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1e5f9895e7
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Backported from godot4: Remove SceneTree debug avoidance hint
Removes SceneTree debug avoidance hint.
- smix8
f1d8ddd9bd
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2023-09-04 21:43:06 +02:00 |
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eb8943a4f6
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Backported from godot4: Add Path2D/3D debug options
- smix8
e12e239ab4
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2023-09-02 11:38:01 +02:00 |
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86c9343349
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Updated the links in the docs.
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2023-08-29 22:33:15 +02:00 |
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8ed3b41865
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Re-extracted class docs.
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2023-08-26 22:41:21 +02:00 |
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a7f1f3356c
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
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fc991ede18
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Re-extracted class docs.
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2023-01-14 13:38:58 +01:00 |
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Haoyu Qiu
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43146b2cf1
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Add note about GROUP_CALL_UNIQUE not considering arguments
(cherry picked from commit 3f2d6f5f6cd9623d6aa7149bc1871b021d84304c)
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2022-12-12 12:16:27 +01:00 |
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41f130d9fd
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Re-extracted the class docs.
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2022-11-20 23:27:04 +01:00 |
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Hugo Locurcio
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9055ae04c3
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Document run-time SceneTree debug property changes not working correctly
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2022-09-16 12:39:44 +02:00 |
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a1974c8338
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Re-extracted the class docs.
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2022-08-23 13:09:12 +02:00 |
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714547cb17
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Re-extracted class docs.
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2022-08-21 00:40:49 +02:00 |
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cb6e070227
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ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu
58650af062
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2022-07-27 18:26:15 +02:00 |
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b9fb0ae733
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Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
153dc4d57e
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2022-07-27 13:37:17 +02:00 |
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da03f96abe
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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