kobewi
65e1217d59
Allow to change the Stop shortcut used at runtime
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(cherry picked from commit 409613ba7ba50e6cc985c61f6dcc482bac68746e)
2022-09-16 22:59:29 +02:00
388b88678e
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
cb6e070227
ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu
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58650af062
2022-07-27 18:26:15 +02:00
lawnjelly
da628411d2
Physics Interpolation - Flush transforms after physics tick
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Leftover transforms from the physics tick were being flushed during idle, which was causing problems for physics interpolation.
This PR flushes the transforms at the end of the physics tick when physics interpolation is active.
2022-07-27 14:14:36 +02:00
b9fb0ae733
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
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153dc4d57e
2022-07-27 13:37:17 +02:00
f8e54698e4
Include cleanups for resources.
2022-03-18 18:48:49 +01:00
8fbdcd18f9
Same change to classes under scene.
2022-03-17 22:57:56 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00