|
5118c434e2
|
Ported from godot4: Add Navigation Debug for GridMap edge connections
Adds navigation visual debug for GridMap edge connections that use baked navigationmesh with bake_navigation=true.
- smix8
4f0730d4bc
|
2023-06-10 23:14:09 +02:00 |
|
|
29784d5d5b
|
Ported from godot4: Enable assigning an owner to navigation regions and links
This allows users of the server APIs to get back the nodes that created certain regions and links.
- DarkKilauea
5769b0e8d8
|
2023-06-09 19:46:44 +02:00 |
|
|
12b95cdc1f
|
Ported from godot4: Add navigation layer bitmask helper functions
Adds helper functions to work with the navigation layer bitmask.
- smix8
55923ade68
|
2023-06-09 15:44:12 +02:00 |
|
|
2481e1ac65
|
Fix inconsistent override.
|
2023-06-06 15:58:40 +02:00 |
|
|
f04fe96da7
|
Ported the geometry parser for GridMap from the navigation mesh generator pr.
|
2023-06-06 13:52:16 +02:00 |
|
|
25078b1437
|
Ported from godot4: Remove / Replace old Navigation Debug Visualization
- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
- smix8
d7f75fab60
|
2023-06-05 18:56:41 +02:00 |
|
smix8
|
6eb9ac3085
|
Fix GridMap free navigation RID error spam
Fixes GridMap free navigation RID error spam.
|
2023-04-10 09:49:50 +02:00 |
|
|
8d7090241a
|
Make sure that the editor can be built even when the new code_editor module is disabled.
|
2023-02-17 23:20:10 +01:00 |
|
|
2cd4e4d828
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
|
227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
|
|
e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
|
|
fc991ede18
|
Re-extracted class docs.
|
2023-01-14 13:38:58 +01:00 |
|
|
41f130d9fd
|
Re-extracted the class docs.
|
2022-11-20 23:27:04 +01:00 |
|
smix8
|
fd5bb2f0fd
|
Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene
|
2022-11-13 00:23:55 +01:00 |
|
|
54643bc1fc
|
Re-extracted class docs.
|
2022-10-09 12:43:55 +02:00 |
|
|
10437e2f01
|
Add missing doc classes setup.
|
2022-10-09 12:41:45 +02:00 |
|
|
51acd0c9d6
|
Fix setting all EDITOR_DEFs for the gridmap editor.
|
2022-10-08 23:41:54 +02:00 |
|
|
7f78bdf7fe
|
Now MeshLibraryEditorPlugin registers itself to the export as menu.
|
2022-10-08 23:36:36 +02:00 |
|
|
d8f00dc1b4
|
Fix the mesh library editor plugin, and cleanups.
|
2022-10-08 20:57:38 +02:00 |
|
|
be5795add2
|
Also added the mesh library editor plugin.
|
2022-10-08 20:50:04 +02:00 |
|
|
4fa3ca949e
|
Fix includes and compile for GridMap. Still not enabled.
|
2022-10-08 20:42:07 +02:00 |
|
|
0a8cf3cb3f
|
Added MeshLibrary to the GridMap module. Also include cleanups.
|
2022-10-08 19:48:37 +02:00 |
|
|
c905adc04a
|
Added back the GridMap module. Not yet enabled.
|
2022-10-08 19:40:25 +02:00 |
|
|
408e6ff56d
|
Removed the gridmap.
|
2022-03-15 14:53:12 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|