Anilforextra
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522c324760
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Enable material editor preview to be rotated.
(cherry picked from commit d4ee903004637b6ba12eef004a4d9006462c83b6)
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2022-12-22 14:16:06 +01:00 |
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24a1580dbf
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Renamed the files aswell.
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2022-08-29 17:33:10 +02:00 |
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e4ae7f2ebc
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Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
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2022-08-29 17:21:40 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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d740ef5d18
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
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2b5cc26584
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More include cleanups to the classes under editor/plugins.
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2022-03-18 21:48:35 +01:00 |
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a112bd877c
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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340cc8ba45
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Run the include guard script on the editor folder.
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2022-03-17 22:15:35 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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