Commit Graph

16 Commits

Author SHA1 Message Date
ee6f207b0d Re-extracted class docs pt1. 2023-06-13 15:22:43 +02:00
Aaron Franke
a0a6843a25 Fix small mistake in docs, "antecedents" -> "ancestors" 2023-06-11 09:13:12 +02:00
fc991ede18 Re-extracted class docs. 2023-01-14 13:38:58 +01:00
ce5e82d910 Ported: Include the follow-viewport-transform into CanvasLayer transform calculations
The follow-viewport-transform was missing from several calculations
3.x version of #59682
- Sauermann
608cbd8296
2022-12-22 19:06:10 +01:00
kobewi
43cb6e940a Remove error condition from get_global_transform()
(cherry picked from commit 2ff676a696a9cc1d77c0a8f4d5f31de8c7b5bc1a)
2022-12-11 19:02:12 +01:00
41f130d9fd Re-extracted the class docs. 2022-11-20 23:27:04 +01:00
Micky
d8046a2bad Improve documentation of CanvasItem's draw logic
(cherry picked from commit 953c78eaff2fc63e18c5da66c809c7e2b7666b11)
2022-09-16 21:11:26 +02:00
a1974c8338 Re-extracted the class docs. 2022-08-23 13:09:12 +02:00
714547cb17 Re-extracted class docs. 2022-08-21 00:40:49 +02:00
cffe742085 Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
4c4e19223e Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
Sergey Pershenkov
1b52408dc0 draw_circle() draws a filled circle
(cherry picked from commit adccb9fd6038b446fc218af874429f2c3fdb8fcc)
2022-07-28 13:47:47 +02:00
Hugo Locurcio
342e09db7b Document workarounds for 2D line and polygon antialiasing 2022-07-27 13:41:51 +02:00
Hugo Locurcio
b2f4c2ec10 Clarify what set_as_toplevel() does in CanvasItem 2022-07-25 17:56:45 +02:00
4d1ca02a54 Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d 2022-03-24 10:47:06 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00