|
429575fab6
|
File copyright header updates pt8.
|
2023-12-18 00:18:53 +01:00 |
|
|
93a2081a58
|
Re-extracted class docs.
|
2023-10-12 01:59:32 +02:00 |
|
|
8ed3b41865
|
Re-extracted class docs.
|
2023-08-26 22:41:21 +02:00 |
|
|
a7f1f3356c
|
Re-extracted class docs pt2.
|
2023-06-13 16:51:37 +02:00 |
|
|
2cd4e4d828
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
|
227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
|
|
8075ef8e62
|
Added include guards to all module register_types.h-s.
|
2023-01-15 13:27:08 +01:00 |
|
|
e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
|
|
fc991ede18
|
Re-extracted class docs.
|
2023-01-14 13:38:58 +01:00 |
|
|
213f393293
|
Fix typos with codespell.
|
2022-12-22 19:51:25 +01:00 |
|
|
41f130d9fd
|
Re-extracted the class docs.
|
2022-11-20 23:27:04 +01:00 |
|
|
a1974c8338
|
Re-extracted the class docs.
|
2022-08-23 13:09:12 +02:00 |
|
|
714547cb17
|
Re-extracted class docs.
|
2022-08-21 00:40:49 +02:00 |
|
|
6be9bf5dfe
|
Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
|
2022-08-18 15:41:28 +02:00 |
|
|
04feb63860
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
|
|
220b2db443
|
Moved String and related classes under a string folder in core.
|
2022-08-17 14:19:55 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
9555ee56b9
|
Moved Variant related classes under a variant folder in core.
|
2022-08-17 13:17:12 +02:00 |
|
|
388b88678e
|
Moved container related classes in core under a new containers directory.
|
2022-08-17 12:53:49 +02:00 |
|
|
e4cad690a3
|
Renamed elements in Transform2D to columns.
|
2022-08-14 15:37:05 +02:00 |
|
|
d9e094ab9a
|
Renamed elements in Basis to rows.
|
2022-08-13 19:07:59 +02:00 |
|
|
730bce8587
|
Renamed Quat to Quaternion for consistency with the other engine math classes.
|
2022-08-13 15:22:33 +02:00 |
|
|
accd8458c8
|
Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
|
2022-03-24 11:10:56 +01:00 |
|
|
da03f96abe
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
|
|
327f58b236
|
Set up doc classes properly for the network synchronizer.
|
2022-03-24 01:22:14 +01:00 |
|
|
66d40632fe
|
Fix uninitialized variable warning.
|
2022-03-23 15:23:17 +01:00 |
|
|
b4973c944d
|
Fixed compile for all network synchronizer classes, and added them to the build.
|
2022-03-23 15:07:15 +01:00 |
|
|
75fbda2418
|
Fixed up netowrk synchronizer's DataBuffer, and added it to the build.
|
2022-03-23 13:57:14 +01:00 |
|
|
e16d80eecb
|
Re-enabled the network synchronizer module, and started cleaning it / porting it.
|
2022-03-22 02:10:27 +01:00 |
|
|
6adee8f1b0
|
Added the NetworkedController & SceneRewinder module from https://github.com/godotengine/godot/pull/37200. It's disabled for now, it needs to be ported.
|
2022-03-20 23:30:30 +01:00 |
|