1d8e1f7065
Fixed TextEdit width calculation after it's font changes. This fixes lines being too long to scroll to in the editor.
2024-01-12 12:43:39 +01:00
8d67178204
Backported from godot4: Fix TextEdit.get_rect_at_line_column returning negative pos even though cursor is in viewable area of the control
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- MJacred
6170381bd7
2024-01-12 12:24:09 +01:00
a38d3e5d61
Fix typo.
2024-01-12 12:18:05 +01:00
98912a89e8
File copyright header updates pt9.
2023-12-18 00:25:33 +01:00
MJacred
519d0647fd
Fix cursor after last character in line counting as a character outside of the viewing area
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The cursor column can be after the last_visible_char index and still be visible.
2023-10-02 16:40:26 +02:00
9a2bf73280
Backported _shortcut_input() virtual from godot4.
2023-09-07 09:56:16 +02:00
lawnjelly
ca171817a8
MultiRect - Fix flushing in TextEdit
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The FontDrawer used in TextEdit was previously not being flushed before drawing auto-completion boxes. This was causing rendering artifacts.
This PR also increases the backward compatibility of the MultiRect OFF mode, by forcing a flush after each character.
2023-08-27 11:45:09 +02:00
634bdfbb69
Ported: Changed line_edited_from(from) to lines_edit_from(from, to)
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- Paulb23
907f9f2a84
2023-02-21 12:37:52 +01:00
c356806ebf
Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
- Paulb23
bc4cee4458
2023-02-21 01:30:59 +01:00
0edf8fe956
Ported: Convert syntax highlighters into a resource
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- Paulb23
2f1080be9b
2023-02-20 14:51:10 +01:00
1b0aac6028
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
Abhinav Chennubhotla
cbdc659738
Fix code folding icon color not matching defined color
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Cherrypick of #58457 in master
Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.
- Create new icons for use specifically in the code editor
- Add these icons to the exceptions when converting dark theme icons
to light theme automatically
- Change the default value of the code folding color to match previous
color
- Code folding icon is now pure white by default to correctly match
the color defined in settings
2022-09-16 23:38:34 +02:00
cffe742085
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
2022-08-19 20:50:20 +02:00
58da70524b
Ported: Add support for multiple virtual keyboard types - brianwinterpixel
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ce24b48e50
2022-08-19 16:18:53 +02:00
4c4e19223e
Added _theme_ infix to the theme helper methods in Control.
2022-08-17 20:57:16 +02:00
99e94b08c4
Moved base input related classes to core/input.
2022-08-17 17:02:24 +02:00
04feb63860
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
dc9cc716c7
Moved Object related classes under core/object.
2022-08-17 13:45:14 +02:00
87149557b2
Fix sign comparison warning.
2022-08-15 23:12:44 +02:00
220954cf08
Backported most of the improvements to String from Godot4.
2022-08-15 22:54:03 +02:00
648b9fce40
Ported: Add an option to drag'n'drop selected text in TextEdit - ConteZero
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a13b3028a2
2022-07-29 16:29:53 +02:00
kobewi
69976cd190
Disable scroll when dragging at edges of TextEdit
2022-07-28 19:23:36 +02:00
Haoyu Qiu
56fed34913
Fix undo history for function name autocompletion
2022-07-26 12:46:13 +02:00
Haoyu Qiu
2aefcf5585
Consider chained operation when selecting text in TextEdit::undo()
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(cherry picked from commit 8cefbfcf432ef6ed3879ee60bf500b52149f3e01)
2022-07-26 12:35:47 +02:00
8275f6b161
Ported: Add missing argument names in bindings - akien-mga
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21c3048397
2022-07-25 23:51:34 +02:00
a43091d427
Ported: Add drag and drop to TextEdit, LineEdit, RichTextLabel - ConteZero
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4167e98088
2022-07-25 20:32:14 +02:00
c8adff0f99
Ported:
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Fix Right-Click clearing selection - ConteZero
57b616fb21
2022-07-25 19:55:26 +02:00
d85caf2c71
Ported:
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[3.x] Add option to make selection unique - ConteZero
0ffacff998
2022-07-25 19:46:09 +02:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
2c88c46101
Moved more includes to cpp files.
2022-03-17 11:28:57 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00