.. |
doc
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
fileserver
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
icons
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Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg
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2022-07-28 00:01:20 +02:00 |
import
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ResourceImporterWAV: Add support for 64-bit IEEE float
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2022-07-27 19:48:12 +02:00 |
plugins
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Fixed Populating MultimeshInstance Crash
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2022-07-28 13:46:23 +02:00 |
translations
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Ported: Refactor editor extract.py - timothyqiu
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2022-07-25 23:04:53 +02:00 |
animation_bezier_editor.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
animation_bezier_editor.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
animation_track_editor_plugins.cpp
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Clip animation track keyframe rects
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2022-07-26 11:51:46 +02:00 |
animation_track_editor_plugins.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
animation_track_editor.cpp
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AnimationTrackEditor Fix signal connection on root exiting the tree
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2022-07-27 18:29:41 +02:00 |
animation_track_editor.h
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AnimationTrackEditor Fix signal connection on root exiting the tree
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2022-07-27 18:29:41 +02:00 |
array_property_edit.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
array_property_edit.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
audio_stream_preview.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
audio_stream_preview.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
code_editor.cpp
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Ported:
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2022-07-25 19:46:09 +02:00 |
code_editor.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
connections_dialog.cpp
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
connections_dialog.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
create_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
create_dialog.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
dependency_editor.cpp
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Improve title of DependencyEditorOwners
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2022-07-28 14:57:30 +02:00 |
dependency_editor.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
dictionary_property_edit.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
dictionary_property_edit.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_about.cpp
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Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
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2022-03-20 13:30:49 +01:00 |
editor_about.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_atlas_packer.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_atlas_packer.h
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_audio_buses.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_audio_buses.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_autoload_settings.cpp
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Improve autoload inheritance error message
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2022-07-26 12:34:50 +02:00 |
editor_autoload_settings.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_builders.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
editor_data.cpp
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Fix the new errors during the start of the editor.
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2022-03-22 09:38:47 +01:00 |
editor_data.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_dir_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_dir_dialog.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_export.cpp
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Fix export plugins after embedded PCK loading changes.
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2022-07-27 14:10:05 +02:00 |
editor_export.h
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Fix export plugins after embedded PCK loading changes.
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2022-07-27 14:10:05 +02:00 |
editor_file_dialog.cpp
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Ported:
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2022-07-25 19:11:45 +02:00 |
editor_file_dialog.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_file_system.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
editor_file_system.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_folding.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_folding.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_fonts.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_fonts.h
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_help_search.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_help_search.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_help.cpp
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Fix _class_desc_select to handle Variant.Type
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2022-07-27 23:03:55 +02:00 |
editor_help.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_inspector.cpp
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Fix EditorProperty text and icon overlap bugs
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2022-07-26 14:59:48 +02:00 |
editor_inspector.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_layouts_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_layouts_dialog.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_log.cpp
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Fix incorrect encoding used in _error_handler functions
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2022-07-27 23:05:03 +02:00 |
editor_log.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_network_profiler.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_network_profiler.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_node.cpp
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fix: no quit confirmation on project reload if files are saved
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2022-07-27 17:46:15 +02:00 |
editor_node.h
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Cache script icons in editor
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2022-07-27 15:00:41 +02:00 |
editor_path.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_path.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_plugin_settings.cpp
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Now custom controls can be added to the top bar of the plugin settings page.
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2022-07-16 19:28:39 +02:00 |
editor_plugin_settings.h
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Now custom controls can be added to the top bar of the plugin settings page.
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2022-07-16 19:28:39 +02:00 |
editor_plugin.cpp
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
editor_plugin.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_profiler.cpp
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Increase the editor profiler frame history default and maximum limit
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2022-07-28 11:35:24 +02:00 |
editor_profiler.h
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Rename profiler "Idle Time" to "Process Time"
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2022-07-27 15:08:06 +02:00 |
editor_properties_array_dict.cpp
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EditorPropertyArray Fix crash when drag-reordering elements in the inspector
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2022-07-27 23:13:09 +02:00 |
editor_properties_array_dict.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_properties.cpp
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Remove extra space in property editors - NodePath, Resource, and multiline string
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2022-07-28 11:16:23 +02:00 |
editor_properties.h
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Update inspector layer names when project settings changed
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2022-07-25 17:32:32 +02:00 |
editor_property_name_processor.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_property_name_processor.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_resource_picker.cpp
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Remove extra space in property editors - NodePath, Resource, and multiline string
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2022-07-28 11:16:23 +02:00 |
editor_resource_picker.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_resource_preview.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_resource_preview.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_run_native.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_run_native.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_run_script.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_run_script.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_run.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
editor_run.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_scale.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_scale.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
editor_sectioned_inspector.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_sectioned_inspector.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_settings.cpp
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Ported: Update the editor display scale based on the device's scaled density - m4gr3d
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2022-07-25 22:07:34 +02:00 |
editor_settings.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
editor_spin_slider.cpp
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Fix EditorSpinSlider mouse reset position on tree exit
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2022-07-28 14:56:09 +02:00 |
editor_spin_slider.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_sub_scene.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_sub_scene.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
editor_themes.cpp
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Remove extra space in property editors - NodePath, Resource, and multiline string
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2022-07-28 11:16:23 +02:00 |
editor_themes.h
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_translation.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
editor_translation.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
editor_zoom_widget.cpp
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Ported the EditorZoomWidget from Godot4.
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2022-04-10 23:29:21 +02:00 |
editor_zoom_widget.h
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Ported the EditorZoomWidget from Godot4.
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2022-04-10 23:29:21 +02:00 |
export_template_manager.cpp
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Removed download support from the export templates manager for now.
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2022-03-23 21:48:34 +01:00 |
export_template_manager.h
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Removed download support from the export templates manager for now.
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2022-03-23 21:48:34 +01:00 |
filesystem_dock.cpp
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Fix missing favorite files in filesystem dock
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2022-07-27 01:25:52 +02:00 |
filesystem_dock.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
find_in_files.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
find_in_files.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
groups_editor.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
groups_editor.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
import_defaults_editor.cpp
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Revert afc9407ae0 .
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2022-07-27 15:43:40 +02:00 |
import_defaults_editor.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
import_dock.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
import_dock.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
inspector_dock.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
inspector_dock.h
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An another set of header include cleanups for the classes in the engine directory.
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2022-03-19 03:10:01 +01:00 |
multi_node_edit.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
multi_node_edit.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
node_dock.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
node_dock.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
pane_drag.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
pane_drag.h
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
plugin_config_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
plugin_config_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
progress_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
progress_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
project_export.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
project_export.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
project_manager.cpp
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Ported: Fix empty space after project sort options - timothyqiu
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2022-07-28 13:42:15 +02:00 |
project_manager.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
project_settings_editor.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
project_settings_editor.h
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Now custom controls can be added to the top bar of the plugin settings page.
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2022-07-16 19:28:39 +02:00 |
property_editor.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
property_editor.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
property_selector.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
property_selector.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
quick_open.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
quick_open.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
register_exporters.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
rename_dialog.cpp
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Fix incorrect encoding used in _error_handler functions
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2022-07-27 23:05:03 +02:00 |
rename_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
reparent_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
reparent_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
run_settings_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
run_settings_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
scene_tree_dock.cpp
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Ported: Only switch to node when not dragging it - KoBeWi
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2022-07-28 10:18:16 +02:00 |
scene_tree_dock.h
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Ported: Only switch to node when not dragging it - KoBeWi
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2022-07-28 10:18:16 +02:00 |
scene_tree_editor.cpp
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Fix compile.
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2022-07-27 01:05:16 +02:00 |
scene_tree_editor.h
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Ported: Implement Scene Unique Nodes - KoBeWi
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2022-07-27 00:45:48 +02:00 |
script_create_dialog.cpp
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Fixed remaining issues and added cscript to the build.
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2022-07-12 22:58:44 +02:00 |
script_create_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
script_editor_debugger.cpp
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Rename profiler "Idle Time" to "Process Time"
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2022-07-27 15:08:06 +02:00 |
script_editor_debugger.h
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Ported: [3.x] [Debugger] Add --debug-server CLI option.
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2022-07-27 15:07:09 +02:00 |
SCsub
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Removed all translations except hungarian, as I won't be able to keep them updated.
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2022-03-23 22:04:58 +01:00 |
settings_config_dialog.cpp
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
settings_config_dialog.h
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
spatial_editor_gizmos.cpp
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Fix Occluder Poly gizmo warning spam
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2022-07-28 11:11:37 +02:00 |
spatial_editor_gizmos.h
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Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg
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2022-07-27 23:40:35 +02:00 |