Commit Graph

4079 Commits

Author SHA1 Message Date
ef3aa03887 Renamed clear to reset in TableBuilder. 2024-04-27 19:44:16 +02:00
c2561f4b96 Use StringBuilder in TableBuilder aswell. 2024-04-27 19:33:46 +02:00
e455b53c7b Hide result String in TableBuilder. Also add clear() method to it. 2024-04-27 19:32:29 +02:00
e845f2f905 Set up the PreapredStatement for convenience in SQLite3QueryBuilder::create_prepared_statement(). 2024-04-27 19:06:38 +02:00
04ef468ffa QueryBuilder now uses a StringBuilder internally. 2024-04-27 18:54:12 +02:00
eebeadbe47 Added more helper methods to StringBuilder. 2024-04-27 18:53:54 +02:00
c0d74c2060 Made query_result in QueryBuilder protected. 2024-04-27 18:39:31 +02:00
266263976d Added virtual methods to QueryBuilder for adding prepared statement placeholders. 2024-04-27 18:37:56 +02:00
a347ab75b4 Prepared statements for the sqlite database backend. 2024-04-27 18:23:31 +02:00
d65d2b5e0f Setup prepared statement support for the database module. 2024-04-27 16:26:58 +02:00
f87650ec49 Small tweaks to the sqlite3 database module. 2024-04-27 14:47:03 +02:00
add7fff92b DatabaseConnection::database_connect() now returns Error. 2024-04-27 14:41:42 +02:00
06e0be8d04 Remove unused variable. 2024-04-26 23:55:16 +02:00
a0cbd4f777 Remove unused variable. 2024-04-26 22:30:55 +02:00
09ff5c90b9 Re-extracted class docs. 2024-04-26 18:21:17 +02:00
a92858914f Docs for the markdown renderer. 2024-04-26 18:20:41 +02:00
28b54937b7 Don't expose renderer_callback() for scripting. 2024-04-26 17:34:28 +02:00
6783cb92ab Re-extracted class docs. 2024-04-26 17:32:25 +02:00
fb3e87a9e3 Added the ability to script the rendering of the MarkdownRenderer. Also added a new render() method equivalent to render_to_html(). 2024-04-26 17:31:42 +02:00
b3eab569ea Bump version. 2024-04-21 23:29:49 +02:00
45557aa5db Update the make release script. 2024-04-21 23:18:57 +02:00
c61b2f40e8 Export template setup for ios. 2024-04-21 21:44:51 +02:00
de192f0f2b Update the pre release file script's file list. 2024-04-21 21:34:09 +02:00
2b39a14b65 Updated the changelog. 2024-04-21 17:48:13 +02:00
5d190f21d6 Re-extracted class docs. 2024-04-21 15:39:49 +02:00
cc2f893bcd LayeredTileMapLayer fix class names in docs. 2024-04-21 15:39:10 +02:00
82bdd1c235 Update LayeredTileMapLayer's docs to work properly. 2024-04-21 15:34:13 +02:00
a5c71c5ffd Class docs for ORMSpatialMaterial. 2024-04-21 15:33:20 +02:00
f09ab537e0 Clang-format everything. 2024-04-21 15:27:36 +02:00
3dcdcf0467 Set version to stable. 2024-04-21 15:01:28 +02:00
78f963ef3e Moved the old frt build containers. 2024-04-21 14:58:55 +02:00
2def46969d Renamed the build container folders. 2024-04-21 14:58:25 +02:00
2c09e8c8af Fix compile error. 2024-04-21 14:58:11 +02:00
789e640b9d Fix build. 2024-04-21 14:54:17 +02:00
e22df7cc3e Fix crossbuilding libtheora on the server platform. 2024-04-21 14:38:49 +02:00
d149ca8c42 Update the last backported commit. 2024-04-21 14:33:02 +02:00
Paweł Fertyk
2154c87432 Fix AudioStreamPlayer not paused on pause mode change
Fixes #58543.
2024-04-21 14:27:49 +02:00
Haoyu Qiu
63fac11503 Add option to toggle visibility of position gizmos in 2D editor
Co-authored-by: J. N. Witch <127793256+J-N-Witch@users.noreply.github.com>
2024-04-21 14:27:27 +02:00
lawnjelly
91090ff296 Portals - defer setting active in VisualServer until enter tree
`set_portal_active()` was being called loading packed scenes prior to entering the tree, visual server portals had not been fully created at this point hence the call was being ignored with an error flagged.
This PR defers the call until after entering the tree.
2024-04-21 14:22:52 +02:00
totlmstr
6db0214bfa Add option modules_enabled_by_default and minimal CI build
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: aaronfranke <arnfranke@yahoo.com>
2024-04-21 14:21:51 +02:00
lawnjelly
64bbac30ee Fix physics on_floor_body crash
Physics body previously stored the RID of a collision object and accessed it on the next frame, leading to a crash if the object had been deleted.
This PR stores the ObjectID in addition to the RID, and checks the object still exists prior to access.
2024-04-21 14:20:26 +02:00
Haoyu Qiu
b67115fd35 Store ObjectID instead of pointer for KinematicCollision owner 2024-04-21 14:17:59 +02:00
Haoyu Qiu
9f75f7dfc0 Fix SceneTree not respecting virtual process methods
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-04-21 14:15:45 +02:00
Haoyu Qiu
8f7ea2132b Don't error multiple times when trying to load missing default bus layout 2024-04-21 14:15:09 +02:00
d0e7a30683 Renamed uwp's exporter's folder so it's not in the editor while that platform cannot yet be built. 2024-04-21 13:59:59 +02:00
7d19d5aa8a Added missing production=yes options. 2024-04-21 12:57:55 +02:00
25e6648a6a Re-enable everything in the build all script. 2024-04-21 12:53:39 +02:00
cf29973370 Also check whether the http server executables exist. 2024-04-21 12:51:30 +02:00
222b485b05 Cleaned up the build commands for the http server, and added it to the in-container builds. 2024-04-21 12:50:23 +02:00
201d747650 Check for the existence at the end of the container build script of the frt executables. 2024-04-21 12:46:36 +02:00