Commit Graph

18 Commits

Author SHA1 Message Date
b240df7df6 Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
ea2a36c4ea Also replaced the old PROPS_PRESENT defines with the module system's generated defines. 2022-10-05 11:16:32 +02:00
ece362681d Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
388b88678e Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
2aa3fa0468 Fix typo, and init variable to 0. 2022-07-31 18:03:18 +02:00
1a7c404a17 Implemented texture scale for TiledWalls. 2022-07-31 14:47:23 +02:00
27eafa074e Fixed the 2 add methods in TiledWallData. 2022-07-31 13:22:55 +02:00
71f9dd4cd2 Added collider z offset, and texture scale parameters to TiledWallData. Also smaller fixes and codestyle improvements. 2022-07-31 11:29:03 +02:00
6a18764f1d TiledWallData's size is now a float instad of a vector2. 2022-05-26 18:49:24 +02:00
36437d98b2 Renamed the internal vectors of TiledWallData. 2022-05-26 18:42:24 +02:00
f141399345 Removed the _texture_ infix from the methods in TiledWallData which were not supposed to have it. 2022-05-26 18:38:01 +02:00
c7e1f40435 Also added a collider type enum for TiledWallData. Not used yet. 2022-05-26 18:26:05 +02:00
09a4afc907 Reworked TiledWallData's api, and added per tile size and z offset members. Mesh generation does not use them yet. 2022-05-26 18:17:48 +02:00
48805f5f8f Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
d3f5ed6511 Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
1bc3c2594c Same change to classes under modules. 2022-03-17 22:33:22 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00