Validate theme type/item names

This commit is contained in:
Haoyu Qiu 2022-04-26 20:03:11 +08:00 committed by Relintai
parent d1108dc8bc
commit 84ee52250c
6 changed files with 464 additions and 0 deletions

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@ -47,6 +47,7 @@
#include "test_render.h"
#include "test_shader_lang.h"
#include "test_string.h"
#include "test_theme.h"
#include "test_transform.h"
#include "test_xml_parser.h"
@ -69,6 +70,7 @@ const char **tests_get_names() {
"ordered_hash_map",
"astar",
"xml_parser",
"theme",
nullptr
};
@ -150,6 +152,10 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestXMLParser::test();
}
if (p_test == "theme") {
return TestTheme::test();
}
print_line("Unknown test: " + p_test);
return nullptr;
}

295
main/tests/test_theme.cpp Normal file
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@ -0,0 +1,295 @@
/*************************************************************************/
/* test_theme.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "test_theme.h"
#include "core/os/os.h"
#include "main/tests/test_tools.h"
#include "scene/resources/theme.h"
#define CHECK(X) \
if (!(X)) { \
OS::get_singleton()->print("\tFAIL at line %d: %s\n", __LINE__, #X); \
return false; \
} else { \
OS::get_singleton()->print("\tPASS\n"); \
}
namespace TestTheme {
class Fixture {
public:
struct DataEntry {
Theme::DataType type;
Variant value;
} const valid_data[Theme::DATA_TYPE_MAX] = {
{ Theme::DATA_TYPE_COLOR, Color() },
{ Theme::DATA_TYPE_CONSTANT, 42 },
{ Theme::DATA_TYPE_FONT, Ref<Font>(memnew(BitmapFont)) },
{ Theme::DATA_TYPE_ICON, Ref<Texture>(memnew(ImageTexture)) },
{ Theme::DATA_TYPE_STYLEBOX, Ref<StyleBox>(memnew(StyleBoxFlat)) },
};
const StringName valid_item_name = "valid_item_name";
const StringName valid_type_name = "ValidTypeName";
};
bool test_good_theme_type_names() {
Fixture fixture;
StringName names[] = {
"", // Empty name.
"CapitalizedName",
"snake_cased_name",
"42",
"_Underscore_",
};
// add_type
for (const StringName &name : names) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->add_type(name);
CHECK(!ed.has_error);
}
// set_theme_item
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_theme_item(entry.type, fixture.valid_item_name, name, entry.value);
CHECK(!ed.has_error);
}
}
// add_theme_item_type
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->add_theme_item_type(entry.type, name);
CHECK(!ed.has_error);
}
}
// set_type_variation
for (const StringName &name : names) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_type_variation(fixture.valid_type_name, name);
CHECK(ed.has_error == (name == StringName()));
}
for (const StringName &name : names) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_type_variation(name, fixture.valid_type_name);
CHECK(ed.has_error == (name == StringName()));
}
return true;
}
bool test_bad_theme_type_names() {
Fixture fixture;
StringName names[] = {
"With/Slash",
"With Space",
"With@various$symbols!",
String::utf8("contains_汉字"),
};
// add_type
for (const StringName &name : names) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->add_type(name);
CHECK(ed.has_error);
}
// set_theme_item
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_theme_item(entry.type, fixture.valid_item_name, name, entry.value);
CHECK(ed.has_error);
}
}
// add_theme_item_type
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->add_theme_item_type(entry.type, name);
CHECK(ed.has_error);
}
}
// set_type_variation
for (const StringName &name : names) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_type_variation(fixture.valid_type_name, name);
CHECK(ed.has_error);
}
for (const StringName &name : names) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_type_variation(name, fixture.valid_type_name);
CHECK(ed.has_error);
}
return true;
}
bool test_good_theme_item_names() {
Fixture fixture;
StringName names[] = {
"CapitalizedName",
"snake_cased_name",
"42",
"_Underscore_",
};
// set_theme_item
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_theme_item(entry.type, name, fixture.valid_type_name, entry.value);
CHECK(!ed.has_error);
CHECK(theme->has_theme_item(entry.type, name, fixture.valid_type_name));
}
}
// rename_theme_item
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
theme->set_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name, entry.value);
ErrorDetector ed;
theme->rename_theme_item(entry.type, fixture.valid_item_name, name, fixture.valid_type_name);
CHECK(!ed.has_error);
CHECK(!theme->has_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name));
CHECK(theme->has_theme_item(entry.type, name, fixture.valid_type_name));
}
}
return true;
}
bool test_bad_theme_item_names() {
Fixture fixture;
StringName names[] = {
"", // Empty name.
"With/Slash",
"With Space",
"With@various$symbols!",
String::utf8("contains_汉字"),
};
// set_theme_item
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
ErrorDetector ed;
theme->set_theme_item(entry.type, name, fixture.valid_type_name, entry.value);
CHECK(ed.has_error);
CHECK(!theme->has_theme_item(entry.type, name, fixture.valid_type_name));
}
}
// rename_theme_item
for (const StringName &name : names) {
for (const Fixture::DataEntry &entry : fixture.valid_data) {
Ref<Theme> theme = memnew(Theme);
theme->set_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name, entry.value);
ErrorDetector ed;
theme->rename_theme_item(entry.type, fixture.valid_item_name, name, fixture.valid_type_name);
CHECK(ed.has_error);
CHECK(theme->has_theme_item(entry.type, fixture.valid_item_name, fixture.valid_type_name));
CHECK(!theme->has_theme_item(entry.type, name, fixture.valid_type_name));
}
}
return true;
}
typedef bool (*TestFunc)();
TestFunc test_funcs[] = {
test_good_theme_type_names,
test_bad_theme_type_names,
test_good_theme_item_names,
test_bad_theme_item_names,
nullptr
};
MainLoop *test() {
int count = 0;
int passed = 0;
while (true) {
if (!test_funcs[count]) {
break;
}
bool pass = test_funcs[count]();
if (pass) {
passed++;
}
OS::get_singleton()->print("\t%s\n", pass ? "PASS" : "FAILED");
count++;
}
OS::get_singleton()->print("\n\n\n");
OS::get_singleton()->print("*************\n");
OS::get_singleton()->print("***TOTALS!***\n");
OS::get_singleton()->print("*************\n");
OS::get_singleton()->print("Passed %i of %i tests\n", passed, count);
return nullptr;
}
} // namespace TestTheme

41
main/tests/test_theme.h Normal file
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@ -0,0 +1,41 @@
/*************************************************************************/
/* test_theme.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TEST_THEME_H
#define TEST_THEME_H
#include "core/os/main_loop.h"
namespace TestTheme {
MainLoop *test();
}
#endif // TEST_THEME_H

61
main/tests/test_tools.h Normal file
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@ -0,0 +1,61 @@
/*************************************************************************/
/* test_tools.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TEST_TOOLS_H
#define TEST_TOOLS_H
#include "core/error_macros.h"
struct ErrorDetector {
ErrorDetector() {
eh.errfunc = _detect_error;
eh.userdata = this;
add_error_handler(&eh);
}
~ErrorDetector() {
remove_error_handler(&eh);
}
void clear() {
has_error = false;
}
static void _detect_error(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_message, ErrorHandlerType p_type) {
ErrorDetector *self = (ErrorDetector *)p_self;
self->has_error = true;
}
ErrorHandlerList eh;
bool has_error = false;
};
#endif // TEST_TOOLS_H

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@ -214,6 +214,29 @@ void Theme::set_default_font(const Ref<Font> &p_font) {
default_font = p_font;
}
bool Theme::is_valid_type_name(const String &p_name) {
for (int i = 0; i < p_name.length(); i++) {
const CharType c = p_name[i];
if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_')) {
return false;
}
}
return true;
}
bool Theme::is_valid_item_name(const String &p_name) {
if (p_name.empty()) {
return false;
}
for (int i = 0; i < p_name.length(); i++) {
const CharType c = p_name[i];
if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_')) {
return false;
}
}
return true;
}
// Fallback values for theme item types, configurable per theme.
void Theme::set_default_theme_font(const Ref<Font> &p_default_font) {
if (default_theme_font == p_default_font) {
@ -243,6 +266,9 @@ bool Theme::has_default_theme_font() const {
// Icons.
void Theme::set_icon(const StringName &p_name, const StringName &p_theme_type, const Ref<Texture> &p_icon) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
bool existing = false;
if (icon_map[p_theme_type].has(p_name) && icon_map[p_theme_type][p_name].is_valid()) {
existing = true;
@ -275,6 +301,7 @@ bool Theme::has_icon_nocheck(const StringName &p_name, const StringName &p_theme
}
void Theme::rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!icon_map.has(p_theme_type), "Cannot rename the icon '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(icon_map[p_theme_type].has(p_name), "Cannot rename the icon '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!icon_map[p_theme_type].has(p_old_name), "Cannot rename the icon '" + String(p_old_name) + "' because it does not exist.");
@ -313,6 +340,8 @@ void Theme::get_icon_list(StringName p_theme_type, List<StringName> *p_list) con
}
void Theme::add_icon_type(const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
if (icon_map.has(p_theme_type)) {
return;
}
@ -350,6 +379,9 @@ void Theme::get_icon_types(List<StringName> *p_list) const {
// Shaders.
void Theme::set_shader(const StringName &p_name, const StringName &p_theme_type, const Ref<Shader> &p_shader) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
bool existing = (shader_map.has(p_theme_type) && shader_map[p_theme_type].has(p_name));
shader_map[p_theme_type][p_name] = p_shader;
@ -393,6 +425,9 @@ void Theme::get_shader_list(const StringName &p_theme_type, List<StringName> *p_
// Styleboxes.
void Theme::set_stylebox(const StringName &p_name, const StringName &p_theme_type, const Ref<StyleBox> &p_style) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
bool existing = false;
if (style_map[p_theme_type].has(p_name) && style_map[p_theme_type][p_name].is_valid()) {
existing = true;
@ -425,6 +460,7 @@ bool Theme::has_stylebox_nocheck(const StringName &p_name, const StringName &p_t
}
void Theme::rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!style_map.has(p_theme_type), "Cannot rename the stylebox '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(style_map[p_theme_type].has(p_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!style_map[p_theme_type].has(p_old_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because it does not exist.");
@ -463,6 +499,8 @@ void Theme::get_stylebox_list(StringName p_theme_type, List<StringName> *p_list)
}
void Theme::add_stylebox_type(const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
if (style_map.has(p_theme_type)) {
return;
}
@ -500,6 +538,9 @@ void Theme::get_stylebox_types(List<StringName> *p_list) const {
// Fonts.
void Theme::set_font(const StringName &p_name, const StringName &p_theme_type, const Ref<Font> &p_font) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
bool existing = false;
if (font_map[p_theme_type][p_name].is_valid()) {
existing = true;
@ -534,6 +575,7 @@ bool Theme::has_font_nocheck(const StringName &p_name, const StringName &p_theme
}
void Theme::rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!font_map.has(p_theme_type), "Cannot rename the font '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(font_map[p_theme_type].has(p_name), "Cannot rename the font '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!font_map[p_theme_type].has(p_old_name), "Cannot rename the font '" + String(p_old_name) + "' because it does not exist.");
@ -572,6 +614,8 @@ void Theme::get_font_list(StringName p_theme_type, List<StringName> *p_list) con
}
void Theme::add_font_type(const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
if (font_map.has(p_theme_type)) {
return;
}
@ -609,6 +653,9 @@ void Theme::get_font_types(List<StringName> *p_list) const {
// Colors.
void Theme::set_color(const StringName &p_name, const StringName &p_theme_type, const Color &p_color) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
bool existing = has_color_nocheck(p_name, p_theme_type);
color_map[p_theme_type][p_name] = p_color;
@ -632,6 +679,7 @@ bool Theme::has_color_nocheck(const StringName &p_name, const StringName &p_them
}
void Theme::rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!color_map.has(p_theme_type), "Cannot rename the color '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(color_map[p_theme_type].has(p_name), "Cannot rename the color '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!color_map[p_theme_type].has(p_old_name), "Cannot rename the color '" + String(p_old_name) + "' because it does not exist.");
@ -666,6 +714,8 @@ void Theme::get_color_list(StringName p_theme_type, List<StringName> *p_list) co
}
void Theme::add_color_type(const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
if (color_map.has(p_theme_type)) {
return;
}
@ -691,6 +741,9 @@ void Theme::get_color_types(List<StringName> *p_list) const {
// Theme constants.
void Theme::set_constant(const StringName &p_name, const StringName &p_theme_type, int p_constant) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
bool existing = has_constant_nocheck(p_name, p_theme_type);
constant_map[p_theme_type][p_name] = p_constant;
@ -714,6 +767,7 @@ bool Theme::has_constant_nocheck(const StringName &p_name, const StringName &p_t
}
void Theme::rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
ERR_FAIL_COND_MSG(!constant_map.has(p_theme_type), "Cannot rename the constant '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(constant_map[p_theme_type].has(p_name), "Cannot rename the constant '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!constant_map[p_theme_type].has(p_old_name), "Cannot rename the constant '" + String(p_old_name) + "' because it does not exist.");
@ -748,6 +802,8 @@ void Theme::get_constant_list(StringName p_theme_type, List<StringName> *p_list)
}
void Theme::add_constant_type(const StringName &p_theme_type) {
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
if (constant_map.has(p_theme_type)) {
return;
}
@ -1000,6 +1056,8 @@ void Theme::get_theme_item_types(DataType p_data_type, List<StringName> *p_list)
// Theme type variations.
void Theme::set_type_variation(const StringName &p_theme_type, const StringName &p_base_type) {
ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!is_valid_type_name(p_base_type), vformat("Invalid type name: '%s'", p_base_type));
ERR_FAIL_COND_MSG(p_theme_type == StringName(), "An empty theme type cannot be marked as a variation of another type.");
ERR_FAIL_COND_MSG(ClassDB::class_exists(p_theme_type), "A type associated with a built-in class cannot be marked as a variation of another type.");
ERR_FAIL_COND_MSG(p_base_type == StringName(), "An empty theme type cannot be the base type of a variation. Use clear_type_variation() instead if you want to unmark '" + String(p_theme_type) + "' as a variation.");

View File

@ -121,6 +121,9 @@ public:
static void set_default_style(const Ref<StyleBox> &p_style);
static void set_default_font(const Ref<Font> &p_font);
static bool is_valid_type_name(const String &p_name);
static bool is_valid_item_name(const String &p_name);
void set_default_theme_font(const Ref<Font> &p_default_font);
Ref<Font> get_default_theme_font() const;
bool has_default_theme_font() const;