Commit Graph

16 Commits

Author SHA1 Message Date
9df5649c1b Moved CanvasItem, Control, Node2D and Spatial under scene/main. 2023-12-10 15:50:54 +01:00
08160fd63f Moved fonts into a new subfolder. 2023-12-10 14:42:30 +01:00
ccb6074ca9 Backported the editor constrol changes for the new shortcut system from godot4. 2023-09-07 13:41:05 +02:00
448825acc1 Temporarily disabled EditorLog's new shortcuts. 2023-09-06 22:37:21 +02:00
c86269cf49 Hide the editor log search bar by default. 2023-09-06 14:23:55 +02:00
e7fe643ce5 Prefix messages with their thread id if they aren't coming from the main thread in the editor log. 2023-09-06 14:19:28 +02:00
deb5c49700 Backported the new output window from godot4. 2023-09-06 13:08:24 +02:00
4c4e19223e Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
0d2fc2e9f2 Moved color to core/math. 2022-08-17 11:38:15 +02:00
bruvzg
5b66d10760 Fix incorrect encoding used in _error_handler functions
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2022-07-27 23:05:03 +02:00
d85caf2c71 Ported:
[3.x] Add option to make selection unique - ConteZero
0ffacff998
2022-07-25 19:46:09 +02:00
82aaf6d586 Fix build. 2022-07-25 18:42:16 +02:00
ConteZero
d45100b57b Fix Copy Selection on editor_log 2022-07-25 18:10:21 +02:00
2ce53f2b9e Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00