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86c9343349
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Updated the links in the docs.
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2023-08-29 22:33:15 +02:00 |
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65d4c57233
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Added translate_to() method to TranslationServer, and trt() method to Object. This let's you transalte strings into specific (noon app wide) locales.
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2023-08-29 22:02:31 +02:00 |
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bc21dc55a7
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Add back markdown as a mime type to WebServerSimple as it got deleted accidentally.
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2023-08-28 18:14:14 +02:00 |
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8f352b745a
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Added start_on_ready property to WebServerSimple.
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2023-08-28 18:03:30 +02:00 |
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d9512f8d40
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Changed the default bind host in WebServerSimple to 0.0.0.0 for convenience.
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2023-08-28 17:56:37 +02:00 |
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045ff319ce
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Make sure donwloads don't just eat up a thread until they are finished even if the kernel can just take all the data in HTTPServerSimple. Also update the timeout timer when there is activity in a socket.
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2023-08-28 17:16:19 +02:00 |
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ea5cddc44f
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The mime types dictionary now uses StringName indexes. Also compare against lowercase extensions.
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2023-08-28 13:38:44 +02:00 |
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db14d66556
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Added more mime types by default.
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2023-08-28 13:14:50 +02:00 |
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d8fb0c9cef
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De default mime type is application/octet-stream now for files in HTTPServerConnection.
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2023-08-28 12:56:18 +02:00 |
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715737abfe
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Now HTTPServerSimple sends files in non-blocking mode.
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2023-08-28 12:54:30 +02:00 |
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151c30a931
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Send the user's header when sending the file in HTTPServerConnection.
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2023-08-28 09:15:08 +02:00 |
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736106af8a
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Remove unused variables.
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2023-08-27 13:19:58 +02:00 |
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34e2ebe8cc
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Fix build.
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2023-08-27 12:54:44 +02:00 |
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Marcin Nowak
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4b76c7e89c
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Backport implement loading DDS textures at run-time
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2023-08-27 11:31:12 +02:00 |
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4bc993c53f
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Added docs for the new Paint Nodes.
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2023-08-26 22:59:37 +02:00 |
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8ed3b41865
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Re-extracted class docs.
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2023-08-26 22:41:21 +02:00 |
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7aa537869f
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Added the new paint nodes as shortcuts to PaintProjectToolsPropertyInspector.
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2023-08-26 22:39:23 +02:00 |
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57a3b09f24
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Added icons for the new paint nodes.
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2023-08-26 22:34:55 +02:00 |
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4100e3b6a2
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Fix issues with the outline mesh generation in PaintCurve2D.
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2023-08-26 22:09:26 +02:00 |
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e7eb415910
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Implemented image generation for PaintCurve2D.
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2023-08-26 21:55:50 +02:00 |
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cfa067fa56
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Remove anti alias settings from PaintCurve2D, as it won't be supported when rendering an image.
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2023-08-26 21:23:38 +02:00 |
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014e928e47
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Set the outline to white and disable it by default in PaintCurve2D.
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2023-08-26 21:21:49 +02:00 |
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fc91416394
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Added support for textured outlines in PaintCurve2D.
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2023-08-26 21:19:55 +02:00 |
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bc99a23af0
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Removed the offset property from PaintCurve2D.
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2023-08-26 20:27:33 +02:00 |
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632ee28564
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Removed the render segments variable from PaintCurve2D.
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2023-08-26 20:21:40 +02:00 |
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961127cfc4
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Implemented fill for PaintCurve2D.
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2023-08-26 20:20:32 +02:00 |
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6148df90ef
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PaintCurve2D property setup.
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2023-08-26 13:00:25 +02:00 |
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94f412a352
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Rework PaintPolygon2D's triangle rasterizer so both color and uv interpolation works properly.
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2023-08-26 11:01:03 +02:00 |
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43a2b7d6f3
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Implemented a triangle scanline rasterizer for PaintPolygon2D. Still needs some work.
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2023-08-25 23:02:01 +02:00 |
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6fb4ece167
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PaintPolygon2D modularize polygon preprocessing.
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2023-08-25 21:26:46 +02:00 |
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c22d5d8946
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Remove bone and weight painting support from PaintPolygon2D.
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2023-08-25 20:52:11 +02:00 |
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edf55fde28
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Renamed the new paint classes and added them to the build.
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2023-08-25 19:16:52 +02:00 |
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3424e44400
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Added Path2D and Polygon2D Nodes and their editord to the Paint module.
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2023-08-25 18:13:54 +02:00 |
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8bf5c70f50
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Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
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2023-08-24 18:55:21 +02:00 |
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b4fe2b0d38
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Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest.
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2023-07-24 17:37:34 +02:00 |
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f28b6c0c07
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Fix crash in WebServerRequest::get_url_root().
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2023-07-22 00:34:08 +02:00 |
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a5365f8ca8
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Fix build.
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2023-07-13 14:47:04 +02:00 |
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d6018f1818
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Build fix.
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2023-07-11 12:25:31 +02:00 |
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719de5d54e
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Only build CSGGizmos when building the editor.
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2023-07-11 12:18:08 +02:00 |
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c87b5e57f0
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Ported the navigation geometry parsers for the csg module.
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2023-07-11 11:11:33 +02:00 |
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d2806793bb
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Added back the csg module from godot.
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2023-07-11 11:00:55 +02:00 |
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b68bbd3bfb
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Implemented custom response headers for WebServerRequest.
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2023-07-08 21:11:56 +02:00 |
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bbbcfacd84
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Re-extracted class docs.
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2023-07-06 21:17:58 +02:00 |
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4281657cf1
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Ported from godot: move autotile fallback helper functions + fix comments and docs
- wareya
a40ecc71e6
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2023-06-28 13:47:29 +02:00 |
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cb344d36b8
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Ported from godot: make autotiles fall back to the most similar bitmask using heuristics
- wareya
73ad6517e4
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2023-06-28 13:36:14 +02:00 |
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6d6f7a0d53
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Apparently osx doesn't have the uchar.h header, so define char16_t and char32_t directly.
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2023-06-24 00:00:44 +02:00 |
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67975e335b
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Fixed compile errors.
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2023-06-23 18:10:50 +02:00 |
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21ad9c3cbe
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Fixed compile errors.
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2023-06-23 17:51:36 +02:00 |
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a47958471b
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Fix includes.
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2023-06-23 17:11:32 +02:00 |
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b19d80afcb
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Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative .
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2023-06-23 16:59:45 +02:00 |
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