pandemonium_engine/scene/2d
Relintai 43c11fcdf5 Backported from godot4: Fix typo and ensure backwards compatibility for changed property names
Changes to the name of the `navmesh` and `navpoly` properties on
`NavigationRegion` caused navigation data to be lost on load.
This PR creates uses `_set`/`_get` to handle compatibility with the
older names on load, preserving the data.
Also fixes a typo on `get_vertices_per_polygon` in `NavigationMesh`,
and renames the property to remove the `polygon_` prefix which doesn't
match the setter/getter.
- DarkKilauea, akien-mga
0572346985
2023-09-05 09:13:54 +02:00
..
animated_sprite.cpp Fix AnimatedSprite normal map loading 2023-08-27 12:15:46 +02:00
animated_sprite.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
area_2d.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
area_2d.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
audio_stream_player_2d.cpp Fix Editor hanging if audiostream's pitch_scale is NaN 2023-03-12 14:14:29 +01:00
audio_stream_player_2d.h Backport panning strength parameters from 4.0 2022-09-16 19:44:55 +02:00
back_buffer_copy.cpp Notify child controls when BackBufferCopy's rect changed 2023-08-30 10:48:20 +02:00
back_buffer_copy.h Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-11 19:18:17 +01:00
camera_2d.cpp Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
camera_2d.h Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
canvas_item.cpp Ported: Physics Interpolation 2D - reset on NOTIFICATION_ENTER_TREE 2023-08-27 22:02:26 +02:00
canvas_item.h Ported: Physics Interpolation - add support for CPUParticles2D 2023-08-27 21:59:54 +02:00
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
collision_object_2d.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
cpu_particles_2d.cpp Ported: Physics Interpolation - add support for CPUParticles2D 2023-08-27 21:59:54 +02:00
cpu_particles_2d.h Ported: Physics Interpolation - add support for CPUParticles2D 2023-08-27 21:59:54 +02:00
joints_2d.cpp
joints_2d.h
light_2d.cpp Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
light_2d.h Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
light_occluder_2d.cpp Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
light_occluder_2d.h Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
line_2d.cpp
line_2d.h
line_builder.cpp Fix Line2D UVs when using BOX end cap mode 2023-03-12 12:45:31 +01:00
line_builder.h
listener_2d.cpp Move lots of includes from the h files to cpp files in files under scene/2d. 2022-03-16 20:29:43 +01:00
listener_2d.h
mesh_instance_2d.cpp Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_2d.cpp Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better. 2023-06-05 18:09:53 +02:00
navigation_2d.h
navigation_agent_2d.cpp Simplify some logic in NavigationAgent2D. 2023-09-05 09:01:44 +02:00
navigation_agent_2d.h Backported from godot4: Add agent pause mode to NavigationServer 2023-09-04 19:04:29 +02:00
navigation_geometry_parser_2d.cpp Started porting pull request from godot 4: Rework NavigationMeshGenerator 2023-06-03 18:22:12 +02:00
navigation_geometry_parser_2d.h Started porting pull request from godot 4: Rework NavigationMeshGenerator 2023-06-03 18:22:12 +02:00
navigation_link_2d.cpp Backported from godot4: Add NavigationServer API to enable regions and links 2023-09-04 20:22:28 +02:00
navigation_link_2d.h Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
navigation_obstacle_2d.cpp Backported from godot4: Fix NavigationObstacle2D debug position 2023-09-04 21:21:56 +02:00
navigation_obstacle_2d.h Backported from godot4: Update navigation obstacle API 2023-09-04 19:55:32 +02:00
navigation_polygon_instance.cpp Backported from godot4: Fix typo and ensure backwards compatibility for changed property names 2023-09-05 09:13:54 +02:00
navigation_polygon_instance.h Backported from godot4: Fix typo and ensure backwards compatibility for changed property names 2023-09-05 09:13:54 +02:00
node_2d.cpp Ported: Physics Interpolation - add support for CPUParticles2D 2023-08-27 21:59:54 +02:00
node_2d.h Ported from godot 4: Fix Viewport root order after Node2D raise 2023-04-10 11:42:15 +02:00
parallax_background.cpp Ported: Add Vector2/3 linking to more properties 2022-12-22 18:52:47 +01:00
parallax_background.h
parallax_layer.cpp Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
parallax_layer.h
path_2d.cpp Backported from godot4: Add Path2D/3D debug options 2023-09-02 11:38:01 +02:00
path_2d.h
physics_body_2d.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_body_2d.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
polygon_2d.cpp Ported from godot: Canvas item hierarchical culling 2023-06-28 20:25:48 +02:00
polygon_2d.h Ported from godot: Canvas item hierarchical culling 2023-06-28 20:25:48 +02:00
position_2d.cpp
position_2d.h
ray_cast_2d.cpp Add error messages for collision exception functions 2023-03-12 14:24:56 +01:00
ray_cast_2d.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
shape_cast_2d.cpp Add error messages for collision exception functions 2023-03-12 14:24:56 +01:00
shape_cast_2d.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
sprite.cpp
sprite.h
touch_screen_button.cpp
touch_screen_button.h
visibility_notifier_2d.cpp Revert "Add option in VisibilityEnabler2D to hide the parent for better performance" 2023-06-28 19:00:29 +02:00
visibility_notifier_2d.h Revert "Add option in VisibilityEnabler2D to hide the parent for better performance" 2023-06-28 19:00:29 +02:00
y_sort.cpp
y_sort.h