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e9a19c1a66
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
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fc991ede18
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Re-extracted class docs.
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2023-01-14 13:38:58 +01:00 |
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41f130d9fd
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Re-extracted the class docs.
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2022-11-20 23:27:04 +01:00 |
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Rémi Verschelde
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43de2b9ecc
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Style: Ensure consistent formatting with clang-format 15
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2022-10-08 16:48:59 +02:00 |
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a1974c8338
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Re-extracted the class docs.
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2022-08-23 13:09:12 +02:00 |
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714547cb17
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Re-extracted class docs.
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2022-08-21 00:40:49 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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Oğuzhan Eroğlu
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95e6e47f88
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Added set_extra_headers() to WebSocketServer
(cherry picked from commit fd4341fba46b8e78eea2e7efeae74038f7f55c4b)
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2022-07-26 12:43:31 +02:00 |
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8275f6b161
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Ported: Add missing argument names in bindings - akien-mga
21c3048397
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2022-07-25 23:51:34 +02:00 |
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e8f8904e56
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Ported:
Use 3001 instead of 1001 when destroying a websocket. - jasonwinterpixel
1f080e203d
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2022-07-25 19:00:33 +02:00 |
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a4e1126d45
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Re-format file.
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2022-07-25 18:59:57 +02:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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1bc3c2594c
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Same change to classes under modules.
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2022-03-17 22:33:22 +01:00 |
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e6a9caf3a8
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Re-extracted the class docs.
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2022-03-16 02:51:50 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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