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Make sure that the script editor is the 3rd tab. I implemented the simplest solution I could think for now. If more control is needed in the future, EditorPlugins will likely need a priority queue (or some different, more generic solution).
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@ -330,6 +330,19 @@ public:
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ERR_FAIL_COND(creation_func_count >= MAX_CREATE_FUNCS);
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creation_funcs[creation_func_count++] = p_func;
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}
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template <class T>
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static void add_by_type_front() {
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ERR_FAIL_COND(creation_func_count >= MAX_CREATE_FUNCS);
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for (int i = creation_func_count - 1; i >= 0; --i) {
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creation_funcs[i + 1] = creation_funcs[i];
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}
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++creation_func_count;
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creation_funcs[0] = creator<T>;
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}
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};
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#endif
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@ -25,7 +25,7 @@ void register_editor_code_editor_types(ModuleRegistrationLevel p_level) {
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#ifdef TOOLS_ENABLED
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if (p_level == MODULE_REGISTRATION_LEVEL_EDITOR) {
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EditorPlugins::add_by_type<EditorScriptEditorPlugin>();
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EditorPlugins::add_by_type_front<EditorScriptEditorPlugin>();
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}
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#endif
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}
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