9d9a394af6
Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov
...
f6251724af
2022-07-25 23:46:08 +02:00
48366a8490
Ported: Refactor editor extract.py - timothyqiu
...
545e2ceb8a
2022-07-25 23:04:53 +02:00
35eabcb846
Ported: Fix navmesh baking, fixes #57148
...
- improved mesh data calculation from standalone static colliders so that no
VisualServer calls are performed - and thus no VS mutexes need to
be locked in case of on-thread baking
- improved the same for GridMap's static colliders
- Scony
3035b9c44c
2022-07-25 22:57:51 +02:00
7747a3e85a
Ported: Free region RID when cleaning NavPoly in TileMap - timothyqiu
...
5c039ccc72
2022-07-25 22:34:05 +02:00
ef7f5a8c43
Fix an another error.
2022-07-25 22:30:16 +02:00
08ee0b9406
Fix android build.
2022-07-25 22:26:55 +02:00
79c193aabb
Ported: Improve Select Frames dialog of SpriteFrames editor. - timothyqiu
...
32488b46a6
2022-07-25 22:25:18 +02:00
15b447d880
Ported: Update the editor display scale based on the device's scaled density - m4gr3d
...
3ba0508f79
2022-07-25 22:07:34 +02:00
220b7e99be
Ported: [3.x] Add deselect() to RichTextLabel - ConteZero
...
5e714051ea
2022-07-25 22:01:26 +02:00
d1ddbecc54
Ported: [3.x] Expose get_selected_text in RichTextLabel - ConteZero
...
820728aa52
2022-07-25 21:53:36 +02:00
3521bbc9f5
Added todos.
2022-07-25 21:51:26 +02:00
a43091d427
Ported: Add drag and drop to TextEdit, LineEdit, RichTextLabel - ConteZero
...
4167e98088
2022-07-25 20:32:14 +02:00
c8adff0f99
Ported:
...
Fix Right-Click clearing selection - ConteZero
57b616fb21
2022-07-25 19:55:26 +02:00
d85caf2c71
Ported:
...
[3.x] Add option to make selection unique - ConteZero
0ffacff998
2022-07-25 19:46:09 +02:00
491662250f
Ported:
...
[macOS, 3.x] Fix OpenGL color space on HDR displays. - bruvzg
1f51bae294
2022-07-25 19:15:11 +02:00
9017b5bf26
Ported:
...
Restore hidden folder behavior for project manager - Ev1lbl0w
5f05cb8696
2022-07-25 19:11:45 +02:00
335d98afcd
Ported:
...
Add missing newlines to the generated default_env.tres in new projects. This prevents unnecessary whitespace changes in VCS diffs when saving a scene for the first time in a new project. - Calinou
053b54b67c
2022-07-25 19:05:27 +02:00
e8f8904e56
Ported:
...
Use 3001 instead of 1001 when destroying a websocket. - jasonwinterpixel
1f080e203d
2022-07-25 19:00:33 +02:00
a4e1126d45
Re-format file.
2022-07-25 18:59:57 +02:00
8198a3eafe
Ported:
...
Set StartupWMClass in linux .desktop file. this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar . - backwardspy
0118a95976
2022-07-25 18:58:45 +02:00
eb99e955d9
Ported:
...
Update SceneTree debug colors when settings changed - timothyqiu
37d4306c2e
2022-07-25 18:55:29 +02:00
Bartłomiej T. Listwon
ac5e352088
Remove get_data() from CowData
2022-07-25 18:49:24 +02:00
Ev1lbl0w
5dbc95691c
Hide .gdignore'd folders
...
(cherry picked from commit 057a0e00ebb3a7cbfd5692363c9d219156f0373c)
2022-07-25 18:48:54 +02:00
Haoyu Qiu
168b1c2ae5
Fix popup dialog UI in AnimationTreePlayer editor
2022-07-25 18:48:32 +02:00
82aaf6d586
Fix build.
2022-07-25 18:42:16 +02:00
Yuri Roubinsky
54b534c4a4
Add selection getter methods to LineEdit
...
Co-authored-by: Yuri Roubinsky <chaosus89@gmail.com>
2022-07-25 18:22:15 +02:00
Hugo Locurcio
08f0acd056
Hide Tonemap White property when tonemapper is Linear in Environment
...
The whitepoint property isn't used when the tonemapper is Linear.
2022-07-25 18:20:45 +02:00
Hugo Locurcio
371b5513d3
Allow size
values as low as 0.001
in Camera's orthogonal/frustum mode
...
This allows for lower field of view (or higher zoom) in orthogonal
and frustum camera modes.
The property hint also allows setting the size with greater precision.
2022-07-25 18:19:48 +02:00
Haoyu Qiu
a9b108ca47
Rename NavigationServer's free method to free_rid
2022-07-25 18:19:06 +02:00
Haoyu Qiu
8eb81855d9
Disable "Open in Inspector" when there is no animation
2022-07-25 18:18:44 +02:00
C.Even
b3761f4973
Retrieve primary monitor size in fullscreen mode
...
* Fixes #21674
2022-07-25 18:16:31 +02:00
Haoyu Qiu
c0010ad0f1
Focus filter LineEdit after Theme Type dialog popup
2022-07-25 18:15:49 +02:00
Haoyu Qiu
bf8cbda6f6
Add missing period in classref of 3D render layer
2022-07-25 18:14:21 +02:00
Markus Sauermann
e1a8b0befe
Fix event transform in ViewportContainer
2022-07-25 18:13:25 +02:00
Haoyu Qiu
9e0a1c88a0
Add missing CheckBox & CheckButton editor icons
...
Co-authored-by: Silc 'Tokage' Renew <tokage.it.lab@gmail.com>
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-07-25 18:12:28 +02:00
Ricardo Buring
156fd78792
NavigationObstacle2D: estimate agent radius only when configured to do so
2022-07-25 18:11:52 +02:00
Pawel Lampe
eb8cf74074
Fix debug navmesh errors, fixes #59845
2022-07-25 18:11:28 +02:00
keptsecret
9ddf25e7ba
fix unable to change directory in user access mode
2022-07-25 18:10:57 +02:00
ConteZero
d45100b57b
Fix Copy Selection on editor_log
2022-07-25 18:10:21 +02:00
Pedro J. Estébanez
ff5bae8d0e
Fix crash when passing null to AudioStreamPlayer::set_stream()
2022-07-25 18:09:39 +02:00
Bartłomiej T. Listwon
fab0dad4bb
Fix crash in AudioServer when switching audio devices with different audio channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.)
2022-07-25 18:02:52 +02:00
Pawel Lampe
0909a9adb5
Fix get_simple_path
behavior in 2D, fixes #56852
2022-07-25 18:02:26 +02:00
Yuri Roubinsky
e77e34db8e
Fix shader crashing when attempting to access length() at global space
2022-07-25 18:01:12 +02:00
ConteZero
36def404b2
Fix X11 is_window_maximized
2022-07-25 18:00:34 +02:00
Hugo Locurcio
8b9333a67c
Improve documentation related to 3D material vertex lighting
2022-07-25 17:59:39 +02:00
Ellen Poe
94c765d065
instance audio streams before AudioServer::lock call
2022-07-25 17:58:48 +02:00
Haoyu Qiu
18d0362cc0
Fix crash when using Camera2D::set_custom_viewport()
2022-07-25 17:57:41 +02:00
Hugo Locurcio
b2f4c2ec10
Clarify what set_as_toplevel()
does in CanvasItem
2022-07-25 17:56:45 +02:00
Nicholas Huelin
344d18b2ee
Hide "Normal Map" import option when using lossless compression on Texture
...
This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected.
Resolves : #59435
(cherry picked from commit 01ca9d3eec71154b6b0d32d34cab6b9fdb6fd24c)
2022-07-25 17:49:58 +02:00
Daniel Kříž
62dc43396c
Fix persistent favorites after rename
...
Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com>
(cherry picked from commit 0535ef549a6563e374c95ff9bdf6171117a59e6a)
2022-07-25 17:49:27 +02:00