.. |
doc
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
fileserver
|
|
|
icons
|
Tweak editor icons for navigation nodes and SkeletonIK
|
2022-07-29 11:04:26 +02:00 |
import
|
Print messages when textures are detected as used in 3D/normal map
|
2022-07-28 19:22:55 +02:00 |
plugins
|
Fix prompt dialog title for Animation operations
|
2022-07-29 11:10:38 +02:00 |
translations
|
Ported: Refactor editor extract.py - timothyqiu
|
2022-07-25 23:04:53 +02:00 |
animation_bezier_editor.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
animation_bezier_editor.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
animation_track_editor_plugins.cpp
|
Clip animation track keyframe rects
|
2022-07-26 11:51:46 +02:00 |
animation_track_editor_plugins.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
animation_track_editor.cpp
|
AnimationTrackEditor Fix signal connection on root exiting the tree
|
2022-07-27 18:29:41 +02:00 |
animation_track_editor.h
|
AnimationTrackEditor Fix signal connection on root exiting the tree
|
2022-07-27 18:29:41 +02:00 |
array_property_edit.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
array_property_edit.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
audio_stream_preview.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
audio_stream_preview.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
code_editor.cpp
|
Ported:
|
2022-07-25 19:46:09 +02:00 |
code_editor.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
connections_dialog.cpp
|
Added StringName as a variant type, with eventually the help of 3c0059650d .
|
2022-03-21 21:29:06 +01:00 |
connections_dialog.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
create_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
create_dialog.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
dependency_editor.cpp
|
Improve title of DependencyEditorOwners
|
2022-07-28 14:57:30 +02:00 |
dependency_editor.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
dictionary_property_edit.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
dictionary_property_edit.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_about.cpp
|
Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
|
2022-03-20 13:30:49 +01:00 |
editor_about.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_atlas_packer.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_atlas_packer.h
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_audio_buses.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_audio_buses.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_autoload_settings.cpp
|
Improve autoload inheritance error message
|
2022-07-26 12:34:50 +02:00 |
editor_autoload_settings.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_builders.py
|
|
|
editor_data.cpp
|
Fix the new errors during the start of the editor.
|
2022-03-22 09:38:47 +01:00 |
editor_data.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_dir_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_dir_dialog.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_export.cpp
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
|
2022-07-28 18:40:46 +02:00 |
editor_export.h
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
|
2022-07-28 18:40:46 +02:00 |
editor_file_dialog.cpp
|
Fix EditorFileDialog filename default selection
|
2022-07-29 10:37:28 +02:00 |
editor_file_dialog.h
|
Ported: [Windows, 3.x] Add support for handling network share paths. - bruvzg
|
2022-07-28 19:33:43 +02:00 |
editor_file_system.cpp
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
editor_file_system.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_folding.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_folding.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_fonts.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_fonts.h
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_help_search.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_help_search.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_help.cpp
|
Fix _class_desc_select to handle Variant.Type
|
2022-07-27 23:03:55 +02:00 |
editor_help.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_inspector.cpp
|
Fix EditorProperty text and icon overlap bugs
|
2022-07-26 14:59:48 +02:00 |
editor_inspector.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_layouts_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_layouts_dialog.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_log.cpp
|
Fix incorrect encoding used in _error_handler functions
|
2022-07-27 23:05:03 +02:00 |
editor_log.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_network_profiler.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_network_profiler.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_node.cpp
|
Stop game on reloading project
|
2022-07-29 11:01:55 +02:00 |
editor_node.h
|
Cache script icons in editor
|
2022-07-27 15:00:41 +02:00 |
editor_path.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_path.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_plugin_settings.cpp
|
Now custom controls can be added to the top bar of the plugin settings page.
|
2022-07-16 19:28:39 +02:00 |
editor_plugin_settings.h
|
Now custom controls can be added to the top bar of the plugin settings page.
|
2022-07-16 19:28:39 +02:00 |
editor_plugin.cpp
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
editor_plugin.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_profiler.cpp
|
Increase the editor profiler frame history default and maximum limit
|
2022-07-28 11:35:24 +02:00 |
editor_profiler.h
|
Rename profiler "Idle Time" to "Process Time"
|
2022-07-27 15:08:06 +02:00 |
editor_properties_array_dict.cpp
|
Allow folding in sub-inspectors in Array and Dictionary editors
|
2022-07-29 09:07:24 +02:00 |
editor_properties_array_dict.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_properties.cpp
|
Fix NodePath property dragging
|
2022-07-29 09:03:29 +02:00 |
editor_properties.h
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
editor_property_name_processor.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_property_name_processor.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_resource_picker.cpp
|
Remove extra space in property editors - NodePath, Resource, and multiline string
|
2022-07-28 11:16:23 +02:00 |
editor_resource_picker.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_resource_preview.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_resource_preview.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_run_native.cpp
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
|
2022-07-28 18:40:46 +02:00 |
editor_run_native.h
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
|
2022-07-28 18:40:46 +02:00 |
editor_run_script.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_run_script.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_run.cpp
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
editor_run.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_scale.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_scale.h
|
|
|
editor_sectioned_inspector.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_sectioned_inspector.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_settings.cpp
|
Ported: Update the editor display scale based on the device's scaled density - m4gr3d
|
2022-07-25 22:07:34 +02:00 |
editor_settings.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
editor_spin_slider.cpp
|
Fix EditorSpinSlider mouse reset position on tree exit
|
2022-07-28 14:56:09 +02:00 |
editor_spin_slider.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_sub_scene.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_sub_scene.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
editor_themes.cpp
|
Remove extra space in property editors - NodePath, Resource, and multiline string
|
2022-07-28 11:16:23 +02:00 |
editor_themes.h
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_translation.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
editor_translation.h
|
|
|
editor_zoom_widget.cpp
|
Ported the EditorZoomWidget from Godot4.
|
2022-04-10 23:29:21 +02:00 |
editor_zoom_widget.h
|
Ported the EditorZoomWidget from Godot4.
|
2022-04-10 23:29:21 +02:00 |
export_template_manager.cpp
|
Removed download support from the export templates manager for now.
|
2022-03-23 21:48:34 +01:00 |
export_template_manager.h
|
Removed download support from the export templates manager for now.
|
2022-03-23 21:48:34 +01:00 |
filesystem_dock.cpp
|
Fix missing favorite files in filesystem dock
|
2022-07-27 01:25:52 +02:00 |
filesystem_dock.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
find_in_files.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
find_in_files.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
groups_editor.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
groups_editor.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
import_defaults_editor.cpp
|
Revert afc9407ae0 .
|
2022-07-27 15:43:40 +02:00 |
import_defaults_editor.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
import_dock.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
import_dock.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
inspector_dock.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
inspector_dock.h
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
multi_node_edit.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
multi_node_edit.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
node_dock.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
node_dock.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
pane_drag.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
pane_drag.h
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
plugin_config_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
plugin_config_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
progress_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
progress_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
project_export.cpp
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
|
2022-07-28 18:40:46 +02:00 |
project_export.h
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
|
2022-07-28 18:40:46 +02:00 |
project_manager.cpp
|
Ported: Fix empty space after project sort options - timothyqiu
|
2022-07-28 13:42:15 +02:00 |
project_manager.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
project_settings_editor.cpp
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
project_settings_editor.h
|
Now custom controls can be added to the top bar of the plugin settings page.
|
2022-07-16 19:28:39 +02:00 |
property_editor.cpp
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
property_editor.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
property_selector.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
property_selector.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
quick_open.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
quick_open.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
register_exporters.h
|
|
|
rename_dialog.cpp
|
Fix incorrect encoding used in _error_handler functions
|
2022-07-27 23:05:03 +02:00 |
rename_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
reparent_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
reparent_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
run_settings_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
run_settings_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
scene_tree_dock.cpp
|
Fix scene tree dock focus after using "Add Child Node" button
|
2022-07-28 19:05:03 +02:00 |
scene_tree_dock.h
|
Don't handle pending clicks outside scene tree
|
2022-07-28 19:03:25 +02:00 |
scene_tree_editor.cpp
|
Fix compile.
|
2022-07-27 01:05:16 +02:00 |
scene_tree_editor.h
|
Ported: Implement Scene Unique Nodes - KoBeWi
|
2022-07-27 00:45:48 +02:00 |
script_create_dialog.cpp
|
Fixed remaining issues and added cscript to the build.
|
2022-07-12 22:58:44 +02:00 |
script_create_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
script_editor_debugger.cpp
|
Rename profiler "Idle Time" to "Process Time"
|
2022-07-27 15:08:06 +02:00 |
script_editor_debugger.h
|
Ported: [3.x] [Debugger] Add --debug-server CLI option.
|
2022-07-27 15:07:09 +02:00 |
SCsub
|
Removed all translations except hungarian, as I won't be able to keep them updated.
|
2022-03-23 22:04:58 +01:00 |
settings_config_dialog.cpp
|
Ran include-what-you-use on the classes in the editor/ floder.
|
2022-03-19 00:01:30 +01:00 |
settings_config_dialog.h
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
spatial_editor_gizmos.cpp
|
Fix Occluder Poly gizmo warning spam
|
2022-07-28 11:11:37 +02:00 |
spatial_editor_gizmos.h
|
Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg
|
2022-07-27 23:40:35 +02:00 |