Commit Graph

19 Commits

Author SHA1 Message Date
clayjohn
ebe72ade75 Sort based on camera position when using perspective camera 2022-07-26 15:04:35 +02:00
tdetoy
4c295c2cd6 mesh_surface_get_format_offset and mesh_surface_get_format_stride will now provide an error with an invalid array index 2022-07-26 15:04:05 +02:00
Haoyu Qiu
a9b108ca47 Rename NavigationServer's free method to free_rid 2022-07-25 18:19:06 +02:00
Bartłomiej T. Listwon
fab0dad4bb Fix crash in AudioServer when switching audio devices with different audio channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.) 2022-07-25 18:02:52 +02:00
Yuri Roubinsky
e77e34db8e Fix shader crashing when attempting to access length() at global space 2022-07-25 18:01:12 +02:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
c9b612f012 Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
97661b2af5 Ran the c++ header script on the servers directory. 2022-03-17 23:18:28 +01:00
c1ebd9905a Moved more includes. 2022-03-16 21:09:41 +01:00
1e6a70c77a Fix uninitialized variable warnings. 2022-03-16 10:15:33 +01:00
e85cef1745 Run godot's formatting script. 2022-03-16 09:02:48 +01:00
23c332974a Removed the arvr server. 2022-03-16 02:39:55 +01:00
938f72432e Removed the camera server. 2022-03-16 02:16:15 +01:00
a9fca142bc Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
e111edf4f2 Cleaned up (hopefully all remaining) light baking things. 2022-03-15 21:07:14 +01:00
6fac6ba7f7 Removed lightmap captures, and also cleaned up almost all lightmap stuff. 2022-03-15 19:57:34 +01:00
03890f9e38 Removed GIProbes. 2022-03-15 19:03:03 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00