pandemonium_engine/modules/navigation
2023-06-12 08:37:57 +02:00
..
config.py
nav_agent.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
nav_agent.h Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
nav_base.h Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_link.cpp Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_link.h Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_map.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
nav_map.h Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
nav_obstacle.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
nav_obstacle.h Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
nav_region.cpp Ported from godot4: Make navigation mesh edge connections optional 2023-06-09 20:54:05 +02:00
nav_region.h Ported from godot4: Make navigation mesh edge connections optional 2023-06-09 20:54:05 +02:00
nav_rid.h
nav_utils.h Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
pandemonium_navigation_2d_server.cpp Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
pandemonium_navigation_2d_server.h Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
pandemonium_navigation_server.cpp Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
pandemonium_navigation_server.h Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
register_types.cpp Removed the old navigation mesh generator and it's editor plugin. 2023-06-06 13:59:33 +02:00
register_types.h Added include guards to all module register_types.h-s. 2023-01-15 13:27:08 +01:00
SCsub Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00