Commit Graph

67 Commits

Author SHA1 Message Date
83871fc6e0 Clang format everything. 2024-09-08 16:52:38 +02:00
6a948f7240 More compile fixes. 2024-09-07 12:56:36 +02:00
ff5a033b27 Compile fixes. 2024-09-07 12:41:30 +02:00
06c251749e Compile fixes. 2024-09-07 12:31:06 +02:00
048920302e Fix compile errors. 2024-09-07 12:13:19 +02:00
bruvzg
cfb9c810a8 Fix TTS configuration loaded too early. 2024-09-07 11:56:27 +02:00
bruvzg
8479340f52 Add audio/general/text_to_speech project setting to enable/disable TTS. 2024-09-07 11:55:21 +02:00
bruvzg
66af3f29eb Backport text-to-speech support. 2024-09-07 10:28:39 +02:00
a5762c85c1 Fix typo. 2024-07-16 23:55:30 +02:00
ee8a1c83eb Fix error. 2024-07-16 23:47:13 +02:00
c7ac1db971 Clang format everything. 2024-07-16 21:23:54 +02:00
9d6680ce6d Adding back the GLES3 renderer pt1. Unlike in godot it can be disabled compile time. It will be enabled afer if works. 2024-07-16 00:14:10 +02:00
bruvzg
8cec3e8e0b Add IME input support. 2024-07-14 09:40:24 +02:00
Rémi Verschelde
128a1cdbb1 Web: Bump closure compiler spec to ECMASCRIPT_2021
Fixes #88008.

(cherry picked from commit d29b0d90e0d735eee860b977c57cb75423d7a9ba)
2024-07-14 08:55:26 +02:00
Adam Scott
ba466927d9 Fix emscripten 3.1.51 breaking change about *glGetProcAddress()
(cherry picked from commit 5922ac0fb11105da67d28847b60a521406a77cdb)
2024-07-14 08:55:17 +02:00
Adam Scott
5e31a5821c Add WASM_BIGINT linker flag to the web build
(cherry picked from commit 3ae524fa9e42828183f8046f6f33b945475bb052)
2024-07-14 08:55:06 +02:00
Rémi Verschelde
326a098dac SCons: Fix Web build when compiler version isn't properly detected
Quick fix for #82585.

A better fix requires refactoring the way we detect the compiler version
to make it more reliable, and get a consistent output. But I prefer to
keep changes minimal for 3.x branches at this point.

Also set CI version to 3.1.39, which is what we use for official 3.6 builds
since 3.6-beta4.
2024-02-08 15:15:14 +01:00
Rémi Verschelde
b44ee23cee Web: Clarify that OS.get_unique_id is not supported
Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.

Fixes #82439.

(cherry picked from commit 0a10f09ce4321695940a626eef9c64b36f599193)
2024-02-08 15:05:20 +01:00
nikitalita
cda33386ca SCons: Add stack_size and default_pthread_stack_size options to Web target
(cherry picked from commit 6788bc6bc2be68db9b9f1a37bf5edb8497eafb93)
2024-02-08 15:04:41 +01:00
Adam Scott
89ebe3f570 Set what were default values for some emscripten linkflags
- Set `-sSTACK_SIZE` to what it was before emscripten 3.1.27.
  It was renamed in 3.1.25 so also set `-sTOTAL_SIZE` for older
  versions for consistency.
- Set `-sDEFAULT_PTHREAD_STACK_SIZE` to what it was before 3.1.30.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 8e5fbd43488ad39a9b987c9abc38134841f44024)
2024-02-08 15:02:18 +01:00
Rémi Verschelde
651857c040 Web: Fix version check for missing scalbnf LTO workaround
The check needs to happen after we set `env["CXX"]`.
Follow-up to #81340.

(cherry picked from commit 50161808c240b2296045887e1fc683eee87905ae)
2023-12-20 22:16:55 +01:00
Rémi Verschelde
51d50bff9b Web: Workaround Emscripten 3.1.42+ LTO regression
Fixes #80010.

(cherry picked from commit b064008c07be856d6f3a5079d11746137e03ede5)
2023-12-20 22:09:10 +01:00
98912a89e8 File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
SysError99
d7575edb2d Fix JavaScript callback memory leak 2023-10-02 16:18:41 +02:00
Fabio Alessandrelli
959286993a Update npm packages 2023-08-27 11:59:50 +02:00
b03baa989b Ported: Bump json5 from 1.0.1 to 1.0.2 in /platform/web
Bumps [json5](https://github.com/json5/json5) from 1.0.1 to 1.0.2.
- [Release notes](https://github.com/json5/json5/releases)
- [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md)
- [Commits](json5/json5@v1.0.1...v1.0.2)

---
updated-dependencies:
- dependency-name: json5
  dependency-type: indirect
...

90132061f5
2023-01-16 14:22:10 +01:00
Fabio Alessandrelli
f2682927f0 Expose API to force file system sync. 2023-01-16 14:15:08 +01:00
2cd4e4d828 Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
1b0aac6028 Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
b6252e8d3a Ported: [Web] Add the "serve" and "run" scons targets.
You can now run the test HTTP server by calling:
scons p=javascript serve
If you also wish to run the browser, call instead:
scons p=javascript run
The default listen port is 8060, but can be overriden via the env
variable GODOT_WEB_TEST_PORT which must be a valid integer.
- Faless
eda014197f
2022-12-22 17:45:13 +01:00
4baf6dd61d Ported: Replace local web server setup for web editor with a Python-based solution
This makes it easier to set up, as you always have Python installed
when building Godot. On the other hand, you don't always have Node.js
+ npm installed (and you may not want to spend time running `npm install`).
- Calinou, akien-mga
816db5c215
2022-12-22 16:38:31 +01:00
44381ae1d2 Ported: Change auto to default in cursor css settings.
- jasonwinterpixel
6812e66f33
2022-10-08 17:34:43 +02:00
Rémi Verschelde
a04ae000eb HTML5: Add missing OS::get_cursor_shape() implementation
Fixes #66835.
2022-10-08 17:31:11 +02:00
Rémi Verschelde
fe5d1cc8ff SCons: Refactor handling of production flag and per-platform LTO defaults
Fixup to #63288.
See #65583 for the bug report.

Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e619161798820b2bd6ff46178c5b7ccebcf)
2022-10-08 16:18:23 +02:00
f30076a9f5 Ported: Disable menus and functionality that are not relevant on the Android Editor port - m4gr3d
1f23bac645
2022-09-17 17:36:35 +02:00
Rémi Verschelde
72f7c01c22 HTML5: Fix warning with Emscripten 3.1.20
And use that version for CI.
2022-09-16 23:18:43 +02:00
Rémi Verschelde
c708c44180 SCons: Refactor LTO options with lto=<none|thin|full>
Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.

Also add `linker` option to `server` platform missed in #63283.

Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-16 22:54:09 +02:00
bcf96a5840 Ported: Improve performance of screen_get_dpi() in Javascript
Replace a bisect with a single multiplication when calling
screen_get_dpi() in Javascript

Tested the value of
window.matchMedia(`(resolution:${(window.devicePixelRatio*96).toFixed(100)}dpi)`).matches
which is true except for values that cause a lot of rounding errors
(e.g. dpr : 0.3  => resolution: 28.799999999999997dpi)

Even in these cases the value matches the result of the previous
`findDPI()` method.
-jamie-pate
562d7c616d
2022-09-16 21:15:54 +02:00
e2d42db711 Also renamed the files. 2022-08-19 21:24:36 +02:00
cffe742085 Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
c48381b86c Fix javascript build. 2022-08-19 16:23:02 +02:00
58da70524b Ported: Add support for multiple virtual keyboard types - brianwinterpixel
ce24b48e50
2022-08-19 16:18:53 +02:00
56f71c7275 Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d
d2213f76a9
2022-08-19 12:08:35 +02:00
6be9bf5dfe Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
04feb63860 Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
4a39f38bab Fix typo. 2022-07-30 00:54:25 +02:00
641c15f906 Ported: [3.x] HTML5: Add support for Input.vibrate_handheld() - pattlebass
fb7ecc748f
2022-07-30 00:29:14 +02:00
28222d21e5 Ported: HTML5: Make OS.get_locale() match other platforms
- pattlebass
82c3e6229b
2022-07-29 20:54:31 +02:00
Raffaele Picca
e12997ed02 Fix default cursor in html5 export. 2022-07-29 16:34:04 +02:00