575b830f68
Fixed AnimationTree animating Spatials.
2022-08-11 22:08:44 +02:00
109a0ca81b
Ported from Godot4: Remove REST transform influence in skeleton bones
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* Animations and Skeletons are now pose-only.
* Rest transform is kept as reference (when it exists) and for IK
* Improves 3D model compatibility (non uniform transforms will properly work, as well as all animations coming from Autodesk products).
- reduz
2dc823273e
2022-08-11 19:06:33 +02:00
6d293dc7a3
Removed Transform type track from the Animation. This leaves a few things, like the skeleton editor broken, it will be fixed soon.
2022-08-09 17:40:42 +02:00
8fd473f685
Backported: "Remove animation 3D transform track, replace by loc/rot/scale tracks" from Godot4.
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ec19ed3723
Its a bit broken right now, more patches need to be ported. Also I kept the Transform track for now, and I did not touch the gltf module yet.
2022-08-08 23:49:18 +02:00
Haoyu Qiu
a7f9cc21b7
Fix crash when executing AnimationTreePlayer.are_nodes_connected
2022-08-02 18:02:17 +02:00
ScottVMariotte
d858779450
Replaced loops_current with end_loop
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(cherry picked from commit c526ee6683b74a8e0b283b1630dd29c5280aae19)
2022-07-27 14:27:06 +02:00
b9fb0ae733
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
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153dc4d57e
2022-07-27 13:37:17 +02:00
Silc 'Tokage' Renew
3250bdc1e4
fixed rotated RootMotionView grid glitch
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(cherry picked from commit df89969865ffe84d36a666716934089afa16c51f)
2022-07-27 09:04:43 +02:00
25cc327659
Backported: Fix inversed ADD_GROUP parameters in AnimationNodeOneShot - timothyqiu - e822145be2
2022-03-24 10:48:01 +01:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
c9b612f012
Added StringName as a variant type, with eventually the help of 3c0059650d
.
2022-03-21 21:29:06 +01:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
8fbdcd18f9
Same change to classes under scene.
2022-03-17 22:57:56 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
d34ba0a7f4
Moved more includes from headers to cpp files.
2022-03-17 10:58:07 +01:00
84d139213d
Moved more includes to cpp files.
2022-03-17 10:39:38 +01:00
052027dce4
Moved more includes to cpp files.
2022-03-17 10:26:23 +01:00
6bae38ca23
Moved more includes to cpp files.
2022-03-17 09:31:00 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00