.. |
doc
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Ported: Update make_rst.py to match the master version
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2023-04-15 11:20:13 +02:00 |
fileserver
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
icons
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Backported from godot4: Added node for Navigation links .
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2023-06-08 20:46:09 +02:00 |
import
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
plugins
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
translations
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Updated the translation from godot master.
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2022-12-22 19:26:59 +01:00 |
animation_bezier_editor.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
animation_bezier_editor.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
animation_track_editor_plugins.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
animation_track_editor_plugins.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
animation_track_editor.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
animation_track_editor.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
array_property_edit.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
array_property_edit.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
audio_stream_preview.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
audio_stream_preview.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
connections_dialog.cpp
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Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
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2023-03-19 10:24:21 +01:00 |
connections_dialog.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
create_dialog.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
create_dialog.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
dependency_editor.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
dependency_editor.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
dictionary_property_edit.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
dictionary_property_edit.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
directory_create_dialog.cpp
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Ported: Make create folder popup support nested folders
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2023-05-01 12:58:21 +02:00 |
directory_create_dialog.h
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Ported: Make create folder popup support nested folders
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2023-05-01 12:58:21 +02:00 |
editor_about.cpp
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Updated more copyright headers for 2023.
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2022-12-31 21:07:05 +01:00 |
editor_about.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_atlas_packer.cpp
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_atlas_packer.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
editor_audio_buses.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_audio_buses.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_autoload_settings.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_autoload_settings.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_builders.py
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editor_data.cpp
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
editor_data.h
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Moved the editor_code_editor module to the editor_modules folder.
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2023-02-18 15:45:50 +01:00 |
editor_dir_dialog.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_dir_dialog.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_export.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_export.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_file_dialog.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_file_dialog.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_file_system.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_file_system.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_folding.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_folding.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_fonts.cpp
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Ported: Add benchmark logic
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2023-05-01 15:32:01 +02:00 |
editor_fonts.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
editor_help_search.cpp
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Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
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2023-03-19 10:24:21 +01:00 |
editor_help_search.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_help.cpp
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Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
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2023-03-19 10:24:21 +01:00 |
editor_help.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_inspector.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_inspector.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_layouts_dialog.cpp
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
editor_layouts_dialog.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
editor_log.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_log.h
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
editor_network_profiler.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_network_profiler.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_node.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_node.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_path.cpp
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
editor_path.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
editor_plugin_settings.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_plugin_settings.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_plugin.cpp
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
editor_plugin.h
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Make sure that the script editor is the 3rd tab. I implemented the simplest solution I could think for now. If more control is needed in the future, EditorPlugins will likely need a priority queue (or some different, more generic solution).
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2023-03-19 11:02:20 +01:00 |
editor_profiler.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_profiler.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_properties_array_dict.cpp
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Fix crash in EditorPropertyArray
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2022-12-22 13:43:35 +01:00 |
editor_properties_array_dict.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
editor_properties.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_properties.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_property_name_processor.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_property_name_processor.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_resource_picker.cpp
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_resource_picker.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
editor_resource_preview.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
editor_resource_preview.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_run_native.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_run_native.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_run_script.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
editor_run_script.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
editor_run.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_run.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_sectioned_inspector.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_settings.cpp
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Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2023-02-21 01:30:59 +01:00 |
editor_settings.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
editor_spin_slider.cpp
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Modify newlines in Editor Spin Slider tooltip
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2022-09-16 23:16:49 +02:00 |
editor_spin_slider.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_sub_scene.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
editor_sub_scene.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_themes.cpp
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Ported: Add benchmark logic
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2023-05-01 15:32:01 +02:00 |
editor_themes.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
editor_translation.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
editor_translation.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
editor_zoom_widget.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
editor_zoom_widget.h
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export_template_manager.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
export_template_manager.h
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
filesystem_dock.cpp
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Ported: Make create folder popup support nested folders
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2023-05-01 12:58:21 +02:00 |
filesystem_dock.h
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Ported: Make create folder popup support nested folders
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2023-05-01 12:58:21 +02:00 |
find_in_files.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
find_in_files.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
groups_editor.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
groups_editor.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
import_defaults_editor.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
import_defaults_editor.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
import_dock.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
import_dock.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
inspector_dock.cpp
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Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
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2023-03-19 10:24:21 +01:00 |
inspector_dock.h
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Keep property values when extending script
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2022-12-22 14:19:58 +01:00 |
multi_node_edit.cpp
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Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit)
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2022-11-30 14:36:27 +01:00 |
multi_node_edit.h
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Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit)
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2022-11-30 14:36:27 +01:00 |
node_dock.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
node_dock.h
|
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pane_drag.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
pane_drag.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
plugin_config_dialog.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
plugin_config_dialog.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
progress_dialog.cpp
|
Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
progress_dialog.h
|
Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
project_export.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
project_export.h
|
Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
project_manager.cpp
|
Ported: Add benchmark logic
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2023-05-01 15:32:01 +02:00 |
project_manager.h
|
Moved String and related classes under a string folder in core.
|
2022-08-17 14:19:55 +02:00 |
project_settings_editor.cpp
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Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
project_settings_editor.h
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Fix compile.
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2022-11-30 15:03:43 +01:00 |
property_editor.cpp
|
Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
property_editor.h
|
Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
property_selector.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
property_selector.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
quick_open.cpp
|
Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
quick_open.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
register_exporters.h
|
|
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rename_dialog.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
rename_dialog.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
reparent_dialog.cpp
|
Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
reparent_dialog.h
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Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
run_settings_dialog.cpp
|
Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
run_settings_dialog.h
|
Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
scene_tree_dock.cpp
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Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
|
2023-03-19 10:24:21 +01:00 |
scene_tree_dock.h
|
Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
scene_tree_editor.cpp
|
Ported from godot 4: Optimize Node::add_child validation
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2023-04-10 18:10:22 +02:00 |
scene_tree_editor.h
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
script_create_dialog.cpp
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
script_create_dialog.h
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
script_editor_debugger.cpp
|
Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
script_editor_debugger.h
|
Renamed ScriptEditor to EditorScriptEditor.
|
2023-02-18 16:52:26 +01:00 |
SCsub
|
Added a new editor_docs setting to the build. Disabling it can help when quick iteration times are desired. Setting it to false saves about 4 seconds of compile time for me (in the current stripped slim build that I'm working on).
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2022-11-16 12:56:01 +01:00 |
settings_config_dialog.cpp
|
Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
settings_config_dialog.h
|
Moved String and related classes under a string folder in core.
|
2022-08-17 14:19:55 +02:00 |
spatial_editor_gizmos.cpp
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Ported from godot4: Rename Navigation uses of 'location' to 'position'
|
2023-06-09 10:28:31 +02:00 |
spatial_editor_gizmos.h
|
Fix virtual method overrides.
|
2023-06-08 20:51:36 +02:00 |