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1f4f9c761e
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Version include cleanups to ESS.
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2022-03-18 00:38:45 +01:00 |
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12ea0b735a
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Add ERR_FAIL_INDEX macro to ActionBarProfile's remove_action_bar.
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2022-03-17 23:11:53 +01:00 |
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1bc3c2594c
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Same change to classes under modules.
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2022-03-17 22:33:22 +01:00 |
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30a413ca78
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Format Entity.cpp.
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2022-03-17 22:04:02 +01:00 |
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95ce2f224f
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Null check the ESS singleton in Entity's update()/.
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2022-03-17 21:49:14 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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13eb5ab431
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Check if the ESS singleton is null in spell's constructor.
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2022-03-17 14:22:23 +01:00 |
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31e29ebd71
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Check it the ESS singleton is null in LevelStatData's constructor.
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2022-03-17 11:16:56 +01:00 |
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48fc41e3c6
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Check if the ESS singleton is present before accessing it in ItemTemplate's constructor.
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2022-03-17 09:32:10 +01:00 |
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87e792b920
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Check if the ESS singleton exists in EquipmentData's constructor.
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2022-03-17 08:41:22 +01:00 |
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e2b43374d0
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Fix a crash when running tests.
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2022-03-16 18:33:44 +01:00 |
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1109ec7f42
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(Hopefully) fix github actions build error.
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2022-03-16 09:11:38 +01:00 |
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e85cef1745
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
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e6a9caf3a8
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Re-extracted the class docs.
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2022-03-16 02:51:50 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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