pandemonium_engine/doc/classes
Relintai 521934ff55 Ported from Godot4: New and improved IK system for Skeleton2D
This PR and commit adds a new IK system for 2D with the Skeleton2D node
that adds several new IK solvers, a way to control bones in a Skeleton2D
node similar to that in Skeleton3D. It also adds additional changes
and functionality.
This work was sponsored by GSoC 2020 and TwistedTwigleg.
Full list of changes:
* Adds a SkeletonModifier2D resource
  * This resource is the base where all IK code is written and executed
  * Has a function for clamping angles, since it is so commonly used
  * Modifiers are unique when duplicated so it works with instancing
* Adds a SkeletonModifierStack2D resource
  * This resource manages a series of SkeletonModification2Ds
  * This is what the Skeleton2D directly interfaces with to make IK possible
* Adds SkeletonModifier2D resources for LookAt, CCDIK, FABRIK, Jiggle, and TwoBoneIK
  * Each modification is in its own file
  * There is also a SkeletonModifier2D resource that acts as a stack for using multiple stacks together
* Adds a PhysicalBone2D node
  * Works similar to the PhysicalBone3D node, but uses a RigidBody2D node
* Changes to Skeleton2D listed below:
  * Skeleton2D now holds a single SkeletonModificationStack2D for IK
  * Skeleton2D now has a local_pose_override, which overrides the Bone2D position similar to how the overrides work in Skeleton3D
* Changes to Bone2D listed below:
  * The default_length property has been changed to length. Length is the length of the bone to its child bone node
  * New bone_angle property, which is the angle the bone has to its first child bone node
  * Bone2D caches its transform when not modified by IK for IK interpolation purposes
  * Bone2D draws its own editor gizmo, though this is stated to change in the future
* Changes to CanvasItemEditor listed below:
  * Bone2D gizmo drawing code removed
  * The 2D IK code is removed. Now Bone2D is the only bone system for 2D
* Transform2D now has a looking_at function for rotating to face a position
* Two new node notifications: NOTIFICATION_EDITOR_PRE_SAVE and NOTIFICATION_EDITOR_POST_SAVE
  * These notifications only are called in the editor right before and after saving a scene
  * Needed for not saving the IK position when executing IK in the editor
* Documentation for all the changes listed above.
- TwistedTwigleg
8aa3c2f091
2022-08-18 18:47:30 +02:00
..
@GlobalScope.xml Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
AABB.xml Backported improvements to AABB from Godot 4. Also made sure all eligible methods are bound. 2022-08-13 18:21:54 +02:00
AcceptDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AESContext.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimatedSprite3D.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimatedSprite.xml Ported: Improve AnimatedSprite2D description in the class reference - Megamega53 2022-07-27 18:47:43 +02:00
AnimatedTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Animation.xml Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
AnimationNode.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeAdd2.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeAdd3.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeAnimation.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeBlend2.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlend3.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlendSpace1D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlendSpace2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlendTree.xml Mention default output node name for AnimationNodeBlendTree 2022-07-25 17:41:54 +02:00
AnimationNodeOneShot.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeOutput.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeStateMachine.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeStateMachinePlayback.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeStateMachineTransition.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeTimeScale.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeTimeSeek.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeTransition.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationPlayer.xml Clarify seek() in relation to animation_finished 2022-07-27 19:18:10 +02:00
AnimationRootNode.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationTrackEditPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationTree.xml Removed Transform type track from the Animation. This leaves a few things, like the skeleton editor broken, it will be fixed soon. 2022-08-09 17:40:42 +02:00
Area2D.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Area.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Array.xml Ported: Add search methods for pool arrays 2022-07-27 15:44:10 +02:00
ArrayMesh.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AspectRatioContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
AStar2D.xml Updating AStar2D documentation to mention the new bidirectional paramter 2022-07-29 09:14:07 +02:00
AStar.xml Allow AStar/AStar2D zero point weight 2022-07-27 15:01:51 +02:00
AtlasTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioBusLayout.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectAmplify.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectBandLimitFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectBandPassFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectCapture.xml added info on microphone sample format 2022-07-28 15:08:16 +02:00
AudioEffectChorus.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectCompressor.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AudioEffectDelay.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectDistortion.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ6.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ10.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ21.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectHighPassFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectHighShelfFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectLimiter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectLowPassFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectLowShelfFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectNotchFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectPanner.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectPhaser.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectPitchShift.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectRecord.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectReverb.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectSpectrumAnalyzer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectSpectrumAnalyzerInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectStereoEnhance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AudioStream.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamGenerator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamGeneratorPlayback.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamMicrophone.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamPlayback.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamPlaybackResampled.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamPlayer2D.xml Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga 2022-07-29 21:23:58 +02:00
AudioStreamPlayer3D.xml Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga 2022-07-29 21:23:58 +02:00
AudioStreamPlayer.xml Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga 2022-07-29 21:23:58 +02:00
AudioStreamRandomPitch.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamSample.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BackBufferCopy.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BaseButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Basis.xml Backported improvements to Basis from Godot4. Also bound all eligible methods. 2022-08-14 00:18:21 +02:00
BitMap.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BitmapFont.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Bone2D.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
BoneAttachment.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
bool.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BoxContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
BoxShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Button.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ButtonGroup.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CallbackTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
Camera2D.xml Backported: add viewport.get_camera_2d() 2022-08-12 18:29:04 +02:00
Camera.xml doc: Fixup reference to Camera 2022-07-29 22:39:58 +02:00
CanvasItem.xml Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
CanvasItemMaterial.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CanvasLayer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CanvasModulate.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CapsuleMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CapsuleShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CapsuleShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CenterContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
CharFXTransform.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CheckBox.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CheckButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CircleShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ClassDB.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ClippedCamera.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CollisionObject2D.xml Add a note about collisions in different canvases. 2022-07-26 12:43:04 +02:00
CollisionObject.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CollisionPolygon2D.xml Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi 2022-07-27 18:32:54 +02:00
CollisionPolygon.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CollisionShape2D.xml Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi 2022-07-27 18:32:54 +02:00
CollisionShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Color.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ColorPicker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ColorPickerButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ColorRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConcavePolygonShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConcavePolygonShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConeTwistJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConfigFile.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConfirmationDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Container.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Control.xml Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
ConvexPolygonShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConvexPolygonShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CPUParticles2D.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
CPUParticles.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Crypto.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CryptoKey.xml HTML5: Enable mbedTLS module for Crypto object 2022-07-28 11:13:39 +02:00
CubeMap.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CubeMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CullInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Curve2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Curve3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Curve.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CurveTexture.xml Improve CurveTexture documentation 2022-07-28 19:21:30 +02:00
CylinderMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CylinderShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
DampedSpringJoint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Dictionary.xml Add Dictionary.merge() 2022-07-28 14:59:15 +02:00
DirectionalLight.xml Ported: Only show relevant properties in the DirectionalLight inspector 2022-07-29 17:24:47 +02:00
Directory.xml Expose move_to_trash() 2022-07-27 09:04:19 +02:00
DTLSServer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
DynamicFont.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
DynamicFontData.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorExportPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorFileDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorFileSystem.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorFileSystemDirectory.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorImportPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorInspector.xml Ported: Improves EditorInspector documentation - timothyqiu 2022-07-26 12:40:35 +02:00
EditorInspectorPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorInterface.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorPlugin.xml Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
EditorProperty.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorResourceConversionPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorResourcePicker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorResourcePreview.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorResourcePreviewGenerator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSceneImporter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorScenePostImport.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorScript.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorScriptPicker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSelection.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSettings.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorSpatialGizmo.xml Backported from Godot4: Fix secondary handles in editor gizmos 2022-08-12 22:21:00 +02:00
EditorSpatialGizmoPlugin.xml Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
EditorSpinSlider.xml Expose EditorSpinSlider.hide_slider 2022-07-27 19:11:34 +02:00
EncodedObjectAsID.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Engine.xml Ported: doc: Fix a couple broken links to a moved page - akien-mga 2022-07-27 13:41:36 +02:00
Environment.xml Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API. 2022-07-29 23:03:48 +02:00
Expression.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ExternalTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
File.xml File: Re-add support to skip CR (\r) in File::get_as_text 2022-08-02 17:58:32 +02:00
FileDialog.xml Tweak the disabled files text color in FileDialog for readability 2022-07-27 23:12:42 +02:00
FileSystemDock.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
float.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
FlowContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Font.xml Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg 2022-07-28 00:01:20 +02:00
FuncRef.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Generic6DOFJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Geometry.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
GeometryInstance.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Gradient.xml Add interpolation modes to Gradient - Linear, Constant, and Cubic interpolation modes - Partial backport of #53321 2022-07-27 18:12:14 +02:00
GradientTexture2D.xml Improve CurveTexture documentation 2022-07-28 19:21:30 +02:00
GradientTexture.xml Improve CurveTexture documentation 2022-07-28 19:21:30 +02:00
GraphEdit.xml Ported: Add node list param to GraphEdit::delete_nodes_request signal - Chaosus 2022-07-27 20:01:38 +02:00
GraphNode.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
GridContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
GrooveJoint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HashingContext.xml HTML5: Enable mbedTLS module for Crypto object 2022-07-28 11:13:39 +02:00
HBoxContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
HeightMapShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HFlowContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HingeJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HMACContext.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HScrollBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HSeparator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HSlider.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HSplitContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
HTTPClient.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HTTPRequest.xml Ported: Improve documentation for HTTPRequest's timeout property - Calinou 2022-07-29 21:30:22 +02:00
Image.xml Fix Image.blit_rect/blend_rect() for negative p_dest point 2022-07-27 09:03:55 +02:00
ImageTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ImmediateGeometry.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Input.xml Ported: [3.x] HTML5: Add support for Input.vibrate_handheld() - pattlebass 2022-07-30 00:29:14 +02:00
InputEvent.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
InputEventAction.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
InputEventGesture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventJoypadButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventJoypadMotion.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventKey.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMagnifyGesture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMIDI.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMouse.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMouseButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMouseMotion.xml Ported: Input: Re-enable input accumulation disabled by error in 3.4 2022-07-29 20:50:00 +02:00
InputEventPanGesture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventScreenDrag.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventScreenTouch.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventWithModifiers.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputMap.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
InstancePlaceholder.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
int.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InterpolatedCamera.xml Ported: Add process_mode property to InterpolatedCamera - saneery 2022-07-29 17:19:58 +02:00
IntervalTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
IP.xml Increase the maximum number of concurrent DNS queries from 32 to 256 2022-07-25 17:36:02 +02:00
ItemList.xml Document incremental search support in ItemList, PopupMenu and Tree 2022-07-29 11:02:14 +02:00
JavaClass.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JavaClassWrapper.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JavaScript.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
JavaScriptObject.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JNISingleton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Joint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Joint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JSON.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JSONParseResult.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicBody2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicCollision2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicCollision.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Label3D.xml Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00
Label.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
LargeTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Light2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Light.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
LightOccluder2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Line2D.xml Document workarounds for 2D line and polygon antialiasing 2022-07-27 13:41:51 +02:00
LineEdit.xml Ported: 2022-07-25 19:46:09 +02:00
LineShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
LinkButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Listener2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Listener.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MainLoop.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MarginContainer.xml Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
Marshalls.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Material.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MenuButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Mesh.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
MeshDataInstance2D.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
MeshDataTool.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MeshInstance2D.xml Update name of Convert to MeshInstance2D button in MeshInstance2D doc 2022-07-28 19:21:44 +02:00
MeshInstance.xml Ported: Clarify that MeshInstance surface methods only apply to override materials - salamandars 2022-07-29 12:01:48 +02:00
MeshTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MethodTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
MultiMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MultiMeshInstance2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MultiMeshInstance.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
MultiplayerAPI.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Mutex.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Navigation2D.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
Navigation2DServer.xml Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
Navigation.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
NavigationAgent2D.xml Ported: Clarify NavigationAgent radius property 2022-07-29 18:13:29 +02:00
NavigationAgent.xml Ported: Clarify NavigationAgent radius property 2022-07-29 18:13:29 +02:00
NavigationMesh.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
NavigationMeshGenerator.xml Document limits of using meshes to obstruct navigation mesh baking 2022-07-29 12:18:39 +02:00
NavigationMeshInstance.xml Revert 739b0c0c3f . 2022-07-28 22:32:19 +02:00
NavigationObstacle2D.xml Note that NavigationObstacles should only be used if necessary and for moving objects only 2022-07-28 14:43:03 +02:00
NavigationObstacle.xml Note that NavigationObstacles should only be used if necessary and for moving objects only 2022-07-28 14:43:03 +02:00
NavigationPolygon.xml Expose get_mesh() for NavigationPolygon Resources 2022-07-28 14:43:47 +02:00
NavigationPolygonInstance.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
NavigationServer.xml Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
NetworkedMultiplayerCustom.xml Ported: Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize() 2022-07-30 00:49:12 +02:00
NetworkedMultiplayerPeer.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
NinePatchRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Node2D.xml Document limitations of negative scales in 2D and 3D 2022-07-29 09:10:25 +02:00
Node.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
NodePath.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Object.xml Add optional 'default' argument to get_meta() 2022-07-26 11:50:20 +02:00
Occluder.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderPolygon2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderShapePolygon.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderShapeSphere.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OmniLight.xml Ported: Document support limitations for OmniLight cubemap shadows in GLES2 - Calinou 2022-07-29 22:11:41 +02:00
OptionButton.xml Ported: Make various improvements to OptionButton 2022-07-27 19:26:59 +02:00
OS.xml Improve description of move_to_trash() 2022-07-28 19:22:38 +02:00
PackedDataContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PackedDataContainerRef.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PackedScene.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeerDTLS.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeerStream.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeerUDP.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Panel.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PanelContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
PanoramaSky.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ParallaxBackground.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ParallaxLayer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ParticlesMaterial.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Path2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Path.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PathFollow2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PathFollow.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PCKPacker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Performance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PHashTranslation.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicalBone2D.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
PhysicalBone.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DDirectBodyState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DDirectSpaceState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Physics2DShapeQueryParameters.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DTestMotionResult.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsBody2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsDirectBodyState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsDirectSpaceState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsMaterial.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
PhysicsShapeQueryParameters.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsTestMotionResult.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PinJoint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PinJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Plane.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PlaneMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PlaneShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PointMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Polygon2D.xml Document workarounds for 2D line and polygon antialiasing 2022-07-27 13:41:51 +02:00
PolygonPathFinder.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PoolByteArray.xml Backported most of the improvements to String from Godot4. 2022-08-15 22:54:03 +02:00
PoolColorArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolIntArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolRealArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolStringArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector2Array.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector2iArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector3Array.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector3iArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
Popup.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PopupDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PopupMenu.xml Document incremental search support in ItemList, PopupMenu and Tree 2022-07-29 11:02:14 +02:00
PopupPanel.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Portal.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Position2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Position3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PrimitiveMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PrismMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ProceduralSky.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ProgressBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ProjectSettings.xml Clamp Viewport shadow atlas sizes to improve usability 2022-07-29 17:38:06 +02:00
Prop2DDataMeshData.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Prop2DDataSprite.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
PropertyTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
ProximityGroup.xml Remove extra codeblock tag from ProximityGroup classref 2022-07-28 19:04:45 +02:00
ProxyTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
QuadMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Quaternion.xml Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
RandomNumberGenerator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Range.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayCast2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayCast.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Rect2.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Rect2i.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
RectangleShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Reference.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ReferenceRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ReflectionProbe.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RemoteTransform2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RemoteTransform.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Resource.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceFormatLoader.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ResourceFormatSaver.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceImporter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceInteractiveLoader.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceLoader.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourcePreloader.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ResourceSaver.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RichTextEffect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RichTextLabel.xml Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
RID.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RigidBody2D.xml Ported: Fix rigid body damp description (3.x) - skyace65 2022-07-28 11:48:56 +02:00
RigidBody.xml Ported: Fix rigid body damp description (3.x) - skyace65 2022-07-28 11:48:56 +02:00
Room.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RoomGroup.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RoomManager.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RootMotionView.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RTileMap.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
RTileSet.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
SceneState.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
SceneTree.xml ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu 2022-07-27 18:26:15 +02:00
SceneTreeTimer.xml Ported: Fix description about SceneTreeTimer auto free - timothyqiu 2022-07-28 18:56:04 +02:00
SceneTreeTween.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
Script.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ScriptCreateDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ScriptEditor.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ScrollBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ScrollContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
SegmentShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Semaphore.xml Bind Semaphore.try_wait() 2022-07-26 15:55:06 +02:00
Separator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Shader.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ShaderMaterial.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Shape2D.xml Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts() 2022-07-27 18:48:21 +02:00
Shape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ShortCut.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Skeleton2D.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
Skeleton.xml Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
SkeletonIK.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
SkeletonModification2D.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DCCDIK.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DFABRIK.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DJiggle.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DLookAt.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DPhysicalBones.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DStackHolder.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification2DTwoBoneIK.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModification3D.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DCCDIK.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DFABRIK.xml Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
SkeletonModification3DJiggle.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DLookAt.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DStackHolder.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DTwoBoneIK.xml Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
SkeletonModificationStack2D.xml Ported from Godot4: New and improved IK system for Skeleton2D 2022-08-18 18:47:30 +02:00
SkeletonModificationStack3D.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
Skin.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
SkinReference.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Sky.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Slider.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SliderJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SoftBody.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Spatial.xml Backported from Godot4: Implemented SkeletonEditorGizmo. 2022-08-11 17:31:02 +02:00
SpatialGizmo.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpatialMaterial.xml Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00
SpatialVelocityTracker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SphereMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SphereShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpinBox.xml Mention how to add dragging for SpinBox's LineEdit 2022-07-26 12:34:03 +02:00
SplitContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
SpotLight.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpringArm.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Sprite3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Sprite.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpriteBase3D.xml Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00
SpriteFrames.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
StaticBody2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StaticBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeerBuffer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeerSSL.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeerTCP.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
String.xml Backported most of the improvements to String from Godot4. 2022-08-15 22:54:03 +02:00
StringName.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
StyleBox.xml StyleBox: Document correct methods to draw with a RID 2022-07-29 19:58:55 +02:00
StyleBoxEmpty.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StyleBoxFlat.xml Add a Skew property to StyleBoxFlat 2022-07-27 13:07:30 +02:00
StyleBoxLine.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StyleBoxTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SurfaceTool.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TabContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Tabs.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TCP_Server.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextEdit.xml Ported: Add an option to drag'n'drop selected text in TextEdit - ConteZero 2022-07-29 16:29:53 +02:00
TextFile.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextMesh.xml Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg 2022-07-28 00:01:20 +02:00
Texture3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Texture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureArray.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureLayered.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureProgress.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Theme.xml Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov 2022-07-25 23:46:08 +02:00
Thread.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Time.xml Fix inconsistent naming in Time 2022-07-27 18:28:47 +02:00
Timer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ToolButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TouchScreenButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Transform2D.xml Backported the improvements to Transform from Godot4. 2022-08-14 20:35:11 +02:00
Transform.xml Backported the improvements to Transform from Godot4. 2022-08-14 20:35:11 +02:00
Translation.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
TranslationServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Tree.xml Document incremental search support in ItemList, PopupMenu and Tree 2022-07-29 11:02:14 +02:00
TreeItem.xml Clarified usage of TreeItem get_next*() and get_prev*() functions. 2022-07-29 22:38:35 +02:00
TriangleMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Tween.xml Ported: doc: Fix typo in "reset" method description. Change "all tweens are removed" to "all tweens are reset". Possibly this snippet was copy-pasted from the "remove" method description and not updated for "reset". - belzecue 2022-07-28 11:39:01 +02:00
Tweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
UDPServer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
UndoRedo.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Variant.xml Cleaned up more remnants of the mono module. 2022-03-23 23:10:27 +01:00
VBoxContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Vector2.xml Update link to vector2_angle_to_point.png 2022-07-27 09:05:31 +02:00
Vector2i.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Vector3.xml Changed "pair" to "triplet" in Vector3 definition 2022-07-27 01:26:10 +02:00
Vector3i.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
VehicleBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VehicleWheel.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VFlowContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VideoPlayer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
VideoStream.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Viewport.xml Backported: add viewport.get_camera_2d() 2022-08-12 18:29:04 +02:00
ViewportContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ViewportTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityEnabler2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityEnabler.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityNotifier2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityNotifier.xml VisibilityNotifier - add max_distance feature 2022-07-28 14:59:45 +02:00
VisualInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisualServer.xml Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API. 2022-07-29 23:03:48 +02:00
VScrollBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VSeparator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VSlider.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VSplitContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
WeakRef.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
WindowDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
World2D.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
World.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
WorldEnvironment.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
X509Certificate.xml HTML5: Enable mbedTLS module for Crypto object 2022-07-28 11:13:39 +02:00
XMLParser.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
YSort.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00