pandemonium_engine/servers
2022-07-26 15:04:35 +02:00
..
audio Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
physics Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
physics_2d Clang format all files. 2022-03-18 19:00:13 +01:00
visual Sort based on camera position when using perspective camera 2022-07-26 15:04:35 +02:00
audio_server.cpp Fix crash in AudioServer when switching audio devices with different audio channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.) 2022-07-25 18:02:52 +02:00
audio_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_2d_server.cpp Rename NavigationServer's free method to free_rid 2022-07-25 18:19:06 +02:00
navigation_2d_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_server.cpp Rename NavigationServer's free method to free_rid 2022-07-25 18:19:06 +02:00
navigation_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
physics_2d_server.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
physics_2d_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
physics_server.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
physics_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
register_server_types.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
register_server_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Removed the arvr server. 2022-03-16 02:39:55 +01:00
server_wrap_mt_common.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
visual_server_callbacks.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
visual_server_callbacks.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server.cpp mesh_surface_get_format_offset and mesh_surface_get_format_stride will now provide an error with an invalid array index 2022-07-26 15:04:05 +02:00
visual_server.h Clang format all files. 2022-03-18 19:00:13 +01:00