|
8ed3b41865
|
Re-extracted class docs.
|
2023-08-26 22:41:21 +02:00 |
|
|
7aa537869f
|
Added the new paint nodes as shortcuts to PaintProjectToolsPropertyInspector.
|
2023-08-26 22:39:23 +02:00 |
|
|
57a3b09f24
|
Added icons for the new paint nodes.
|
2023-08-26 22:34:55 +02:00 |
|
|
4100e3b6a2
|
Fix issues with the outline mesh generation in PaintCurve2D.
|
2023-08-26 22:09:26 +02:00 |
|
|
e7eb415910
|
Implemented image generation for PaintCurve2D.
|
2023-08-26 21:55:50 +02:00 |
|
|
cfa067fa56
|
Remove anti alias settings from PaintCurve2D, as it won't be supported when rendering an image.
|
2023-08-26 21:23:38 +02:00 |
|
|
014e928e47
|
Set the outline to white and disable it by default in PaintCurve2D.
|
2023-08-26 21:21:49 +02:00 |
|
|
fc91416394
|
Added support for textured outlines in PaintCurve2D.
|
2023-08-26 21:19:55 +02:00 |
|
|
bc99a23af0
|
Removed the offset property from PaintCurve2D.
|
2023-08-26 20:27:33 +02:00 |
|
|
632ee28564
|
Removed the render segments variable from PaintCurve2D.
|
2023-08-26 20:21:40 +02:00 |
|
|
961127cfc4
|
Implemented fill for PaintCurve2D.
|
2023-08-26 20:20:32 +02:00 |
|
|
6148df90ef
|
PaintCurve2D property setup.
|
2023-08-26 13:00:25 +02:00 |
|
|
94f412a352
|
Rework PaintPolygon2D's triangle rasterizer so both color and uv interpolation works properly.
|
2023-08-26 11:01:03 +02:00 |
|
|
43a2b7d6f3
|
Implemented a triangle scanline rasterizer for PaintPolygon2D. Still needs some work.
|
2023-08-25 23:02:01 +02:00 |
|
|
6fb4ece167
|
PaintPolygon2D modularize polygon preprocessing.
|
2023-08-25 21:26:46 +02:00 |
|
|
c22d5d8946
|
Remove bone and weight painting support from PaintPolygon2D.
|
2023-08-25 20:52:11 +02:00 |
|
|
edf55fde28
|
Renamed the new paint classes and added them to the build.
|
2023-08-25 19:16:52 +02:00 |
|
|
3424e44400
|
Added Path2D and Polygon2D Nodes and their editord to the Paint module.
|
2023-08-25 18:13:54 +02:00 |
|
|
8bf5c70f50
|
Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
|
2023-08-24 18:55:21 +02:00 |
|
|
5861ad6485
|
Fix typos in _rpc_id_bind and _rpc_unreliable_id_bind.
|
2023-08-15 23:42:34 +02:00 |
|
|
01c3cd88d5
|
Make sure rpc binds can take both Strings and StringNames as method names.
|
2023-08-15 10:24:30 +02:00 |
|
|
c80ee8d7bf
|
Added missing Variant conversion and zero cases.
|
2023-08-15 10:23:41 +02:00 |
|
|
ebbcbe1439
|
Server build github action artifact upload fix try #3.
|
2023-08-12 12:07:15 +02:00 |
|
|
185e130377
|
Server build github action artifact upload fix try #2.
|
2023-08-12 11:58:39 +02:00 |
|
|
f0241c55f4
|
Added a note and some commented out commands to the container linux build script.
|
2023-08-12 11:48:09 +02:00 |
|
|
c21704e600
|
Save artifacts for both the server and the http server github actions.
|
2023-08-12 11:40:18 +02:00 |
|
|
a0c6731278
|
Added a http server template build github action.
|
2023-08-12 11:24:04 +02:00 |
|
|
4bb48a4a5c
|
Ported from godot4: Fix reading Unicode from stdio.
- bruvzg
3d8a942a56
|
2023-08-05 20:33:48 +02:00 |
|
|
c4e76950fa
|
Pass in variables as intended to CreateProcessW().
|
2023-08-05 20:24:32 +02:00 |
|
|
5d60b3af04
|
Ported from Godot4: Fix Windows execute exit code.
- bruvzg
94355249c3
|
2023-08-05 20:18:53 +02:00 |
|
|
b4fe2b0d38
|
Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest.
|
2023-07-24 17:37:34 +02:00 |
|
|
f28b6c0c07
|
Fix crash in WebServerRequest::get_url_root().
|
2023-07-22 00:34:08 +02:00 |
|
|
bd14315487
|
Bump version, and set status to development.
|
2023-07-14 07:49:53 +02:00 |
|
|
a5365f8ca8
|
Fix build.
|
2023-07-13 14:47:04 +02:00 |
|
|
11987354ff
|
Updated the changelog file.
|
2023-07-13 14:28:46 +02:00 |
|
|
de525646e2
|
Added notes.md file.
|
2023-07-13 12:35:54 +02:00 |
|
|
87743471c9
|
Set version to 4.0 instead of 3.12.
|
2023-07-13 12:10:41 +02:00 |
|
|
3ae1ad93dc
|
Update the variant types in the windows natvis file.
|
2023-07-11 16:52:26 +02:00 |
|
|
e27adb573e
|
Improve module scu setup a bit.
|
2023-07-11 16:28:39 +02:00 |
|
|
272ee82567
|
Updated the last backport commit.
|
2023-07-11 16:08:39 +02:00 |
|
|
834cbe8cef
|
Ported: Single Compilation Unit build.
Adds support for simple SCU build.
This speeds up compilation by compiling multiple cpp files within a single translation unit.
- lawnjelly
43e181a00a
|
2023-07-11 16:07:36 +02:00 |
|
|
d6018f1818
|
Build fix.
|
2023-07-11 12:25:31 +02:00 |
|
|
53d36345e6
|
Added back CSG support code I removed.
|
2023-07-11 12:23:46 +02:00 |
|
|
719de5d54e
|
Only build CSGGizmos when building the editor.
|
2023-07-11 12:18:08 +02:00 |
|
|
c87b5e57f0
|
Ported the navigation geometry parsers for the csg module.
|
2023-07-11 11:11:33 +02:00 |
|
|
d2806793bb
|
Added back the csg module from godot.
|
2023-07-11 11:00:55 +02:00 |
|
|
b68bbd3bfb
|
Implemented custom response headers for WebServerRequest.
|
2023-07-08 21:11:56 +02:00 |
|
|
3244eab5c5
|
Fix docs for the write lock part of the RWLock, as it's not re-entrant.
|
2023-07-06 21:46:45 +02:00 |
|
|
bbbcfacd84
|
Re-extracted class docs.
|
2023-07-06 21:17:58 +02:00 |
|
|
be022b610f
|
Bind RWLock, so it's accessible to scripts.
|
2023-07-06 21:17:13 +02:00 |
|