mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-22 00:48:09 +01:00
Validate theme type/item names
This commit is contained in:
parent
d1108dc8bc
commit
84ee52250c
@ -47,6 +47,7 @@
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#include "test_render.h"
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#include "test_shader_lang.h"
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#include "test_string.h"
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#include "test_theme.h"
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#include "test_transform.h"
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#include "test_xml_parser.h"
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@ -69,6 +70,7 @@ const char **tests_get_names() {
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"ordered_hash_map",
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"astar",
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"xml_parser",
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"theme",
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nullptr
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};
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@ -150,6 +152,10 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
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return TestXMLParser::test();
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}
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if (p_test == "theme") {
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return TestTheme::test();
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}
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print_line("Unknown test: " + p_test);
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return nullptr;
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}
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295
main/tests/test_theme.cpp
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295
main/tests/test_theme.cpp
Normal file
@ -0,0 +1,295 @@
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/*************************************************************************/
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/* test_theme.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "test_theme.h"
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#include "core/os/os.h"
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#include "main/tests/test_tools.h"
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#include "scene/resources/theme.h"
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#define CHECK(X) \
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if (!(X)) { \
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OS::get_singleton()->print("\tFAIL at line %d: %s\n", __LINE__, #X); \
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return false; \
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} else { \
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OS::get_singleton()->print("\tPASS\n"); \
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}
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namespace TestTheme {
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class Fixture {
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public:
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struct DataEntry {
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Theme::DataType type;
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Variant value;
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} const valid_data[Theme::DATA_TYPE_MAX] = {
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{ Theme::DATA_TYPE_COLOR, Color() },
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{ Theme::DATA_TYPE_CONSTANT, 42 },
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{ Theme::DATA_TYPE_FONT, Ref<Font>(memnew(BitmapFont)) },
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{ Theme::DATA_TYPE_ICON, Ref<Texture>(memnew(ImageTexture)) },
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{ Theme::DATA_TYPE_STYLEBOX, Ref<StyleBox>(memnew(StyleBoxFlat)) },
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};
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const StringName valid_item_name = "valid_item_name";
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const StringName valid_type_name = "ValidTypeName";
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};
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bool test_good_theme_type_names() {
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Fixture fixture;
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StringName names[] = {
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"", // Empty name.
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"CapitalizedName",
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"snake_cased_name",
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"42",
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"_Underscore_",
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};
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// add_type
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for (const StringName &name : names) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->add_type(name);
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CHECK(!ed.has_error);
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}
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// set_theme_item
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_theme_item(entry.type, fixture.valid_item_name, name, entry.value);
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CHECK(!ed.has_error);
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}
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}
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// add_theme_item_type
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->add_theme_item_type(entry.type, name);
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CHECK(!ed.has_error);
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}
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}
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// set_type_variation
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for (const StringName &name : names) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_type_variation(fixture.valid_type_name, name);
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CHECK(ed.has_error == (name == StringName()));
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}
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for (const StringName &name : names) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_type_variation(name, fixture.valid_type_name);
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CHECK(ed.has_error == (name == StringName()));
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}
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return true;
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}
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bool test_bad_theme_type_names() {
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Fixture fixture;
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StringName names[] = {
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"With/Slash",
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"With Space",
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"With@various$symbols!",
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String::utf8("contains_汉字"),
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};
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// add_type
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for (const StringName &name : names) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->add_type(name);
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CHECK(ed.has_error);
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}
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// set_theme_item
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_theme_item(entry.type, fixture.valid_item_name, name, entry.value);
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CHECK(ed.has_error);
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}
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}
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// add_theme_item_type
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->add_theme_item_type(entry.type, name);
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CHECK(ed.has_error);
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}
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}
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// set_type_variation
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for (const StringName &name : names) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_type_variation(fixture.valid_type_name, name);
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CHECK(ed.has_error);
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}
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for (const StringName &name : names) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_type_variation(name, fixture.valid_type_name);
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CHECK(ed.has_error);
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}
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return true;
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}
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bool test_good_theme_item_names() {
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Fixture fixture;
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StringName names[] = {
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"CapitalizedName",
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"snake_cased_name",
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"42",
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"_Underscore_",
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};
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// set_theme_item
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_theme_item(entry.type, name, fixture.valid_type_name, entry.value);
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CHECK(!ed.has_error);
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CHECK(theme->has_theme_item(entry.type, name, fixture.valid_type_name));
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}
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}
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// rename_theme_item
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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theme->set_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name, entry.value);
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ErrorDetector ed;
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theme->rename_theme_item(entry.type, fixture.valid_item_name, name, fixture.valid_type_name);
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CHECK(!ed.has_error);
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CHECK(!theme->has_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name));
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CHECK(theme->has_theme_item(entry.type, name, fixture.valid_type_name));
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}
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}
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return true;
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}
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bool test_bad_theme_item_names() {
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Fixture fixture;
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StringName names[] = {
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"", // Empty name.
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"With/Slash",
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"With Space",
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"With@various$symbols!",
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String::utf8("contains_汉字"),
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};
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// set_theme_item
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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ErrorDetector ed;
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theme->set_theme_item(entry.type, name, fixture.valid_type_name, entry.value);
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CHECK(ed.has_error);
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CHECK(!theme->has_theme_item(entry.type, name, fixture.valid_type_name));
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}
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}
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// rename_theme_item
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for (const StringName &name : names) {
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for (const Fixture::DataEntry &entry : fixture.valid_data) {
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Ref<Theme> theme = memnew(Theme);
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theme->set_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name, entry.value);
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ErrorDetector ed;
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theme->rename_theme_item(entry.type, fixture.valid_item_name, name, fixture.valid_type_name);
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CHECK(ed.has_error);
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CHECK(theme->has_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name));
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CHECK(!theme->has_theme_item(entry.type, name, fixture.valid_type_name));
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}
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}
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return true;
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}
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typedef bool (*TestFunc)();
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TestFunc test_funcs[] = {
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test_good_theme_type_names,
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test_bad_theme_type_names,
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test_good_theme_item_names,
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test_bad_theme_item_names,
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nullptr
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};
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MainLoop *test() {
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int count = 0;
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int passed = 0;
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while (true) {
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if (!test_funcs[count]) {
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break;
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}
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bool pass = test_funcs[count]();
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if (pass) {
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passed++;
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}
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OS::get_singleton()->print("\t%s\n", pass ? "PASS" : "FAILED");
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count++;
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}
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OS::get_singleton()->print("\n\n\n");
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OS::get_singleton()->print("*************\n");
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OS::get_singleton()->print("***TOTALS!***\n");
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OS::get_singleton()->print("*************\n");
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OS::get_singleton()->print("Passed %i of %i tests\n", passed, count);
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return nullptr;
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}
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} // namespace TestTheme
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41
main/tests/test_theme.h
Normal file
41
main/tests/test_theme.h
Normal file
@ -0,0 +1,41 @@
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/*************************************************************************/
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/* test_theme.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_THEME_H
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#define TEST_THEME_H
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#include "core/os/main_loop.h"
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namespace TestTheme {
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MainLoop *test();
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}
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#endif // TEST_THEME_H
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61
main/tests/test_tools.h
Normal file
61
main/tests/test_tools.h
Normal file
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/*************************************************************************/
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/* test_tools.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_TOOLS_H
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#define TEST_TOOLS_H
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#include "core/error_macros.h"
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struct ErrorDetector {
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ErrorDetector() {
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eh.errfunc = _detect_error;
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eh.userdata = this;
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add_error_handler(&eh);
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}
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~ErrorDetector() {
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remove_error_handler(&eh);
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}
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void clear() {
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has_error = false;
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}
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static void _detect_error(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_message, ErrorHandlerType p_type) {
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ErrorDetector *self = (ErrorDetector *)p_self;
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self->has_error = true;
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}
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ErrorHandlerList eh;
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bool has_error = false;
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};
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#endif // TEST_TOOLS_H
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@ -214,6 +214,29 @@ void Theme::set_default_font(const Ref<Font> &p_font) {
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default_font = p_font;
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}
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bool Theme::is_valid_type_name(const String &p_name) {
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for (int i = 0; i < p_name.length(); i++) {
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const CharType c = p_name[i];
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if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_')) {
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return false;
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}
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}
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return true;
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}
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bool Theme::is_valid_item_name(const String &p_name) {
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if (p_name.empty()) {
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return false;
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}
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for (int i = 0; i < p_name.length(); i++) {
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const CharType c = p_name[i];
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if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_')) {
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return false;
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}
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}
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return true;
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}
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// Fallback values for theme item types, configurable per theme.
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void Theme::set_default_theme_font(const Ref<Font> &p_default_font) {
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if (default_theme_font == p_default_font) {
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@ -243,6 +266,9 @@ bool Theme::has_default_theme_font() const {
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// Icons.
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void Theme::set_icon(const StringName &p_name, const StringName &p_theme_type, const Ref<Texture> &p_icon) {
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ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
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ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
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bool existing = false;
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if (icon_map[p_theme_type].has(p_name) && icon_map[p_theme_type][p_name].is_valid()) {
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existing = true;
|
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@ -275,6 +301,7 @@ bool Theme::has_icon_nocheck(const StringName &p_name, const StringName &p_theme
|
||||
}
|
||||
|
||||
void Theme::rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!icon_map.has(p_theme_type), "Cannot rename the icon '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
|
||||
ERR_FAIL_COND_MSG(icon_map[p_theme_type].has(p_name), "Cannot rename the icon '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
|
||||
ERR_FAIL_COND_MSG(!icon_map[p_theme_type].has(p_old_name), "Cannot rename the icon '" + String(p_old_name) + "' because it does not exist.");
|
||||
@ -313,6 +340,8 @@ void Theme::get_icon_list(StringName p_theme_type, List<StringName> *p_list) con
|
||||
}
|
||||
|
||||
void Theme::add_icon_type(const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
if (icon_map.has(p_theme_type)) {
|
||||
return;
|
||||
}
|
||||
@ -350,6 +379,9 @@ void Theme::get_icon_types(List<StringName> *p_list) const {
|
||||
|
||||
// Shaders.
|
||||
void Theme::set_shader(const StringName &p_name, const StringName &p_theme_type, const Ref<Shader> &p_shader) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
bool existing = (shader_map.has(p_theme_type) && shader_map[p_theme_type].has(p_name));
|
||||
shader_map[p_theme_type][p_name] = p_shader;
|
||||
|
||||
@ -393,6 +425,9 @@ void Theme::get_shader_list(const StringName &p_theme_type, List<StringName> *p_
|
||||
|
||||
// Styleboxes.
|
||||
void Theme::set_stylebox(const StringName &p_name, const StringName &p_theme_type, const Ref<StyleBox> &p_style) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
bool existing = false;
|
||||
if (style_map[p_theme_type].has(p_name) && style_map[p_theme_type][p_name].is_valid()) {
|
||||
existing = true;
|
||||
@ -425,6 +460,7 @@ bool Theme::has_stylebox_nocheck(const StringName &p_name, const StringName &p_t
|
||||
}
|
||||
|
||||
void Theme::rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!style_map.has(p_theme_type), "Cannot rename the stylebox '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
|
||||
ERR_FAIL_COND_MSG(style_map[p_theme_type].has(p_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
|
||||
ERR_FAIL_COND_MSG(!style_map[p_theme_type].has(p_old_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because it does not exist.");
|
||||
@ -463,6 +499,8 @@ void Theme::get_stylebox_list(StringName p_theme_type, List<StringName> *p_list)
|
||||
}
|
||||
|
||||
void Theme::add_stylebox_type(const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
if (style_map.has(p_theme_type)) {
|
||||
return;
|
||||
}
|
||||
@ -500,6 +538,9 @@ void Theme::get_stylebox_types(List<StringName> *p_list) const {
|
||||
|
||||
// Fonts.
|
||||
void Theme::set_font(const StringName &p_name, const StringName &p_theme_type, const Ref<Font> &p_font) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
bool existing = false;
|
||||
if (font_map[p_theme_type][p_name].is_valid()) {
|
||||
existing = true;
|
||||
@ -534,6 +575,7 @@ bool Theme::has_font_nocheck(const StringName &p_name, const StringName &p_theme
|
||||
}
|
||||
|
||||
void Theme::rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!font_map.has(p_theme_type), "Cannot rename the font '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
|
||||
ERR_FAIL_COND_MSG(font_map[p_theme_type].has(p_name), "Cannot rename the font '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
|
||||
ERR_FAIL_COND_MSG(!font_map[p_theme_type].has(p_old_name), "Cannot rename the font '" + String(p_old_name) + "' because it does not exist.");
|
||||
@ -572,6 +614,8 @@ void Theme::get_font_list(StringName p_theme_type, List<StringName> *p_list) con
|
||||
}
|
||||
|
||||
void Theme::add_font_type(const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
if (font_map.has(p_theme_type)) {
|
||||
return;
|
||||
}
|
||||
@ -609,6 +653,9 @@ void Theme::get_font_types(List<StringName> *p_list) const {
|
||||
|
||||
// Colors.
|
||||
void Theme::set_color(const StringName &p_name, const StringName &p_theme_type, const Color &p_color) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
bool existing = has_color_nocheck(p_name, p_theme_type);
|
||||
color_map[p_theme_type][p_name] = p_color;
|
||||
|
||||
@ -632,6 +679,7 @@ bool Theme::has_color_nocheck(const StringName &p_name, const StringName &p_them
|
||||
}
|
||||
|
||||
void Theme::rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!color_map.has(p_theme_type), "Cannot rename the color '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
|
||||
ERR_FAIL_COND_MSG(color_map[p_theme_type].has(p_name), "Cannot rename the color '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
|
||||
ERR_FAIL_COND_MSG(!color_map[p_theme_type].has(p_old_name), "Cannot rename the color '" + String(p_old_name) + "' because it does not exist.");
|
||||
@ -666,6 +714,8 @@ void Theme::get_color_list(StringName p_theme_type, List<StringName> *p_list) co
|
||||
}
|
||||
|
||||
void Theme::add_color_type(const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
if (color_map.has(p_theme_type)) {
|
||||
return;
|
||||
}
|
||||
@ -691,6 +741,9 @@ void Theme::get_color_types(List<StringName> *p_list) const {
|
||||
|
||||
// Theme constants.
|
||||
void Theme::set_constant(const StringName &p_name, const StringName &p_theme_type, int p_constant) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
bool existing = has_constant_nocheck(p_name, p_theme_type);
|
||||
constant_map[p_theme_type][p_name] = p_constant;
|
||||
|
||||
@ -714,6 +767,7 @@ bool Theme::has_constant_nocheck(const StringName &p_name, const StringName &p_t
|
||||
}
|
||||
|
||||
void Theme::rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
|
||||
ERR_FAIL_COND_MSG(!constant_map.has(p_theme_type), "Cannot rename the constant '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
|
||||
ERR_FAIL_COND_MSG(constant_map[p_theme_type].has(p_name), "Cannot rename the constant '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
|
||||
ERR_FAIL_COND_MSG(!constant_map[p_theme_type].has(p_old_name), "Cannot rename the constant '" + String(p_old_name) + "' because it does not exist.");
|
||||
@ -748,6 +802,8 @@ void Theme::get_constant_list(StringName p_theme_type, List<StringName> *p_list)
|
||||
}
|
||||
|
||||
void Theme::add_constant_type(const StringName &p_theme_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
|
||||
if (constant_map.has(p_theme_type)) {
|
||||
return;
|
||||
}
|
||||
@ -1000,6 +1056,8 @@ void Theme::get_theme_item_types(DataType p_data_type, List<StringName> *p_list)
|
||||
|
||||
// Theme type variations.
|
||||
void Theme::set_type_variation(const StringName &p_theme_type, const StringName &p_base_type) {
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
|
||||
ERR_FAIL_COND_MSG(!is_valid_type_name(p_base_type), vformat("Invalid type name: '%s'", p_base_type));
|
||||
ERR_FAIL_COND_MSG(p_theme_type == StringName(), "An empty theme type cannot be marked as a variation of another type.");
|
||||
ERR_FAIL_COND_MSG(ClassDB::class_exists(p_theme_type), "A type associated with a built-in class cannot be marked as a variation of another type.");
|
||||
ERR_FAIL_COND_MSG(p_base_type == StringName(), "An empty theme type cannot be the base type of a variation. Use clear_type_variation() instead if you want to unmark '" + String(p_theme_type) + "' as a variation.");
|
||||
|
@ -121,6 +121,9 @@ public:
|
||||
static void set_default_style(const Ref<StyleBox> &p_style);
|
||||
static void set_default_font(const Ref<Font> &p_font);
|
||||
|
||||
static bool is_valid_type_name(const String &p_name);
|
||||
static bool is_valid_item_name(const String &p_name);
|
||||
|
||||
void set_default_theme_font(const Ref<Font> &p_default_font);
|
||||
Ref<Font> get_default_theme_font() const;
|
||||
bool has_default_theme_font() const;
|
||||
|
Loading…
Reference in New Issue
Block a user