Ninni Pipping
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e8216d9ad1
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Backport Tree::set_selected
Backport function from godotengine#68448
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
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2023-03-12 14:25:47 +01:00 |
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Haoyu Qiu
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71c28de437
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Fix Tree overflow without scrolling being enabled
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2023-01-16 13:53:12 +01:00 |
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Dawid Marzec
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289b16fa7b
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Fix errors while deselecting all tree items; issue #65185
(cherry picked from commit d4d5df2314208a99c589456a75299a334672acd2)
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2022-12-22 13:44:05 +01:00 |
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Haoyu Qiu
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0a11c9e1bf
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Fix TreeItem.remove_child not updating Tree immediately
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2022-12-11 19:13:20 +01:00 |
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lawnjelly
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2b70218bd1
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Fix uninitialized data reads in Input
Found by Valgrind.
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2022-09-16 23:35:56 +02:00 |
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cffe742085
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
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4c4e19223e
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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Haoyu Qiu
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390735e803
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Fix tree button icon not centered vertically
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2022-07-27 15:21:35 +02:00 |
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Michael Alexsander
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691b99f40c
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Draw relationship lines for items offscreen
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2022-07-26 15:02:12 +02:00 |
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c9b612f012
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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ad43fd50bd
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Moved more includes.
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2022-03-17 13:58:13 +01:00 |
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2c88c46101
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Moved more includes to cpp files.
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2022-03-17 11:28:57 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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