0edc5438dd
Re-extracted class docs.
2024-02-25 10:26:26 +01:00
429575fab6
File copyright header updates pt8.
2023-12-18 00:18:53 +01:00
93a2081a58
Re-extracted class docs.
2023-10-12 01:59:32 +02:00
62e2b1623a
Use NULLs.
2023-08-30 13:24:46 +02:00
5d93975c8d
Ported: Fix custom res caching sub-res even if no-cache
...
-Razoric480
2ceb93bbef
2023-08-30 12:55:37 +02:00
8ed3b41865
Re-extracted class docs.
2023-08-26 22:41:21 +02:00
8d679355df
Re-extracted class docs pt3.
2023-06-13 17:34:41 +02:00
227e32b67c
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
e9a19c1a66
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
fc991ede18
Re-extracted class docs.
2023-01-14 13:38:58 +01:00
41f130d9fd
Re-extracted the class docs.
2022-11-20 23:27:04 +01:00
a1974c8338
Re-extracted the class docs.
2022-08-23 13:09:12 +02:00
714547cb17
Re-extracted class docs.
2022-08-21 00:40:49 +02:00
91fe9ed8ca
Backported: [Scons] Implement module dependency sorting.
...
Modules can now call:
env.module_add_dependencies(name: str, deps: list, optional: bool)
To add required or optional dependencies during the "can_build" step.
Required dependencies will be checked and the module will be not be
enabled when they are missing, printing a warning to notify the user.
- Faless
951a1016d3
2022-08-18 12:44:45 +02:00
4732493761
Backported: SCons: Validate dependencies for linked multimedia modules
...
This is still a bit hacky and eventually we should rework the way we handle
optional dependencies (especially with regard to builtin/system libs), but
it's a simple first step.
- akien-mga
7c74312217
2022-08-18 12:25:38 +02:00
9757c39f05
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
04feb63860
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
388b88678e
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
1bc3c2594c
Same change to classes under modules.
2022-03-17 22:33:22 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00