730bce8587
Renamed Quat to Quaternion for consistency with the other engine math classes.
2022-08-13 15:22:33 +02:00
2e628b7fa8
Ported: Fix skeleton 2D stale bounding rect
...
Adds special logic for handling skeleton bounding rect updates. Previously these were never being updated because the canvas item is never set to "rect_dirty".
-lawnjelly
18bb668a2e
2022-08-07 16:01:27 +02:00
bb323b5bee
Fixed lights.
2022-07-31 01:32:43 +02:00
31136b3669
Ported: Document support limitations for OmniLight cubemap shadows in GLES2 - Calinou
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b03ceaba2f
2022-07-29 22:11:41 +02:00
44fd82b0b2
Ported: SCons: Properly track codegen script dependency for generated GLES headers - akien-mga
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772d071863
2022-07-29 16:44:33 +02:00
06036225f4
Ported: More low priority redraw request cases
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Some more cases of textures etc causing continuous updates in vital updates only mode are fixed.
- lawnjelly
f8df04ed50
2022-07-28 19:15:06 +02:00
84a5cc0fca
Fix typo.
2022-07-28 18:44:49 +02:00
3f432af82b
Ported: Disable Alpha throughout Glow and FXAA code in order to avoid issues with transparent viewports. - clayjohn
...
f92141be13
2022-07-28 11:34:02 +02:00
42b0cd29ab
Ported: Disable alpha in post process when using opaque framebuffer - clayjohn
...
9927515254
2022-07-28 11:11:23 +02:00
942c23af34
Pported: Disable writing to alpha with opaque framebuffer - clayjohn
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027ec28126
2022-07-28 11:02:41 +02:00
b0894431a2
Ported: Fixed Bug where DoF incorrectly wrote to alpha channel amd bug with tonemap shaders. - clayjohn
...
3374bae953
2022-07-27 19:47:50 +02:00
b75b256d7f
Ported: fix post procressing with transparent bg and keep alpha channel of the tonemap shader output. - Kinwailo
...
b1a50ad805
2022-07-27 18:11:54 +02:00
clayjohn
e01c60516b
Unpack blend shape arrays when necessary
...
Blend shapes need to be unpacked if the vertex array is being unpacked
2022-07-27 15:08:25 +02:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
ce328027fa
Same change to drivers.
2022-03-17 22:18:15 +01:00
1e6a70c77a
Fix uninitialized variable warnings.
2022-03-16 10:15:33 +01:00
e85cef1745
Run godot's formatting script.
2022-03-16 09:02:48 +01:00
938f72432e
Removed the camera server.
2022-03-16 02:16:15 +01:00
a9fca142bc
Fully removed Particles and Particles2D, as they were not implemented in gles2.
2022-03-16 00:06:53 +01:00
e111edf4f2
Cleaned up (hopefully all remaining) light baking things.
2022-03-15 21:07:14 +01:00
07a0ed2c42
Removed the xatlas_unwrap module.
2022-03-15 20:25:05 +01:00
6fac6ba7f7
Removed lightmap captures, and also cleaned up almost all lightmap stuff.
2022-03-15 19:57:34 +01:00
03890f9e38
Removed GIProbes.
2022-03-15 19:03:03 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00