..
config.py
nav_agent.cpp
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
nav_agent.h
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
nav_base.h
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
nav_link.cpp
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
nav_link.h
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
nav_map.cpp
Backported from godot4: Fix closest possible navigation path position
2023-09-02 13:33:32 +02:00
nav_map.h
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
nav_obstacle.cpp
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
nav_obstacle.h
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
nav_region.cpp
Backported from godot4: Add more hints to navigation map cell size errors
2023-09-02 13:43:37 +02:00
nav_region.h
Ported from godot4: Make navigation mesh edge connections optional
2023-06-09 20:54:05 +02:00
nav_rid.h
nav_utils.h
Ported from godot4: Rename Navigation uses of 'location' to 'position'
2023-06-09 10:28:31 +02:00
pandemonium_navigation_2d_server.cpp
Renamed neighbor_dist properties / getters / setters for the navigation server.
2023-06-12 08:37:57 +02:00
pandemonium_navigation_2d_server.h
Renamed neighbor_dist properties / getters / setters for the navigation server.
2023-06-12 08:37:57 +02:00
pandemonium_navigation_server.cpp
Backported from godot4: Improve NavigationServer.free() error msg when RID not found
2023-09-03 09:23:39 +02:00
pandemonium_navigation_server.h
Renamed neighbor_dist properties / getters / setters for the navigation server.
2023-06-12 08:37:57 +02:00
register_types.cpp
Removed the old navigation mesh generator and it's editor plugin.
2023-06-06 13:59:33 +02:00
register_types.h
SCsub
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00