-20 13:30:49 +01:00
editor_about.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_atlas_packer.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_atlas_packer.h
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_audio_buses.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_audio_buses.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_autoload_settings.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_autoload_settings.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_builders.py
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
editor_data.cpp
Fix the new errors during the start of the editor.
2022-03-22 09:38:47 +01:00
editor_data.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_dir_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_dir_dialog.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_export.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_export.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_file_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_file_dialog.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_file_system.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
editor_file_system.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_folding.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_folding.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_fonts.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_fonts.h
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_help_search.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_help_search.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_help.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_help.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_inspector.cpp
Added StringName as a variant type, with eventually the help of 3c0059650d
.
2022-03-21 21:29:06 +01:00
editor_inspector.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_layouts_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_layouts_dialog.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_log.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_log.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_network_profiler.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_network_profiler.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_node.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
editor_node.h
Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
2022-03-20 13:30:49 +01:00
editor_path.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_path.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_plugin_settings.cpp
Now custom controls can be added to the top bar of the plugin settings page.
2022-07-16 19:28:39 +02:00
editor_plugin_settings.h
Now custom controls can be added to the top bar of the plugin settings page.
2022-07-16 19:28:39 +02:00
editor_plugin.cpp
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
editor_plugin.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_profiler.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_profiler.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_properties_array_dict.cpp
Also implement editor property support for PoolVector2i, and PoolVector3i, and all new class support for the Dictionary and Array properties.
2022-03-22 01:52:54 +01:00
editor_properties_array_dict.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_properties.cpp
Update inspector layer names when project settings changed
2022-07-25 17:32:32 +02:00
editor_properties.h
Update inspector layer names when project settings changed
2022-07-25 17:32:32 +02:00
editor_property_name_processor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_property_name_processor.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_resource_picker.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_resource_picker.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_resource_preview.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_resource_preview.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_run_native.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_run_native.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_run_script.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_run_script.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_run.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
editor_run.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_scale.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_scale.h
Clang format all files.
2022-03-18 19:00:13 +01:00
editor_sectioned_inspector.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_sectioned_inspector.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_settings.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
editor_settings.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
editor_spin_slider.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_spin_slider.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_sub_scene.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_sub_scene.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
editor_themes.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
editor_themes.h
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_translation.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
editor_translation.h
Clang format all files.
2022-03-18 19:00:13 +01:00
editor_zoom_widget.cpp
Ported the EditorZoomWidget from Godot4.
2022-04-10 23:29:21 +02:00
editor_zoom_widget.h
Ported the EditorZoomWidget from Godot4.
2022-04-10 23:29:21 +02:00
export_template_manager.cpp
Removed download support from the export templates manager for now.
2022-03-23 21:48:34 +01:00
export_template_manager.h
Removed download support from the export templates manager for now.
2022-03-23 21:48:34 +01:00
filesystem_dock.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
filesystem_dock.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
find_in_files.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
find_in_files.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
groups_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
groups_editor.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
import_defaults_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
import_defaults_editor.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
import_dock.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
import_dock.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
inspector_dock.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
inspector_dock.h
An another set of header include cleanups for the classes in the engine directory.
2022-03-19 03:10:01 +01:00
multi_node_edit.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
multi_node_edit.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
node_dock.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
node_dock.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
pane_drag.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
pane_drag.h
Header include cleanups for the classes in the editor folder.
2022-03-19 02:25:58 +01:00
plugin_config_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
plugin_config_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
progress_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
progress_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
project_export.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
project_export.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
project_manager.cpp
fix same project opening mutliple times from project manager
2022-07-25 17:38:49 +02:00
project_manager.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
project_settings_editor.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
project_settings_editor.h
Now custom controls can be added to the top bar of the plugin settings page.
2022-07-16 19:28:39 +02:00
property_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
property_editor.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
property_selector.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
property_selector.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
quick_open.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
quick_open.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
register_exporters.h
Clang format all files.
2022-03-18 19:00:13 +01:00
rename_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
rename_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
reparent_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
reparent_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
run_settings_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
run_settings_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
scene_tree_dock.cpp
Removed extra separator in absence of ChangeType and Rename
2022-07-25 17:41:16 +02:00
scene_tree_dock.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
scene_tree_editor.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
scene_tree_editor.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
script_create_dialog.cpp
Fixed remaining issues and added cscript to the build.
2022-07-12 22:58:44 +02:00
script_create_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
script_editor_debugger.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
script_editor_debugger.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
SCsub
Removed all translations except hungarian, as I won't be able to keep them updated.
2022-03-23 22:04:58 +01:00
settings_config_dialog.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
settings_config_dialog.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
spatial_editor_gizmos.cpp
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
spatial_editor_gizmos.h
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00