.. |
api
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
export
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Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d
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2022-08-19 12:08:35 +02:00 |
js
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Fix javascript build.
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2022-08-19 16:23:02 +02:00 |
.eslintrc.engine.js
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
.eslintrc.js
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
.eslintrc.libs.js
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
audio_driver_javascript.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
audio_driver_javascript.h
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Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
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2022-08-18 15:41:28 +02:00 |
detect.py
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HTML5: Enable mbedTLS module for Crypto object
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2022-07-28 11:13:39 +02:00 |
dom_keys.inc
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
emscripten_helpers.py
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
http_client_javascript.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
http_client.h.inc
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
javascript_main.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
javascript_runtime.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
javascript_singleton.cpp
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Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
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2022-08-18 15:41:28 +02:00 |
logo.png
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
os_javascript.cpp
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
os_javascript.h
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
package-lock.json
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Ran npm audit fix for the javascript backend.
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2022-07-28 11:15:30 +02:00 |
package.json
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
pandemonium_audio.h
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
pandemonium_js.h
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Fix javascript build.
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2022-08-19 16:23:02 +02:00 |
platform_config.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
README.md
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
run_icon.png
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
SCsub
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
serve.json
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |