6ab703bb3a
Build all server variations.
2024-04-21 12:33:49 +02:00
945f1c5116
Rename a file. Also fix naming frt's executable.
2024-04-21 12:28:24 +02:00
dcd8a15cdb
Added an exported for the server platform.
2024-04-21 12:24:20 +02:00
cce419d329
In-container build script cleanups.
2024-04-21 12:07:29 +02:00
7d55cf4ab5
Renamed frt's build containers.
2024-04-21 11:59:13 +02:00
09dee2efb3
Added missing dependencies to the frt build containers.
2024-04-21 11:58:21 +02:00
11b3b21ab6
frt in-container build script cleanups.
2024-04-21 11:58:01 +02:00
3306f8a009
Fix linux dist filenames.
2024-04-21 11:52:51 +02:00
6657913f07
Remove deprecated script.
2024-04-21 11:49:36 +02:00
83ec4fa4d6
Same change for frt_sdl.
2024-04-21 11:41:07 +02:00
740bc3fe2f
Fix build for frt arm32v6.
2024-04-21 11:40:12 +02:00
3ddbfc066f
Link to x11 in frt.
2024-04-21 11:22:34 +02:00
afaf29c8d5
Make enum values uppercase in frt.h.
2024-04-21 11:08:12 +02:00
18906f3cad
More missing includes.
2024-04-21 11:05:12 +02:00
c463058729
Fix more missing includes.
2024-04-21 10:34:59 +02:00
ba900448ed
Call the intended method.
2024-04-21 10:30:27 +02:00
a33532f7ad
Fix missing include.
2024-04-21 10:30:17 +02:00
33787ab248
Added missing keys.
2024-04-21 01:48:13 +02:00
38cfe88250
FRT build script initial setup.
2024-04-21 05:11:15 +02:00
1fd68f9720
IOS build scripts.
2024-04-21 04:40:47 +02:00
84507f9cbf
Separated and updated the osx build commands to a new file.
2024-04-21 04:00:52 +02:00
520450eb94
Update and move out to it's own file the android build commands.
2024-04-21 03:20:49 +02:00
d199a92c2e
Moved javascript builds to a new file.
2024-04-21 02:08:49 +02:00
a807adf544
Update the linux build script.
2024-04-20 23:49:21 +02:00
8b946e2f3b
Moved the windows build commands to a new file. Also made them
...
production builds.
2024-04-20 22:18:39 +02:00
d42416f2d7
Rename the build all script.
2024-04-20 21:24:32 +02:00
836e4a4f38
Remove podman check from the build all script.
2024-04-20 21:24:08 +02:00
1297b7ea87
Set up build containers for frt.
2024-04-20 21:21:37 +02:00
112722df78
Use docker instead of podman in the container build script.
2024-04-20 20:32:00 +02:00
08254aaa69
Copied the current build scripts to a new deprecated folder.
2024-04-20 17:56:43 +02:00
535184f230
Fix android editor build.
2024-04-20 14:29:19 +02:00
063419321d
Updated the build containers based on godot's.
2024-04-20 17:44:49 +02:00
66de30fbaa
Added missing namespace.
2024-04-20 13:44:19 +02:00
914c956b75
Backported Update Android dependencies for the project
...
- Update Java version from 11 to 17
- Update Android gradle plugin version from 7.2.1 to 8.2.0
- Update gradle version from 7.4.2 to 8.2
- Update target SDK from 33 to 34
- Update build tools version from 33.0.2 to 34.0.0
- Update kotlin version from 1.7.0 to 1.9.20
- Update Android fragment version from 1.3.6 to 1.6.2
- Update AndroidX window version from 1.0.0 to 1.2.0
- Update Nexus plugin version from 1.1.0 to 1.3.0
- m4gr3d
eba77be573
Unfortunately this raises the required java version to 17. On the flip side hovewer there is a new editor java home setting, and also the JAVA_HOME environment variable gets picked up.
2024-04-20 13:35:32 +02:00
d6af267b6b
New icon for frt sdl.
2024-04-20 12:14:29 +02:00
ed0bd52a23
Added an exporter for frt_sdl.
2024-04-20 11:51:22 +02:00
d17743975b
FRT doesn't support pck embedding.
2024-04-20 11:36:11 +02:00
b734c2f67a
Added a separate exported for FRT.
2024-04-20 11:32:54 +02:00
227b5d3f86
Don't create a default layer in LayeredTileMap's constructor.
2024-04-20 09:45:16 +02:00
0f2879c180
Fix MMImage.
2024-04-19 21:38:47 +02:00
62694baa23
Now the input_properties and output_properties property won't get saved directly in MMNode (this was the original intent, nothing should change other than MMMaterial files should be a bit smaller now.). They are still visible in the editor. Also make sure an MMNodeUniversalProperty can only be registered once.
2024-04-19 21:30:37 +02:00
e99e5a87bc
Make mat maker's image picker button's dialog use resources.
2024-04-19 21:26:37 +02:00
6d0c43dbf0
Fix error found by static analysis tools.
2024-04-19 18:32:49 +02:00
e27a506312
Hide the FileSystemDock's empty dock slot when it's in bottom bar mode by default.
2024-04-17 20:57:10 +02:00
d2699675db
Added some todos.
2024-04-17 17:11:07 +02:00
e39251ce36
Added entity_resource_base_world_speed property to the ESS singleton.
2024-04-15 14:00:15 +02:00
b5ce7b875e
Codetyle updates.
2024-04-15 13:59:36 +02:00
6faa98c32a
Backported from godot4: Save PackedByteArrays as base64 encoded.
...
- groud
de5073519e
2024-04-14 17:32:05 +02:00
ed224298e5
Also add is_zero_approx() to Vector4.
2024-04-14 16:59:12 +02:00
3f2ed008d1
Fix compile errors.
2024-04-14 16:55:07 +02:00