pandemonium_engine/editor
Relintai c11500d480 Ported from godot4: Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
- smix8
bf1571979c
2023-06-09 10:28:31 +02:00
..
doc Ported: Update make_rst.py to match the master version 2023-04-15 11:20:13 +02:00
fileserver Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
icons Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
import Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
plugins Fix inconsistent overrides. 2023-06-08 21:00:23 +02:00
translations Updated the translation from godot master. 2022-12-22 19:26:59 +01:00
animation_bezier_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_bezier_editor.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_track_editor_plugins.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
animation_track_editor_plugins.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
animation_track_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_track_editor.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
array_property_edit.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
array_property_edit.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
audio_stream_preview.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
audio_stream_preview.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
connections_dialog.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
connections_dialog.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
create_dialog.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
create_dialog.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
dependency_editor.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
dependency_editor.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
dictionary_property_edit.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
dictionary_property_edit.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
directory_create_dialog.cpp Ported: Make create folder popup support nested folders 2023-05-01 12:58:21 +02:00
directory_create_dialog.h Ported: Make create folder popup support nested folders 2023-05-01 12:58:21 +02:00
editor_about.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
editor_about.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_atlas_packer.cpp Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_atlas_packer.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
editor_audio_buses.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_audio_buses.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_autoload_settings.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_autoload_settings.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_data.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_data.h Moved the editor_code_editor module to the editor_modules folder. 2023-02-18 15:45:50 +01:00
editor_dir_dialog.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_dir_dialog.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_export.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_export.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_file_dialog.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_file_dialog.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_file_system.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_file_system.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_folding.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_folding.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_fonts.cpp Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
editor_fonts.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
editor_help_search.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
editor_help_search.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_help.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
editor_help.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_inspector.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_inspector.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_layouts_dialog.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
editor_layouts_dialog.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
editor_log.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_log.h Moved the error macros. 2022-08-17 15:14:19 +02:00
editor_network_profiler.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_network_profiler.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_node.cpp Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
editor_node.h Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
editor_path.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_path.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
editor_plugin_settings.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_plugin_settings.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_plugin.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_plugin.h Make sure that the script editor is the 3rd tab. I implemented the simplest solution I could think for now. If more control is needed in the future, EditorPlugins will likely need a priority queue (or some different, more generic solution). 2023-03-19 11:02:20 +01:00
editor_profiler.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_profiler.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_properties_array_dict.cpp Fix crash in EditorPropertyArray 2022-12-22 13:43:35 +01:00
editor_properties_array_dict.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
editor_properties.cpp Make EditorPropertyLayersGrid responsive to touch taps 2023-05-01 12:13:36 +02:00
editor_properties.h Ported: Add vector value linking - KoBeWi and timothyqiu 2022-12-22 18:50:17 +01:00
editor_property_name_processor.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_property_name_processor.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_resource_picker.cpp Prefix class names in the editor_script_editor module with Editor. Pt 1. 2023-02-18 16:37:54 +01:00
editor_resource_picker.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_resource_preview.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
editor_resource_preview.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_run_native.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_run_native.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_run_script.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
editor_run_script.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
editor_run.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
editor_run.h Moved the error macros. 2022-08-17 15:14:19 +02:00
editor_scale.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_scale.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_sectioned_inspector.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_sectioned_inspector.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_settings.cpp Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter 2023-02-21 01:30:59 +01:00
editor_settings.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
editor_spin_slider.cpp Modify newlines in Editor Spin Slider tooltip 2022-09-16 23:16:49 +02:00
editor_spin_slider.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_sub_scene.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
editor_sub_scene.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_themes.cpp Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
editor_themes.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
editor_translation.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
editor_translation.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_zoom_widget.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
editor_zoom_widget.h Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
export_template_manager.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
export_template_manager.h Moved the error macros. 2022-08-17 15:14:19 +02:00
filesystem_dock.cpp Ported: Make create folder popup support nested folders 2023-05-01 12:58:21 +02:00
filesystem_dock.h Ported: Make create folder popup support nested folders 2023-05-01 12:58:21 +02:00
find_in_files.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
find_in_files.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
groups_editor.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
groups_editor.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
import_defaults_editor.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
import_defaults_editor.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
import_dock.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
import_dock.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
inspector_dock.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
inspector_dock.h Keep property values when extending script 2022-12-22 14:19:58 +01:00
multi_node_edit.cpp Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit) 2022-11-30 14:36:27 +01:00
multi_node_edit.h Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit) 2022-11-30 14:36:27 +01:00
node_dock.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
node_dock.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
pane_drag.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
pane_drag.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
plugin_config_dialog.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
plugin_config_dialog.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
progress_dialog.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
progress_dialog.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
project_export.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
project_export.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
project_manager.cpp Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
project_manager.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
project_settings_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
project_settings_editor.h Fix compile. 2022-11-30 15:03:43 +01:00
property_editor.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
property_editor.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
property_selector.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
property_selector.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
quick_open.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
quick_open.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
register_exporters.h Clang format all files. 2022-03-18 19:00:13 +01:00
rename_dialog.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
rename_dialog.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
reparent_dialog.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
reparent_dialog.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
run_settings_dialog.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
run_settings_dialog.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
scene_tree_dock.cpp Fix selecting the script editor even if it's not the 3rd in the editor_tables array. 2023-03-19 10:24:21 +01:00
scene_tree_dock.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
scene_tree_editor.cpp Ported from godot 4: Optimize Node::add_child validation 2023-04-10 18:10:22 +02:00
scene_tree_editor.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
script_create_dialog.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
script_create_dialog.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
script_editor_debugger.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
script_editor_debugger.h Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
SCsub Added a new editor_docs setting to the build. Disabling it can help when quick iteration times are desired. Setting it to false saves about 4 seconds of compile time for me (in the current stripped slim build that I'm working on). 2022-11-16 12:56:01 +01:00
settings_config_dialog.cpp Renamed ScriptEditor to EditorScriptEditor. 2023-02-18 16:52:26 +01:00
settings_config_dialog.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
spatial_editor_gizmos.cpp Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
spatial_editor_gizmos.h Fix virtual method overrides. 2023-06-08 20:51:36 +02:00