..
area.cpp
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
area.h
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
audio_stream_player_3d.cpp
Fix Editor hanging if audiostream's pitch_scale is NaN
2023-03-12 14:14:29 +01:00
audio_stream_player_3d.h
camera.cpp
Add error messages for collision exception functions
2023-03-12 14:24:56 +01:00
camera.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
collision_object.cpp
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
collision_object.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
Make CollisionShape selection box use shape AABB
2023-01-16 14:19:35 +01:00
collision_shape.h
Make CollisionShape selection box use shape AABB
2023-01-16 14:19:35 +01:00
cpu_particles.cpp
Tweak particles animation offset property hint to allow more precise values
2023-01-16 13:47:55 +01:00
cpu_particles.h
cull_instance.cpp
cull_instance.h
Clang format all files.
2022-03-18 19:00:13 +01:00
immediate_geometry.cpp
immediate_geometry.h
importer_mesh_instance_3d.cpp
Fix build when the new skeleton 3d module is disabled.
2022-08-28 16:01:50 +02:00
importer_mesh_instance_3d.h
interpolated_camera.cpp
interpolated_camera.h
label_3d.cpp
label_3d.h
light.cpp
light.h
listener.cpp
listener.h
mesh_instance.cpp
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
mesh_instance.h
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
multimesh_instance.cpp
multimesh_instance.h
navigation_agent.cpp
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
navigation_agent.h
Ported from godot4: Add support for emitting a signal when entering a NavLink
2023-06-09 19:08:38 +02:00
navigation_geometry_parser_3d.cpp
Started porting pull request from godot 4: Rework NavigationMeshGenerator
2023-06-03 18:22:12 +02:00
navigation_geometry_parser_3d.h
Started porting pull request from godot 4: Rework NavigationMeshGenerator
2023-06-03 18:22:12 +02:00
navigation_link_3d.cpp
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
navigation_link_3d.h
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
navigation_mesh_instance.cpp
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
navigation_mesh_instance.h
Ported from godot4: Make navigation mesh edge connections optional
2023-06-09 20:54:05 +02:00
navigation_obstacle.cpp
Fix NavigationObstacle not estimating radius
2022-10-08 17:04:48 +02:00
navigation_obstacle.h
Ported: Make Navigation Agents and Obstacles respect parent process mode
2022-07-27 20:07:55 +02:00
navigation.cpp
Fix typos with codespell.
2022-12-22 19:51:25 +01:00
navigation.h
occluder.cpp
occluder.h
path.cpp
path.h
physics_body.cpp
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_body.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_joint.cpp
physics_joint.h
portal.cpp
Ported: Improve error messages and classref for occluders and portals
2023-02-07 02:28:29 +01:00
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
proximity_group.h
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
ray_cast.cpp
Add error messages for collision exception functions
2023-03-12 14:24:56 +01:00
ray_cast.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_group.cpp
room_group.h
room_manager.cpp
room_manager.h
room.cpp
Ported: Improve error messages and classref for occluders and portals
2023-02-07 02:28:29 +01:00
room.h
SCsub
shape_cast.cpp
Add error messages for collision exception functions
2023-03-12 14:24:56 +01:00
shape_cast.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
soft_body.cpp
Improve collision exception error messages for easier understanding
2022-11-30 14:37:35 +01:00
soft_body.h
spatial_velocity_tracker.cpp
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
spatial_velocity_tracker.h
spatial.cpp
Ported: Add vector value linking - KoBeWi and timothyqiu
2022-12-22 18:50:17 +01:00
spatial.h
spring_arm.cpp
spring_arm.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
sprite_3d.cpp
Don't store frame of playing AnimatedSprite
2022-10-08 16:33:38 +02:00
sprite_3d.h
Ported: Move duplicated drawing code from Sprite3D/AnimatedSprite3D to SpriteBase3D
2022-10-08 16:08:49 +02:00
vehicle_body.cpp
vehicle_body.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
visibility_notifier.cpp
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
visibility_notifier.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
visual_instance.cpp
Ported: added options for sorting transparent objects
2022-09-17 10:54:57 +02:00
visual_instance.h
Ported: added options for sorting transparent objects
2022-09-17 10:54:57 +02:00
world_environment_3d.cpp
world_environment_3d.h