kobewi
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1a98244aac
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Preserve selection when focusing SpinBox
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2024-02-08 14:44:21 +01:00 |
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98912a89e8
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
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9df5649c1b
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Moved CanvasItem, Control, Node2D and Spatial under scene/main.
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2023-12-10 15:50:54 +01:00 |
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9a2bf73280
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
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834cbe8cef
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Ported: Single Compilation Unit build.
Adds support for simple SCU build.
This speeds up compilation by compiling multiple cpp files within a single translation unit.
- lawnjelly
43e181a00a
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2023-07-11 16:07:36 +02:00 |
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58da70524b
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Ported: Add support for multiple virtual keyboard types - brianwinterpixel
ce24b48e50
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2022-08-19 16:18:53 +02:00 |
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a43091d427
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Ported: Add drag and drop to TextEdit, LineEdit, RichTextLabel - ConteZero
4167e98088
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2022-07-25 20:32:14 +02:00 |
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c8adff0f99
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Ported:
Fix Right-Click clearing selection - ConteZero
57b616fb21
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2022-07-25 19:55:26 +02:00 |
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d85caf2c71
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Ported:
[3.x] Add option to make selection unique - ConteZero
0ffacff998
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2022-07-25 19:46:09 +02:00 |
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Yuri Roubinsky
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54b534c4a4
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Add selection getter methods to LineEdit
Co-authored-by: Yuri Roubinsky <chaosus89@gmail.com>
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2022-07-25 18:22:15 +02:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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8fbdcd18f9
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
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3ca78453da
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Moved more includes.
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2022-03-17 12:47:22 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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