b1fa7891f9
Ported: Improve documentation for tonemapping operators - Calinou
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035cb7fcb0
2022-07-27 13:57:19 +02:00
smix8
1317f7000a
Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
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Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-07-27 13:54:43 +02:00
a9df89703c
Ported: TileMap: Use const ref for all Vector2 parameters - akien-mga
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2834332591
2022-07-27 13:54:29 +02:00
9071569b3b
Ported: Document the ProximityGroup class - Calinou, MJacred
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fb345a924d
2022-07-27 13:46:51 +02:00
Hugo Locurcio
342e09db7b
Document workarounds for 2D line and polygon antialiasing
2022-07-27 13:41:51 +02:00
86045019c4
Ported: doc: Fix a couple broken links to a moved page - akien-mga
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8ee69a88c1
2022-07-27 13:41:36 +02:00
04e45474bb
Also apply the previous fix to cscript.
2022-07-27 13:38:43 +02:00
Haoyu Qiu
cdeba9e5d1
Fix incorrect usage for some export variables
2022-07-27 13:37:40 +02:00
b9fb0ae733
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
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153dc4d57e
2022-07-27 13:37:17 +02:00
bruvzg
814f76bf6b
Fixed implementation of RTL remove_line()
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Co-authored-by: Eric M <itsjusteza@gmail.com>
2022-07-27 13:08:20 +02:00
Haoyu Qiu
1980eeaa36
Fix external link icon black background
2022-07-27 13:07:56 +02:00
Hugo Locurcio
de8e9fc231
Add a Skew property to StyleBoxFlat
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This makes it possible to create more aesthetically pleasing
styleboxes for GUI theming, especially in games that have
a futuristic appearance (where skewed buttons and progress bars
are common).
2022-07-27 13:07:30 +02:00
smix8
fa0b1f561a
Expose VisualServer.texture_set_proxy() to GDScript
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Expose VisualServer.texture_set_proxy() to GDScript
2022-07-27 13:06:42 +02:00
lawnjelly
3a191189ca
Physics interpolation - fix streaking when unhiding nodes
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The data flow to the VisualServer of current and previous transforms is essential for allowing correct interpolation. An optimization was present that disabled sending transforms when nodes were hidden, however this meant that when unhidden, nodes would interpolate incorrectly from the last transform received when hiding, rather than the up to date previous transform.
This PR disables the optimization and sends always sends transforms when a node is interpolated.
2022-07-27 13:06:20 +02:00
b26a1cd3b4
Ported: [3.x] Improve embedded PCK loading and exporting. - bruvzg
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bea7c9be5d
2022-07-27 09:33:39 +02:00
twi
0768f95415
Update link to vector2_angle_to_point.png
2022-07-27 09:05:31 +02:00
Silc 'Tokage' Renew
3250bdc1e4
fixed rotated RootMotionView grid glitch
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(cherry picked from commit df89969865ffe84d36a666716934089afa16c51f)
2022-07-27 09:04:43 +02:00
kobewi
15a58cabc0
Expose move_to_trash()
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(cherry picked from commit b80e52f04899d28ea191ce3eaad9fdb76bc11b52)
2022-07-27 09:04:19 +02:00
kleonc
78aff244f1
Fix Image.blit_rect/blend_rect()
for negative p_dest
point
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(cherry picked from commit 4038bc0c369578c7483a5b1eae31e1ab4f35db34)
2022-07-27 09:03:55 +02:00
Rémi Verschelde
a0f698d4a6
Linux: Use pkg-config for alsa, libudev and GL too
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It's not needed on most distros as those are found in standard lib
and include paths, but on NixOS they're all in non-standard prefixes,
so we need to rely on information provided by pkg-config.
Fixes #59913 .
Co-authored-by: David Lewis <davidalewis00@gmail.com>
(cherry picked from commit 07ad0664204fbc965627ed5cba548e93e5af4be7)
2022-07-27 09:03:00 +02:00
9eee70dbb7
Ported: Add an external link editor icon
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This replaces the existing "chainlink" instance icon that was
used for external links. That icon is still used for scene instancing.
The icon was designed by redlamp.
Co-authored-by: Taylor Wright <taylor@redlamp.org>
- Calinou
2bc036dad5
2022-07-27 09:02:28 +02:00
kobewi
4d6dd2e452
Improve descriptions for drag methods
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(cherry picked from commit 31a23ab33f6ac80931c7f0027ff4f15f4a3c2172)
2022-07-27 08:54:38 +02:00
FireForge
3f22cc9f3b
Fix UndoRedo in Gradient editor
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(cherry picked from commit a384031326b96dd1185b7ba33809660ba5551549)
2022-07-27 08:54:15 +02:00
9f0dcb2f42
Added a todo.
2022-07-27 01:28:22 +02:00
GTcreyon
4facccc520
Changed "pair" to "triplet" in Vector3 definition
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(cherry picked from commit ce1fcfcff9d5056127deb8da70f8823be1654e1f)
2022-07-27 01:26:10 +02:00
Daniel Kříž
028a39f49b
Fix missing favorite files in filesystem dock
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(cherry picked from commit cbe363d7161d765577e9babf22a2d6f158b6259a)
2022-07-27 01:25:52 +02:00
Haoyu Qiu
718fad73eb
Document timestamp decimal fraction in Time
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(cherry picked from commit 1b891069cd0ea672276888ea0e0159b5cedc5cc9)
2022-07-27 01:25:36 +02:00
laws65
1ec045e2f1
Proper validation of negative values in datetime strings and datetime dicts
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(cherry picked from commit cf9fc0b93609abd52e0f9fe8cd425fef012b6b46)
2022-07-27 01:25:11 +02:00
Oğuzhan Eroğlu
49a98d13a0
Quick fix: Crash when parsing invalid datetime string #60189
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(cherry picked from commit 2b8eb126b4dfaa6b3217adef96dca5ed03708de1)
2022-07-27 01:24:52 +02:00
8156e2ba36
Ported: Vibrate using iOS haptics engine on supported devices (3.x) - timoschwarzer
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8fb9c96df9
2022-07-27 01:23:10 +02:00
Haoyu Qiu
5d03519e6d
Make more import preset name translatable
2022-07-27 01:17:35 +02:00
Haoyu Qiu
122a796535
Fix custom class icon when it inherits from a script
2022-07-27 01:17:09 +02:00
f45f64b07e
Added a new todo.
2022-07-27 01:16:11 +02:00
74dc60ec5f
Fix compile.
2022-07-27 01:05:16 +02:00
Haoyu Qiu
84ee52250c
Validate theme type/item names
2022-07-27 00:46:56 +02:00
d1108dc8bc
Ported: Implement Scene Unique Nodes - KoBeWi
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e1c74ae83f
2022-07-27 00:45:48 +02:00
720fac314f
Fix an another typo.
2022-07-27 00:33:10 +02:00
f3f3d61a94
Fx typo.
2022-07-27 00:25:58 +02:00
f3ec84fa78
Ported: Add a method for obtaining display cutouts on Android - madmiraal
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ec2270b88f
2022-07-27 00:21:20 +02:00
e7a5c47f8b
Ported: Fix several OS_X11 memory leaks - timothyqiu
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95d861694a
2022-07-27 00:04:29 +02:00
Rémi Verschelde
0fa5feae1a
MultiMesh: Fix potential crash found by fuzzing
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Fixes #58293 .
2022-07-26 15:55:28 +02:00
Haoyu Qiu
aed26cc13b
Bind Semaphore.try_wait()
2022-07-26 15:55:06 +02:00
b2030adef8
TODO.
2022-07-26 15:54:47 +02:00
50ed908929
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
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77b6f7595a
2022-07-26 15:49:30 +02:00
a2cb12fd07
Ported: Improve locking safety for RID handles builds. Additional locks are added. This is primarily to cover a potential race condition where the pool is resized from another thread during a get operation. - lawnjelly
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130cc36a88
2022-07-26 15:34:36 +02:00
309055ce7f
Renamed OAHashMap's const lookup_ptr method to lookup_ptr_const. Also added back const qualifier to the other one.
2022-07-26 15:33:36 +02:00
b4dcb3996b
Ported: Remove Array link in description of PoolArrays - timothyqiu
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4fda4f31c2
2022-07-26 15:16:21 +02:00
Hugo Locurcio
fc041bf980
Document that glTF classes are only usable in editor builds
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Run-time glTF saving/loading is only available in Godot 4.0,
not Godot 3.x.
2022-07-26 15:10:11 +02:00
Pawel Lampe
cf84a36352
Fix crash in GodotNavigationServer::map_get_path
, fixes #60413
2022-07-26 15:09:40 +02:00
1e0353e179
Alos add a const version of lookup_ptr for OAHashMap, similar to 62e9044837
.
2022-07-26 15:09:11 +02:00