Haoyu Qiu
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18d0362cc0
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Fix crash when using Camera2D::set_custom_viewport()
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2022-07-25 17:57:41 +02:00 |
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fabriceci
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75a882d02e
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Fix wrong collision reported on move_and_collide
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2022-07-25 17:31:13 +02:00 |
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4d1ca02a54
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Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d
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2022-03-24 10:47:06 +01:00 |
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c9b612f012
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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8fbdcd18f9
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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73baa5545a
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Move lots of includes from the h files to cpp files in files under scene/2d.
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2022-03-16 20:29:43 +01:00 |
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50af60ded6
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Removed TileMap, and TileSet.
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2022-03-16 01:54:27 +01:00 |
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a9fca142bc
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Fully removed Particles and Particles2D, as they were not implemented in gles2.
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2022-03-16 00:06:53 +01:00 |
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c0dfdd77f3
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Removed particles editor plugins.
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2022-03-15 22:25:33 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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