pandemonium_engine/editor
Relintai 40a9b72afb Ported from godot-plus: Add ability to mute AudioServer.
Adds the option to change the audio driver to the Dummy driver and back at runtime, with a set of MuteState flags - Disabled (user control), Silence (period of silence), Focus Loss (when app is not in focus), and Paused (when app is paused).
Control for the flags is added for the editor in EditorSettings, and for the project in ProjectSettings.
Editor defaults to muted (Dummy driver) when there is no audio output, and automatically switches to active on output. This significantly reduces CPU usage.
- lawnjelly
cedb01fb84
2023-04-10 19:42:23 +02:00
..
doc Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
fileserver Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
icons Ported: Backport a simpler version of the accent color for check icons 2023-03-12 14:34:43 +01:00
import Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
plugins Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
translations Updated the translation from godot master. 2022-12-22 19:26:59 +01:00
animation_bezier_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_bezier_editor.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_track_editor.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
audio_stream_preview.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
connections_dialog.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
connections_dialog.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
create_dialog.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
create_dialog.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
dependency_editor.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
dependency_editor.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
editor_about.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_data.h Moved the editor_code_editor module to the editor_modules folder. 2023-02-18 15:45:50 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_export.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_export.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_file_system.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_folding.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_folding.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
editor_help_search.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_help.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
editor_help.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_inspector.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_inspector.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_network_profiler.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_network_profiler.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_node.cpp Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
editor_node.h Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
editor_path.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_plugin.h Make sure that the script editor is the 3rd tab. I implemented the simplest solution I could think for now. If more control is needed in the future, EditorPlugins will likely need a priority queue (or some different, more generic solution). 2023-03-19 11:02:20 +01:00
editor_profiler.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_profiler.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_properties_array_dict.cpp Fix crash in EditorPropertyArray 2022-12-22 13:43:35 +01:00
editor_properties_array_dict.h
editor_properties.cpp Ported: Fix property link not working in MultiNodeEdit 2022-12-22 18:54:24 +01:00
editor_properties.h Ported: Add vector value linking - KoBeWi and timothyqiu 2022-12-22 18:50:17 +01:00
editor_property_name_processor.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_property_name_processor.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_resource_picker.cpp Prefix class names in the editor_script_editor module with Editor. Pt 1. 2023-02-18 16:37:54 +01:00
editor_resource_picker.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_resource_preview.cpp
editor_resource_preview.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_run_native.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_run_native.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_settings.cpp Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter 2023-02-21 01:30:59 +01:00
editor_settings.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Ported: Backport a simpler version of the accent color for check icons 2023-03-12 14:34:43 +01:00
editor_themes.h
editor_translation.cpp
editor_translation.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
export_template_manager.h
filesystem_dock.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
filesystem_dock.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
find_in_files.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
find_in_files.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
import_defaults_editor.h
import_dock.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
import_dock.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
inspector_dock.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
inspector_dock.h Keep property values when extending script 2022-12-22 14:19:58 +01:00
multi_node_edit.cpp Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit) 2022-11-30 14:36:27 +01:00
multi_node_edit.h Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit) 2022-11-30 14:36:27 +01:00
node_dock.cpp
node_dock.h
pane_drag.cpp
pane_drag.h
plugin_config_dialog.cpp
plugin_config_dialog.h
progress_dialog.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
progress_dialog.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
project_export.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
project_export.h
project_manager.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
project_manager.h
project_settings_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
project_settings_editor.h Fix compile. 2022-11-30 15:03:43 +01:00
property_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
property_editor.h
property_selector.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
reparent_dialog.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
scene_tree_dock.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
scene_tree_editor.cpp Ported from godot 4: Optimize Node::add_child validation 2023-04-10 18:10:22 +02:00
scene_tree_editor.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
script_create_dialog.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
script_create_dialog.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
script_editor_debugger.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
script_editor_debugger.h Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
SCsub Added a new editor_docs setting to the build. Disabling it can help when quick iteration times are desired. Setting it to false saves about 4 seconds of compile time for me (in the current stripped slim build that I'm working on). 2022-11-16 12:56:01 +01:00
settings_config_dialog.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
settings_config_dialog.h
spatial_editor_gizmos.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
spatial_editor_gizmos.h Now all gozmo plugins return gizmo names properly. 2022-10-09 00:52:52 +02:00