pandemonium_engine/editor
2022-12-31 21:07:05 +01:00
..
doc Skip properties with the 'PROPERTY_HINT_BUTTON' hint when building docs. 2022-12-22 18:16:58 +01:00
fileserver
icons Ported: Add vector value linking - KoBeWi and timothyqiu 2022-12-22 18:50:17 +01:00
import Fix compile and small cleanups after the backports. 2022-12-22 15:24:53 +01:00
plugins Fix typos with codespell. 2022-12-22 19:51:25 +01:00
translations Updated the translation from godot master. 2022-12-22 19:26:59 +01:00
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Create reset tracks with the right update mode 2022-12-11 18:39:03 +01:00
animation_track_editor.h Create reset tracks with the right update mode 2022-12-11 18:39:03 +01:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
editor_about.h
editor_atlas_packer.cpp Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Fix typos with codespell. 2022-12-22 19:51:25 +01:00
editor_export.h Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-10-08 16:37:21 +02:00
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Fix typos with codespell. 2022-12-22 19:51:25 +01:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Add a [kbd] tag for highlighting keyboard shortcuts in the editor help 2022-09-16 21:49:06 +02:00
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp Center icons vertically in editor docs' hierarchy 2022-10-08 17:32:36 +02:00
editor_help.h Add type icons to editor docs' hierarchy 2022-10-08 16:53:43 +02:00
editor_inspector.cpp Ported: EditorInspectorSection is not folded when clicking under the font - Maran23 2022-12-22 18:59:23 +01:00
editor_inspector.h Ported: EditorInspectorSection is not folded when clicking under the font - Maran23 2022-12-22 18:59:23 +01:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_node.cpp Add open scene button in Inspector for PackedScene resource 2022-12-22 14:35:00 +01:00
editor_node.h Prevent docks to be reset to first tab when switching dock visibility 2022-11-13 00:52:35 +01:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Now menu items can be added to the convert menu in the editor. 2022-10-08 22:32:52 +02:00
editor_plugin.h Now menu items can be added to the convert menu in the editor. 2022-10-08 22:32:52 +02:00
editor_profiler.cpp
editor_profiler.h
editor_properties_array_dict.cpp Fix crash in EditorPropertyArray 2022-12-22 13:43:35 +01:00
editor_properties_array_dict.h
editor_properties.cpp Ported: Fix property link not working in MultiNodeEdit 2022-12-22 18:54:24 +01:00
editor_properties.h Ported: Add vector value linking - KoBeWi and timothyqiu 2022-12-22 18:50:17 +01:00
editor_property_name_processor.cpp Add uri property for LinkButton 2022-12-22 14:23:04 +01:00
editor_property_name_processor.h
editor_resource_picker.cpp Improvements to EditorResourcePicker 2022-12-11 19:15:30 +01:00
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Don't enable remote debugging in the android editor for now. This fixes black screen when a project encounters a script error. 2022-12-31 16:46:13 +01:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Add editor setting for AcceptDialog OK/Cancel buttons positioning 2022-12-11 18:33:23 +01:00
editor_settings.h
editor_spin_slider.cpp Modify newlines in Editor Spin Slider tooltip 2022-09-16 23:16:49 +02:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Fix code folding icon color not matching defined color 2022-09-16 23:38:34 +02:00
editor_themes.h
editor_translation.cpp
editor_translation.h
editor_zoom_widget.cpp
editor_zoom_widget.h Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp Stopped edge stripping when using Find in Files 2022-11-30 19:11:46 +01:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp Keep property values when extending script 2022-12-22 14:19:58 +01:00
inspector_dock.h Keep property values when extending script 2022-12-22 14:19:58 +01:00
multi_node_edit.cpp Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit) 2022-11-30 14:36:27 +01:00
multi_node_edit.h Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit) 2022-11-30 14:36:27 +01:00
node_dock.cpp
node_dock.h
pane_drag.cpp Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
pane_drag.h
plugin_config_dialog.cpp
plugin_config_dialog.h
progress_dialog.cpp Ported: Enable long press, pan and scale gestures for the Godot Android Editor 2022-09-17 17:01:46 +02:00
progress_dialog.h
project_export.cpp Ported: Disable menus and functionality that are not relevant on the Android Editor port - m4gr3d 2022-09-17 17:36:35 +02:00
project_export.h
project_manager.cpp Fix some Clang -Wunused-but-set-variable warnings 2022-12-22 14:31:52 +01:00
project_manager.h
project_settings_editor.cpp Fix compile. 2022-11-30 15:03:43 +01:00
project_settings_editor.h Fix compile. 2022-11-30 15:03:43 +01:00
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Keep property values when extending script 2022-12-22 14:19:58 +01:00
scene_tree_dock.h Now custom nodes can be added to the SceneTreeDock's create root node page. 2022-11-20 23:15:42 +01:00
scene_tree_editor.cpp Fix compile. 2022-09-17 00:03:47 +02:00
scene_tree_editor.h
script_create_dialog.cpp Fix some Clang -Wunused-but-set-variable warnings 2022-12-22 14:31:52 +01:00
script_create_dialog.h
script_editor_debugger.cpp Debugger: Fix fetching source to link C++ error on GitHub 2022-11-30 19:26:32 +01:00
script_editor_debugger.h
SCsub Added a new editor_docs setting to the build. Disabling it can help when quick iteration times are desired. Setting it to false saves about 4 seconds of compile time for me (in the current stripped slim build that I'm working on). 2022-11-16 12:56:01 +01:00
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp Make Camera3D gizmo clickable 2022-12-11 19:02:40 +01:00
spatial_editor_gizmos.h Now all gozmo plugins return gizmo names properly. 2022-10-09 00:52:52 +02:00