bef76e4adf
Docs for the PreparedStatement.
2024-04-27 23:02:05 +02:00
3c14689ba6
Return OK when SQLITE_ROW in step().
2024-04-27 22:50:50 +02:00
d53e7dd1fc
Re-extracted class docs.
2024-04-27 21:08:04 +02:00
d208d887fc
Fix text binds being interpreted as blobs.
2024-04-27 21:06:54 +02:00
e752ededc5
Fix typo.
2024-04-27 21:00:28 +02:00
2cb6e3d97f
Added more helper methods to deal with prepared statements to QueryBuilder.
2024-04-27 20:37:23 +02:00
ef3aa03887
Renamed clear to reset in TableBuilder.
2024-04-27 19:44:16 +02:00
c2561f4b96
Use StringBuilder in TableBuilder aswell.
2024-04-27 19:33:46 +02:00
e455b53c7b
Hide result String in TableBuilder. Also add clear() method to it.
2024-04-27 19:32:29 +02:00
e845f2f905
Set up the PreapredStatement for convenience in SQLite3QueryBuilder::create_prepared_statement().
2024-04-27 19:06:38 +02:00
04ef468ffa
QueryBuilder now uses a StringBuilder internally.
2024-04-27 18:54:12 +02:00
eebeadbe47
Added more helper methods to StringBuilder.
2024-04-27 18:53:54 +02:00
c0d74c2060
Made query_result in QueryBuilder protected.
2024-04-27 18:39:31 +02:00
266263976d
Added virtual methods to QueryBuilder for adding prepared statement placeholders.
2024-04-27 18:37:56 +02:00
a347ab75b4
Prepared statements for the sqlite database backend.
2024-04-27 18:23:31 +02:00
d65d2b5e0f
Setup prepared statement support for the database module.
2024-04-27 16:26:58 +02:00
f87650ec49
Small tweaks to the sqlite3 database module.
2024-04-27 14:47:03 +02:00
add7fff92b
DatabaseConnection::database_connect() now returns Error.
2024-04-27 14:41:42 +02:00
06e0be8d04
Remove unused variable.
2024-04-26 23:55:16 +02:00
a0cbd4f777
Remove unused variable.
2024-04-26 22:30:55 +02:00
09ff5c90b9
Re-extracted class docs.
2024-04-26 18:21:17 +02:00
a92858914f
Docs for the markdown renderer.
2024-04-26 18:20:41 +02:00
28b54937b7
Don't expose renderer_callback() for scripting.
2024-04-26 17:34:28 +02:00
6783cb92ab
Re-extracted class docs.
2024-04-26 17:32:25 +02:00
fb3e87a9e3
Added the ability to script the rendering of the MarkdownRenderer. Also added a new render() method equivalent to render_to_html().
2024-04-26 17:31:42 +02:00
b3eab569ea
Bump version.
2024-04-21 23:29:49 +02:00
45557aa5db
Update the make release script.
2024-04-21 23:18:57 +02:00
c61b2f40e8
Export template setup for ios.
2024-04-21 21:44:51 +02:00
de192f0f2b
Update the pre release file script's file list.
2024-04-21 21:34:09 +02:00
2b39a14b65
Updated the changelog.
2024-04-21 17:48:13 +02:00
5d190f21d6
Re-extracted class docs.
2024-04-21 15:39:49 +02:00
cc2f893bcd
LayeredTileMapLayer fix class names in docs.
2024-04-21 15:39:10 +02:00
82bdd1c235
Update LayeredTileMapLayer's docs to work properly.
2024-04-21 15:34:13 +02:00
a5c71c5ffd
Class docs for ORMSpatialMaterial.
2024-04-21 15:33:20 +02:00
f09ab537e0
Clang-format everything.
2024-04-21 15:27:36 +02:00
3dcdcf0467
Set version to stable.
2024-04-21 15:01:28 +02:00
78f963ef3e
Moved the old frt build containers.
2024-04-21 14:58:55 +02:00
2def46969d
Renamed the build container folders.
2024-04-21 14:58:25 +02:00
2c09e8c8af
Fix compile error.
2024-04-21 14:58:11 +02:00
789e640b9d
Fix build.
2024-04-21 14:54:17 +02:00
e22df7cc3e
Fix crossbuilding libtheora on the server platform.
2024-04-21 14:38:49 +02:00
d149ca8c42
Update the last backported commit.
2024-04-21 14:33:02 +02:00
Paweł Fertyk
2154c87432
Fix AudioStreamPlayer not paused on pause mode change
...
Fixes #58543 .
2024-04-21 14:27:49 +02:00
Haoyu Qiu
63fac11503
Add option to toggle visibility of position gizmos in 2D editor
...
Co-authored-by: J. N. Witch <127793256+J-N-Witch@users.noreply.github.com>
2024-04-21 14:27:27 +02:00
lawnjelly
91090ff296
Portals - defer setting active in VisualServer
until enter tree
...
`set_portal_active()` was being called loading packed scenes prior to entering the tree, visual server portals had not been fully created at this point hence the call was being ignored with an error flagged.
This PR defers the call until after entering the tree.
2024-04-21 14:22:52 +02:00
totlmstr
6db0214bfa
Add option modules_enabled_by_default
and minimal CI build
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: aaronfranke <arnfranke@yahoo.com>
2024-04-21 14:21:51 +02:00
lawnjelly
64bbac30ee
Fix physics on_floor_body crash
...
Physics body previously stored the RID of a collision object and accessed it on the next frame, leading to a crash if the object had been deleted.
This PR stores the ObjectID in addition to the RID, and checks the object still exists prior to access.
2024-04-21 14:20:26 +02:00
Haoyu Qiu
b67115fd35
Store ObjectID instead of pointer for KinematicCollision owner
2024-04-21 14:17:59 +02:00
Haoyu Qiu
9f75f7dfc0
Fix SceneTree not respecting virtual process methods
...
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-04-21 14:15:45 +02:00
Haoyu Qiu
8f7ea2132b
Don't error multiple times when trying to load missing default bus layout
2024-04-21 14:15:09 +02:00