pandemonium_engine/editor
kobewi bbf62e97b8 Improve title of DependencyEditorOwners
(cherry picked from commit 847eee71dfb9462df69195e8415a29258994584c)
2022-07-28 14:57:30 +02:00
..
doc Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
fileserver Clang format all files. 2022-03-18 19:00:13 +01:00
icons Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg 2022-07-28 00:01:20 +02:00
import ResourceImporterWAV: Add support for 64-bit IEEE float 2022-07-27 19:48:12 +02:00
plugins Fixed Populating MultimeshInstance Crash 2022-07-28 13:46:23 +02:00
translations Ported: Refactor editor extract.py - timothyqiu 2022-07-25 23:04:53 +02:00
animation_bezier_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
animation_bezier_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
animation_track_editor_plugins.cpp Clip animation track keyframe rects 2022-07-26 11:51:46 +02:00
animation_track_editor_plugins.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
animation_track_editor.cpp AnimationTrackEditor Fix signal connection on root exiting the tree 2022-07-27 18:29:41 +02:00
animation_track_editor.h AnimationTrackEditor Fix signal connection on root exiting the tree 2022-07-27 18:29:41 +02:00
array_property_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
array_property_edit.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
audio_stream_preview.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
audio_stream_preview.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
code_editor.cpp Ported: 2022-07-25 19:46:09 +02:00
code_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
connections_dialog.cpp Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
connections_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
create_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
create_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
dependency_editor.cpp Improve title of DependencyEditorOwners 2022-07-28 14:57:30 +02:00
dependency_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
dictionary_property_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
dictionary_property_edit.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_about.cpp Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup. 2022-03-20 13:30:49 +01:00
editor_about.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_atlas_packer.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_atlas_packer.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_audio_buses.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_audio_buses.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_autoload_settings.cpp Improve autoload inheritance error message 2022-07-26 12:34:50 +02:00
editor_autoload_settings.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_data.cpp Fix the new errors during the start of the editor. 2022-03-22 09:38:47 +01:00
editor_data.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_dir_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_dir_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_export.cpp Fix export plugins after embedded PCK loading changes. 2022-07-27 14:10:05 +02:00
editor_export.h Fix export plugins after embedded PCK loading changes. 2022-07-27 14:10:05 +02:00
editor_file_dialog.cpp Ported: 2022-07-25 19:11:45 +02:00
editor_file_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_file_system.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
editor_file_system.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_folding.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_folding.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_fonts.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_fonts.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help_search.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help_search.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_help.cpp Fix _class_desc_select to handle Variant.Type 2022-07-27 23:03:55 +02:00
editor_help.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_inspector.cpp Fix EditorProperty text and icon overlap bugs 2022-07-26 14:59:48 +02:00
editor_inspector.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_layouts_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_layouts_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_log.cpp Fix incorrect encoding used in _error_handler functions 2022-07-27 23:05:03 +02:00
editor_log.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_network_profiler.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_network_profiler.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_node.cpp fix: no quit confirmation on project reload if files are saved 2022-07-27 17:46:15 +02:00
editor_node.h Cache script icons in editor 2022-07-27 15:00:41 +02:00
editor_path.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_path.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_plugin_settings.cpp Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
editor_plugin_settings.h Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
editor_plugin.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_profiler.cpp Increase the editor profiler frame history default and maximum limit 2022-07-28 11:35:24 +02:00
editor_profiler.h Rename profiler "Idle Time" to "Process Time" 2022-07-27 15:08:06 +02:00
editor_properties_array_dict.cpp EditorPropertyArray Fix crash when drag-reordering elements in the inspector 2022-07-27 23:13:09 +02:00
editor_properties_array_dict.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_properties.cpp Remove extra space in property editors - NodePath, Resource, and multiline string 2022-07-28 11:16:23 +02:00
editor_properties.h Update inspector layer names when project settings changed 2022-07-25 17:32:32 +02:00
editor_property_name_processor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_property_name_processor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_resource_picker.cpp Remove extra space in property editors - NodePath, Resource, and multiline string 2022-07-28 11:16:23 +02:00
editor_resource_picker.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_resource_preview.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_resource_preview.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_run_native.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_run_native.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_run_script.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_run_script.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_run.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
editor_run.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_scale.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_scale.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_sectioned_inspector.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_sectioned_inspector.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_settings.cpp Ported: Update the editor display scale based on the device's scaled density - m4gr3d 2022-07-25 22:07:34 +02:00
editor_settings.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_spin_slider.cpp Fix EditorSpinSlider mouse reset position on tree exit 2022-07-28 14:56:09 +02:00
editor_spin_slider.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_sub_scene.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_sub_scene.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_themes.cpp Remove extra space in property editors - NodePath, Resource, and multiline string 2022-07-28 11:16:23 +02:00
editor_themes.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_translation.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_translation.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_zoom_widget.cpp Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
editor_zoom_widget.h Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
export_template_manager.cpp Removed download support from the export templates manager for now. 2022-03-23 21:48:34 +01:00
export_template_manager.h Removed download support from the export templates manager for now. 2022-03-23 21:48:34 +01:00
filesystem_dock.cpp Fix missing favorite files in filesystem dock 2022-07-27 01:25:52 +02:00
filesystem_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
find_in_files.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
find_in_files.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
groups_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
groups_editor.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
import_defaults_editor.cpp Revert afc9407ae0. 2022-07-27 15:43:40 +02:00
import_defaults_editor.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
import_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
import_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
inspector_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
inspector_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
multi_node_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
multi_node_edit.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
node_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
node_dock.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
pane_drag.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
pane_drag.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
plugin_config_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
plugin_config_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
progress_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
progress_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_export.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
project_export.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_manager.cpp Ported: Fix empty space after project sort options - timothyqiu 2022-07-28 13:42:15 +02:00
project_manager.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_settings_editor.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
project_settings_editor.h Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
property_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
property_editor.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
property_selector.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
property_selector.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
quick_open.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
quick_open.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
register_exporters.h Clang format all files. 2022-03-18 19:00:13 +01:00
rename_dialog.cpp Fix incorrect encoding used in _error_handler functions 2022-07-27 23:05:03 +02:00
rename_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
reparent_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
reparent_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
run_settings_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
run_settings_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
scene_tree_dock.cpp Ported: Only switch to node when not dragging it - KoBeWi 2022-07-28 10:18:16 +02:00
scene_tree_dock.h Ported: Only switch to node when not dragging it - KoBeWi 2022-07-28 10:18:16 +02:00
scene_tree_editor.cpp Fix compile. 2022-07-27 01:05:16 +02:00
scene_tree_editor.h Ported: Implement Scene Unique Nodes - KoBeWi 2022-07-27 00:45:48 +02:00
script_create_dialog.cpp Fixed remaining issues and added cscript to the build. 2022-07-12 22:58:44 +02:00
script_create_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
script_editor_debugger.cpp Rename profiler "Idle Time" to "Process Time" 2022-07-27 15:08:06 +02:00
script_editor_debugger.h Ported: [3.x] [Debugger] Add --debug-server CLI option. 2022-07-27 15:07:09 +02:00
SCsub Removed all translations except hungarian, as I won't be able to keep them updated. 2022-03-23 22:04:58 +01:00
settings_config_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
settings_config_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
spatial_editor_gizmos.cpp Fix Occluder Poly gizmo warning spam 2022-07-28 11:11:37 +02:00
spatial_editor_gizmos.h Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00