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b248a28ccf
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More tweaks to TerrainChunk's new scene api.
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2025-02-14 18:02:32 +01:00 |
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9d6ec2bb65
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Tweaks and improvements to TerrainChunk's new scene api.
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2025-02-14 17:48:33 +01:00 |
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39eeba0efd
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Added scene storage api to TerrainChunks.
Also mass replaced the typo "tarnsform" to "transform", and fixed a
parameter name in a TerrainChunk binding.
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2025-02-14 16:57:32 +01:00 |
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418bac4209
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Added owned_lights property to TerrainChunk. Also changed the lights property it is now scripting only, it won't get saved.
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2025-02-14 16:39:25 +01:00 |
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7006c947cd
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Store whether a mesh_data_resource in a TerrainChunk is original or not.
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2025-02-14 15:49:39 +01:00 |
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2054f60c6d
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Renamed the new original parameter in TerrainChunk and TerrainWorld's prop api from owner to original.
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2025-02-14 15:32:54 +01:00 |
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1643197af3
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Now TerrainChunks will remember whether they own a prop or not. Also added and bound missing methods to Chunk's prop api.
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2025-02-14 15:28:14 +01:00 |
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583298dbfe
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Now TerrainLights are stored inside chunks (they are also automatically saved with them). Also changed TerrainLight's api to makes use of Vector3i.
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2025-02-11 00:38:48 +01:00 |
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eb3ed4fa20
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Now props and mesh data resources are saved with the TerrainChunks.
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2025-02-10 17:48:11 +01:00 |
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b0177a2c3a
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Only generate chunks once.
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2025-02-10 15:24:16 +01:00 |
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2024a33ee9
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Implemented chunk material invalidation support for TerrainLibraryMergerPCM.
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2025-02-07 10:08:22 +01:00 |
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6be11c2bff
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Implemented an immediate build mode for TerrainChunk.
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2025-02-06 17:22:10 +01:00 |
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429575fab6
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
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5088d32fa0
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Removed my old copyright headers.
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2023-12-17 22:59:50 +01:00 |
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b240df7df6
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Updated more copyright headers for 2023.
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2022-12-31 21:07:05 +01:00 |
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2fdaacfa66
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Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
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2022-10-05 12:54:17 +02:00 |
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ea2a36c4ea
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Also replaced the old PROPS_PRESENT defines with the module system's generated defines.
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2022-10-05 11:16:32 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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029467ab2c
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More include and macro cleanups.
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2022-03-18 04:10:09 +01:00 |
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48805f5f8f
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Removed now unnecessary version.h includes.
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2022-03-18 03:56:41 +01:00 |
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3039645b4a
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Cleaned up Terraman's version checks.
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2022-03-18 02:41:08 +01:00 |
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1bc3c2594c
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Same change to classes under modules.
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2022-03-17 22:33:22 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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